206 posts tagged with Development.
Displaying 1 through 50 of 206. Subscribe:

Towards a new conception of the border

Small San Diego Developers See a New Frontier in Tijuana
posted by StrikeTheViol on Dec 1, 2015 - 0 comments

The Villas™ at Retention Pond®

The Frankenburb: Retrofitting most suburbs is less likely than having a few successful ones remain as they are while many more simply fail outright.
posted by Cash4Lead on Nov 24, 2015 - 95 comments

UCLA Game Lab: cultivating the subversive in game design and game play

"the [UCLA Game Lab] fosters research and development in not only computer or video games, but also physical, tabletop, and other game forms. Known for its annual Game Art Festival at the Hammer Museum in Westwood, California, the lab supports the production and exhibition of student work, but it also curates and promotes vanguard game design from around the world. Through its tripartite mission to push the envelope of game aesthetics, game context, and game genres, the lab nurtures game projects that often adapt contentious, controversial subjects not found (overtly, anyway) in many commercial games: issues of politics, gender and identity, industry and commerce, the environment, experiences of alterity, the silly and the surreal…. In short, all that composes lived experience becomes fair game, so to speak, for adaptation.." -- Playfully Subversive: the Many Roles of Adaptation in Making Games at the UCLA Game Lab by David O'Grady [more inside]
posted by Room 641-A on Nov 17, 2015 - 4 comments

Desire Modification in the Attention Economy

The Future of (Post)Capitalism - "Paul Mason shows how, from the ashes of the recent financial crisis, we have the chance to create a more socially just and sustainable global economy." (previously; via) [more inside]
posted by kliuless on Nov 4, 2015 - 22 comments

It started with bedtime. A coldness. A formality.

"Cold Little Bird," a very good and very disturbing story by Ben Marcus. [SLNYer]
posted by gottabefunky on Oct 23, 2015 - 77 comments

How do you get to Denmark?

Where do ‘good’ or pro-social institutions come from ? Why does the capacity for collective action and cooperative behaviour vary so much across the world today ? How do some populations transcend tribalism to form a civil society ? How do you “get to Denmark”?
posted by Another Fine Product From The Nonsense Factory on Oct 21, 2015 - 31 comments

Ooo wee ooooo, baby baby...

Why ‘Mom’ and ‘Dad’ Sound So Similar in So Many Languages
posted by Johnny Wallflower on Oct 13, 2015 - 25 comments

The Death and Life of the Great British Pub

Counting the closures of rural inns, high-street noise boxes, sticky-carpet boozers of the backstreets, it can be said that roughly 30 pubs shut every week in the UK; a rate of decline that, as one group of worried analysts has calculated, would mean total elimination of the British pub by the 2040s.[sl longform grauniad] [more inside]
posted by ellieBOA on Oct 13, 2015 - 82 comments

Showdown in Stumptown

In the midst of Portland, Oregon's ongoing building boom, one property in the Eastmoreland neighborhood has drawn special notice, as it’s home to three giant sequoias over 100 years old. When a local developer announced plans to cut them down to build two new homes, a coalition of neighbors and tree lovers banded together to raise $900,000 to buy the property. (A tree-sitter, perhaps unsurprisingly, has also been involved.) Things weren't looking good until an unexpected ally stepped in: South Park’s Matt Stone.
posted by gottabefunky on Sep 17, 2015 - 33 comments

Basic Income: How to Fix a Broken Monetary Transmission Mechanism

FINLAND: New Government Commits to a Basic Income Experiment - "The Finnish government of Juha Sipilä is considering a pilot project that would give everyone of working age a basic income."[1,2,3] (via) [more inside]
posted by kliuless on Sep 4, 2015 - 24 comments

Stepping out of the clown shoes

Libraries' Tech Pipeline Problem.
posted by solarion on Sep 2, 2015 - 26 comments

Going Rogue

Fenlason dubbed his clone Hack for two reasons: "One definition was 'a quick [computer] hack because I don't have access to Rogue'. The other was 'hack-n-slash', a reference to one of the styles of playing Dungeons and Dragons." - A chapter long excerpt from David Craddock's Dungeon Hacks, a new book on the history of the Roguelike RPG.
posted by Artw on Aug 16, 2015 - 19 comments

