Piracy of PC games is nothing new, and has been
discussed previously. Due to the high levels of PC game piracy, some development companies have
decreased (or eliminated) PC game development, shifting support to console development. But piracy isn't limited to PCs, as
modchips and other hacks have allowed users to play pirated and
homebrewed games. In the continuing struggle for control,
Microsoft banned as many as 1 million modded systems from Xbox Live, resulting in a surge of
people reselling Xbox 360s that have been banned from online play (and
modders finding a fix for the ban). Some developers have adopted another tactic - increased development of
downloadable content (DLC), which has been seen as
both good and bad by gamers. John Riccitiello, the head of Electronic Arts, seems to have embraced DLC as a marketing option, in noting that "
[people] can steal the disc, but they can't steal the DLC."
posted by filthy light thief
on Dec 9, 2009 -
77 comments