In the main link in
griphus' post this morning, there was this little aside:
"In 1957...a physics student named Don Knuth built a program for the IBM 650 to help the 1958 Case Institute of Technology basketball team win the league championship."
Yes,
THAT Don Knuth. Here's
a young Don with the team and the
IBM 650 (capable of making 50,000 calculations a minute!), and
here he is talking about it.
[more inside]
posted by MtDewd
on Apr 10, 2012 -
16 comments
“There are two ways of constructing a software design. One way is to make it so simple that there are obviously no deficiencies. And the other way is to make it so complicated that there are no obvious deficiencies.” - C.A.R. Hoare, from the
Top 50 Programming Quotes of All Time.
posted by Slap*Happy
on Dec 16, 2010 -
39 comments
Java 4-Ever (safe for work apart from that one bit) - an amusing language centric film trailer made to promote the Scandinavian
JavaZone conference.
posted by Artw
on Jun 25, 2010 -
25 comments
"How I Became A Programmer" veers between linear biography and brain dump. The piece meanders through its theme, stopping along the way to flirt with word origins, family politics, the senior prom, Japan, airlines and military recruitment. Reading it, I felt trapped inside inside an extremely quirky -- yet recognizable (in a too-close-for-comfort way) -- mind. About half the time I yearned to tell him that he needs an editor; the other half, I was grateful that he didn't have one. Mostly, I'm amazed he HAD a date to the senior prom!
posted by grumblebee
on Aug 18, 2007 -
52 comments
Project Euler is a running contest of programming challenges to hone your algorithm skills.
"Each problem is designed according to a 'one-minute rule', which means that although it may take several hours to design a successful algorithm with more difficult problems, an efficient implementation will allow a solution to be obtained on a modestly powered computer in less than one minute."
posted by Wolfdog
on Aug 20, 2005 -
11 comments
How I lost my childhood: It may seem hopelessly lame to many, but as as child I, and many others of the same time period -- the first children of the microcomputer revolution -- spent many hours in front of our shiny new home computers reverently copying in BASIC programs from source printouts in books and magazines. For some, myself included, this was the launchpad into a sexy, exciting, fascinating career as a professional geek. Now, the book that was one of my sacred texts during this time period, David Ahl's
BASIC Computer Games, is available, scanned,
online.
[via Boing Boing]
posted by jammer
on May 14, 2004 -
34 comments
"This is getting ridiculous!" complained one veteran programmer on USENET a bit over two years ago... after being out of the workforce for a while, he was having trouble getting back in the door. While there's no way to put yourself in his prospective employers shoes and make a real judgement, it looks like he had the chops. Wonder how he's doing today...
general conditions don't seem good, and I know several people with the same problem. The longer a period of unemployment goes, the worse your resume looks, and the harder it is to get a job. How do you break the cycle (from either a policy or a jobseeker standpoint)?
posted by namespan
on Jan 4, 2003 -
29 comments
While poking around today, I found a link to
Treefold, which isn't all
that impressive in and of itself. The reason for my interest was that it's the first use I've come across of the
Proce55ing language, which is a sort of continuation of
John Maeda's teaching language,
DBN(Design by Numbers). While still not ready for general release, it's grown a lot since the last time I looked at it.
posted by Su
on Sep 10, 2002 -
11 comments
CBT Cafe, for those who learn visually. I was scouting around looking for Flash tutorials and stumbled on this site. The gimmick: they don't just teach you the code/effect/design, they actually walk you through it with a narrated Quicktime movie.
Currently serving Dreamweaver, Fireworks, Flash, Photoshop, Cleaner, Quicktime, EBay, and the MacOS.
posted by jragon
on Mar 17, 2002 -
2 comments
Lord of the Hackers? Sherri Turkle writes in the NYT:
Adolescents are wise in the psychology of computer games and Middle Earth. They live in a world they can't control, in a body that seems increasingly alien. To them the computer world is soothing, offering reassurance through mastery. Just as each episode of "The Lord of the Rings" presents a danger and each has its resolution, so many adolescent boys move from one block of intransigent code to another, from one screen to the next, declaring victory as they go.
But this distinction is about more than gender; it is about ways of looking at the world — real, imagined or computer-generated. Some pioneers of computing had a style of working that rewarded risk. They spoke of programming itself as though it were a dangerous quest. At M.I.T. computer hackers even had a name for it: "sport death." To pull back from the impending doom of a system crash required near magic, an almost empathetic knowledge of the intricacies of code. For this community, a certain bravado came to be seen as valuable, even necessary, beyond the world of programming.
Any programmer-hobbits care to comment on this? This doesn't
exactly describe my feelings when unsnarling html.
posted by mecran01
on Mar 8, 2002 -
41 comments
Dave Winer offers us 2 views of the scripting world in 2005. He says that 'in one view, we are all inside Microsoft's box, sharing a common set of libraries and object hierarchies. In the other, we use our favourite tools and runtimes, our communities stay independent.' Frighteningly, he may well be absolutely right. What a great diagram; it reminds me of drawing when I was a kid.
posted by Atom Heart Mother
on Aug 31, 2001 -
17 comments
NYT celebrates 40 (or so) years of FORTRAN
The computer language that started it all is remembered in this breezy Times article (reg. req.'d.). [I think it has to do with some recent reunion of original team-members, but any contemporary event to rationalize printing this is buried in the copy.] Do something high-level with your computer today to commemorate. Here's an
ibiblio.org text with more information.
posted by rschram
on Jun 13, 2001 -
5 comments
The Story of Mel - Almost everyone's seen the Story of Mel on USENET or via email... the story of the guy who wrote programs for a particular ancient drum computer by using the characteristics of the drum to handle memory allocation and time delays. In a footnote on the Jargon File, it seems that his last name is known... An interesting footnote to an interesting and probably true story.
posted by SpecialK
on Apr 7, 2001 -
5 comments