Ethereum Launched

In case you missed it Ethereum announced its first developer release a week ago. What is Ethereum? According to the video it's a "planetary scale computer powered by blockchain technology." Given the breathlessness, some skepticism is in order, but what if it purports to do on the tin is true? [more inside]
posted by kliuless on Aug 7, 2015 - 57 comments

USOC Drops Boston 2024

Earlier today, the US Olympic committee dropped the Boston 2024 bid. Local website Universal Hub provided extensive coverage of the ill-fated bid, from its beginnings to today's end. [more inside]
posted by pie ninja on Jul 27, 2015 - 119 comments

After Capitalism, Humanism

Shared Prosperity, Common Wealth, National Equity and a Citizen's Dividend: Nirit Peled takes a look at social experiments in basic incomes for VPRO Tegenlicht, a Dutch public television documentary series. Starting with a German crowdfunded UBI chosen by raffle -- kind of like the opposite of Le Guin's Omelas (or Shirley Jackson's Lottery in reverse) -- the focus moves on to Albert Wenger who wants to disconnect work from income not only as automation progresses but to accelerate the process. Then it's on to Guy Standing who has conducted basic income experiments in India and Namibia (pdf) and is trying to get one off the ground in Groningen (Utrecht apparently is also a go). Finally, a stop in Alaska to ask some of its residents about their views on the state-owned Permanent Fund. This last part brings to mind the question: just what is wealth anyway? [more inside]
posted by kliuless on Jul 2, 2015 - 7 comments

It's possible to create an entire "reality" using nothing but algorithms

Inspired by Dwarf Fortress and No Man's Sky, Josh Newland writes about procedural generation of game worlds at Gamasutra and presents his Unity/WebGL game project.
posted by boo_radley on Jun 25, 2015 - 16 comments


In this script, a 189,000-square-foot big-box store plays the role of “progress” and an old-fashioned, last-of-its-breed drive-in in plays the part of “nostalgia.” Their conflict, like many in the movies, is perfectly framed to represent something greater: the struggle for the identity of a small town. What, in fact, does Maryville, TN want to be? How does "the peaceful side of the Smokies" grow while maintaining that identity — and connecting thousands of tourists to the Great Smoky Mountains National Park?
posted by SkylitDrawl on May 28, 2015 - 32 comments

China announces it is scoring its citizens using big data

China rates its own citizens - including online behaviour: "The Chinese government is currently implementing a nationwide electronic system, called the Social Credit System, attributing to each of its 1,3 billion citizens a score for his or her behavior. The system will be based on various criteria, ranging from financial credibility and criminal record to social media behavior. From 2020 onwards each adult citizen should, besides his identity card, have such a credit code." [more inside]
posted by kliuless on May 5, 2015 - 77 comments

The World's Future Megaprojects

A short documentary (30min) that introduces ten of the worlds most ambitious megaprojects currently under development and paints a picture of the astonishing scale and political landscape of ongoing globalisation (SLYT). [more inside]
posted by Another Fine Product From The Nonsense Factory on Apr 19, 2015 - 25 comments

Geopolitics of Finance

Tired of waiting for IMF and World Bank recognition of its financial muscle, China stepped aside to lead the creation of an Asian Infrastructure Investment Bank (AIIB) inviting the rest of BRIC to join as cofounders. Unexpectedly, there's been a bit of a global stampede to get in an application as founding member. Here's a helpful infographic. And here are some widely divergent points of view pontificating on the geopolitics of finance.
posted by infini on Apr 4, 2015 - 18 comments

India's Experiment in Basic Income Grants

12 minute video on India’s Experiment in Basic Income Grants "cash transfers given to all citizens to ensure that they have a minimal income". [more inside]
posted by TheophileEscargot on Apr 3, 2015 - 51 comments

