Game Dev Tycoon
was released yesterday; simultaneously, the makers Greenheart Games uploaded a slightly different version
of the game to torrent sites.
An iOS application developer has come up with an extreme way of fighting software piracy—by auto-posting "confessions" to its users' Twitter accounts.
"...Enfour, the maker of a variety of dictionary apps, is auto-posting tweets to users' accounts to shame them for being pirates. But the auto-tweeting seems to be affecting a huge portion of its paid user base, not just those who actually stole the apps." Follow-up
. A personal account: Can’t spell “pirate” without “-irate”: on DRM and punishing the customer [more inside]
Don't Make Me Steal
- a Digital Media Consumption Manifesto.
2D BOY made around $100,000 in a week. That’s $50,000 each for writing a blog post about a game they finished a year ago. By letting people pay whatever they wanted.
2D Boy stirred up a lot of discussion (previously
) about game piracy when they used online scoreboard data to estimate an 82% piracy rate
for their fantastic indie game
World of Goo (previously
For World of Goo's first birthday, they decided to try the Radiohead model
and let people buy the game for any price they choose. Now they've released extensive data
about the results. Short version? "A huge success," even though the most commonly chosen price was only a penny. [more inside]
DRM as a cloud of poison gas.
Run an illegally-downloaded prerelease version of the video game Batman: Arkham Asylum and Batman always dies in a vat of poison gas. Run the legit version once it gets released and (apparently) there won’t even be
any poison gas. (Game developers
: “[Y]ou have encountered... a hook in the copy protection, to catch out people who try and download cracked versions of the game for free. It’s not a bug in the game’s code, it’s a bug in your moral code.”)
TweakGuides presents a very long examination of software piracy as it relates to PC gaming
: "PC piracy and related topics such as DRM seem to have become so shrouded in illogical excuses, hysteria, scaremongering and uninformed opinions that having a sensible discussion on the topic is virtually impossible." [more inside]
You may have heard by now about World of Goo
, an independent game which can best be described as a "physics/construction puzzle game" that touches on everything from beauty to consumerism to internet privacy
. The developer, 2DBoy
who had originally released the game under a "no-DRM, don't screw us" policy
now estimates a piracy rate of 82%
. [more inside]
I know you're all lining up to buy Sealand
, but The Pirate Bay wants to beat you
to the punch
- Interesting articles about what is shaping technology today, and how the industry is playing nice with the government to legislate drm into our lives.
When technology falls into the wrong hands
...After 48 hours, the DVD expires and turns black.
"The viewing window begins when the consumer opens the package and exposes the Flexplay DVD to air. A Flexplay DVD can be watched as many times as a consumer wants during the pre-set viewing window." More here
, and here
What is the Darknet?
Unfortunately, no one can be told what the Darknet is. Okay, actually, it's a term that some Microsoft computer scientists came up with to refer to all the different ways that internet users can swap copyrighted materials. In a paper they authored
[DOC] for a workshop
on Digital Rights Management (DRM), these engineers predict that the Darknet will grow ever stronger and more efficient while DRM technologies will make legal right holders less
able to compete with Darknet and are ultimately "doomed to failure."