African Game Development

Aurion looks to be a standard and mechanically unremarkable retro action RPG with heavy Japanese design influences. But its design and feel are unmistakably fresh, offering a bold color palette and interesting unit designs. Its fiction is rooted in stories of exploitation and division, and in a desire for harmony.
This review of Cameroon's Kiro’o Games latest release is just one of the increasingly visible ways Africa's game developers are beginning to gain traction in their domestic and international markets. Last fall, Lagos hosted the inaugural West African Gaming Expo, bringing together startups, gamers, developers and investors for the first time. Games range from mobile only, extremely local - smash the mosquito or drive your matatu like a maniac - to educational - to full fledged RPG like Kiro'o's Aurion. Women are as much a part of this nascent industry, breaking barriers and encouraging others to join. Watch this space.
posted by infini on Mar 31, 2015 - 7 comments

Creating breasts that look and move naturally in games

How Video Game Breasts Are Made (And Why They Can Go Wrong.) NSFW. (Via.) [more inside]
posted by zarq on Mar 11, 2015 - 91 comments

Chinese Christianity

Religion in China: Cracks in the atheist edifice - "Yang Fenggang of Purdue University, in Indiana, says the Christian church in China has grown by an average of 10% a year since 1980. He reckons that on current trends there will be 250m Christians by around 2030, making China's Christian population the largest in the world. Mr Yang says this speed of growth is similar to that seen in fourth-century Rome just before the conversion of Constantine, which paved the way for Christianity to become the religion of his empire." [more inside]
posted by kliuless on Feb 1, 2015 - 47 comments


Let Us Face the Future - "All parties pay lip service to the idea of jobs for all. All parties are ready to promise to achieve that end by keeping up the national purchasing power and controlling changes in the national expenditure through Government action. Where agreement ceases is in the degree of control of private industry that is necessary to achieve the desired end. In hard fact, the success of a full employment programme will certainly turn upon the firmness and success with which the Government fits into that programme the investment and development policies of private as well as public industry." [more inside]
posted by kliuless on Jan 29, 2015 - 10 comments

A new way to tackle ultra-poverty

A new approach to assisting the "ultra-poor" – the poorest people on the planet – is showing promising results. In up to 95% of cases, the approach has been shown to help people exit the category of ultra-poverty, defined as living on less than 50 cents per day. [more inside]
posted by dontjumplarry on Jan 26, 2015 - 26 comments

"There is hope!"

As the West African Ebola epidemic stretches into its 10th month: researchers have identified the likely cause of the initial outbreak: a young boy playing with bats in a village in Guinea. The NY Times considers how the opportunity to contain the epidemic was missed and the effects of Ebola on West African economies. Vanity Fair takes a look at the failure to contain the disease within Guinea, Frontline goes to "Ground Zero" in Guinea, and searches for a missing Ebola patient. Meanwhile, West Africans welcomed Christmas (previously) and the New Year. Africa Stop Ebola!
posted by ChuraChura on Jan 2, 2015 - 14 comments

"What I want to talk shit on is the paradigm of the Big Idea."

"I have worked at international development NGOs almost my entire career ... I’ve been frustrated by the same inefficiencies and assumptions of my sector that are now getting picked apart in public. Like the authors, donors, and governments attacking international development, I’m sometimes disillusioned with what my job requires me to do, what it requires that I demand of others. Over the last year, I read every book, essay, and roman à clef about my field I could find. I came out convinced that the problems with international development are real, they are fundamental, and I might, in fact, be one of them. But I also found that it’s too easy to blame the PlayPumps of the world. Donors, governments, the public, the media, aid recipients themselves—they all contribute to the dysfunction. Maybe the problem isn’t that international development doesn’t work. It’s that it can’t."
posted by ChuraChura on Nov 20, 2014 - 42 comments

Out of the Tar Pit: Analysis of Software Complexity

Out of the Tar Pit (SL-GitHub to PDF) by Ben Moseley and Peter Marks. Abstract:
Complexity is the single major difficulty in the successful development of large-scale software systems. Following Brooks we distinguish accidental from essential difficulty, but disagree with his premise that most complexity remaining in contemporary systems is essential. We identify common causes of complexity and discuss general approaches which can be taken to eliminate them where they are accidental in nature. To make things more concrete we then give an outline for a potential complexity-minimizing approach based on functional programming and Codd’s relational model of data.
[more inside] posted by JoeXIII007 on Nov 17, 2014 - 19 comments

Let's build a browser engine!

Matt Brubeck is building a toy HTML rendering engine, and he thinks you should too.
posted by boo_radley on Nov 5, 2014 - 9 comments

My daughter, myself

Storms of doubt and change I expected as the parent of an adolescent, I just thought they would be hers, not mine.
posted by ellieBOA on Oct 14, 2014 - 26 comments

Dead swathes of zombie town

In superheated London, where stratospheric land values beget accordingly bloated developments – authorities are allowing planning policies to be continually flouted, affordable housing quotas to be waived, height limits breached, the interests of residents endlessly trampled. Places are becoming ever meaner and more divided, as public assets are relentlessly sold off, entire council estates flattened to make room for silos of luxury safe-deposit boxes in the sky. We are replacing homes with investment units, to be sold overseas and never inhabited, substituting community for vacancy. The more we build, the more our cities are emptied, producing dead swathes of zombie town where the lights might never even be switched on.
The Guardian's architecture and design critic Oliver Wainright discusses housing development policy in London and the new city it is ushering in. [more inside]
posted by Sonny Jim on Sep 17, 2014 - 19 comments

"People were either taken by it or felt it was the Antichrist."

Consider an arthouse, darker, noir version of Men in Black with secretive alien refugees trapped in Manhattan, tentacle sex and concept art by H. R. Giger. Clair Noto's The Tourist could have been transformed into a great movie in the right hands. Instead, it has languished in permanent development hell since the 1980's. Some call it "the greatest scifi screenplay never produced" (Article, part 1 and 2.) Decide for yourself and read Noto's original screenplay. [more inside]
posted by zarq on Sep 1, 2014 - 18 comments

Living in a Fool’s Paradise

San Francisco must change. "...the current state of permitting regulations for building and the glacial pace of infrastructure projects in San Francisco benefit very few people and risk turning it into a caricature of its former self for tourists and residents rich enough to live in a fantasy, not a living city. If there was ever a time when San Francisco needed to embrace a dynamic, expansive policy for building housing, offices and transportation, it is now." (Previously: 1, 2, 3, 4, 5.)
posted by ambrosia on Jul 6, 2014 - 72 comments

Mine is the beige house. No, the other one. No, the one next to that.

In his new book Ciphers, German photographer Christopher Gielen (previously) reveals haunting images of our endlessly repetitive development through aerial views of American urban sprawl. [more inside]
posted by Room 641-A on Jul 5, 2014 - 50 comments

Quality of life around the developed world

The OECD has for a long time offered up measures of human wellbeing across a range of indices. Now they've taken the resolution a step further, providing measures of well being at a regional level for 300 regions/provinces/states across the developed world. How does your neck of the woods fare? What other part of the world is comparable to where you live? Allow your location and see.
posted by wilful on Jun 25, 2014 - 44 comments

The Near-Death of Grand Central Terminal

"[S]tock jobbers[,]... confidence men,... an impecunious transportation entity", politicos, judges, scoundrels and Jackie O.: the near-death of Grand Central Terminal, and how it foretold the 2008 financial crisis. [sl Harper's]
posted by killdevil on Jun 19, 2014 - 5 comments

Heigh-ho, heigh-ho, back to the drawing board we go

DisneyToon Studios is best known for their spin-offs of Walt Disney Animation Studios films, like the Tinker Bell and Planes series, or the execrable string of direct-to-video sequels to Disney movies released from the mid-nineties to mid-2000's. But around 2005, they had a different spin-off in development: an epic, dark prequel to Snow White and the Seven Dwarfs.
posted by Small Dollar on Jun 11, 2014 - 10 comments

"transit-oriented development" and "magical" in the same sentence

Can Atlanta Go All In on the BeltLine?
That magical TOD experience came courtesy of the BeltLine: Atlanta's multibillion-dollar, 25-year project to transform 22 miles of railroad and industrial sites into a sustainable network connecting 45 inner-city communities. The project envisions wide walking and biking paths, access to nearby neighborhoods and businesses, parks and green space, and new homes, shops, and apartments.
posted by davidstandaford on May 8, 2014 - 25 comments

Unrecognized state continues to exist anyway

Somaliland is an odd land. In global limbo since its birth, it continues to develop economically and socially in a reasonably stable and secure environment. Recently, the British town of Sheffield was the first to recognize its very existence as an independent country. In the meantime, the capital Hargeisa city, which has only one paved road, recently installed streetlights for the first time, and an enterprising entrepreneur returned home from Australia to start a familiar city service - the yellow cab. Investors and businesses have started paying attention while the major powers still prefer to pretend it doesn't exist. Even while experts debate whether their model can be utilized in far more volatile Somalia, Hargeisa's residents want you to know they are Happy.
posted by infini on Apr 6, 2014 - 13 comments

Indie Ain't Just a Word

Jared Rosen offers a postmortem of GAME_JAM, a failed reality show about game development produced by Maker Studios and sponsored by Pepsi. Contestants Adriel Wallick, Robin Arnott, and Zoe Quinn also offer their perspectives.
posted by gilrain on Mar 31, 2014 - 46 comments

The History of Threes

The designers of the hit iOS game "Threes" reveal the complete design process behind it and their thoughts on clones.
posted by empath on Mar 27, 2014 - 118 comments

Aggregate Demand Management: "pass a law allowing the Fed to cut checks"

Free Money for Everyone - "A wacky-sounding idea with surprisingly conservative roots may be our best hope for escaping endless, grinding economic stagnation." (via) [more inside]
posted by kliuless on Mar 16, 2014 - 19 comments

O Woman's Day

Talking gender to Africa
International donors have sought to improve the social, political and economic position of women in Africa through an approach known as “gender”. This donor-driven strategy is failing. The jargon of gender programmes is ambiguous and easily misunderstood. It fosters inaction and lip service on the part of patriarchal African governments and civil servants. Gender has become the preserve of the educated elite. The voices of African women have been lost.
[more inside] posted by infini on Mar 8, 2014 - 6 comments


DevArt: An exhibition of art created with code - skywriting quadcopter drones programmed with c++, room dividers reimagined as 3D screens for psychedelic projections, using raspberry pi to rename WiFi networks as lines of poetry. They are collaborating with the Barbican in London for the Digital Revolution exhibition and are currently seeking an emerging creative coder to be funded to present at the exhibition alongside world-class interactive artists Zach Lieberman, Karsten Schmidt, and the duo of Varvara Guljajeva & Mar Canet.
posted by divabat on Feb 6, 2014 - 2 comments

Mountains of Post-Mortem-ness

"Last April, I began working on a game. In October, I released it. This is the story of Eldritch." David Pitman tells the story of developing and selling the roguelike/FPS Eldritch, described as equal parts Lovecraft and Minecraft. Includes lots of lovely sales figures.
posted by Artw on Jan 7, 2014 - 22 comments

“Emergent UI Features Team”

Feature Development For Social Networking
posted by the man of twists and turns on Nov 23, 2013 - 18 comments

Welcome to The Cutting Room Floor. 3,773 articles and counting!

Time-sink alert: The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
posted by Artw on Oct 28, 2013 - 11 comments

Razing and burning: the costs of rapid urbanization in China

With 53 self-immolations since 2009, these Chinese villagers might bring to mind the self-immolation by Tibetans, but the Chinese villagers are highlighting a different issue. The rapid urbanization of China is having a number of impacts across the country, with rural communities being demolished to build new urban centers. While many people are moving from rural farms to cities to find more lucrative jobs, some are fighting back to keep their rural communities intact, or to retain their family farms. When other options are gone, desperate villagers turn to self-immolation (NPR). [more inside]
posted by filthy light thief on Oct 28, 2013 - 4 comments

Why is Zambia so poor?

Why is Zambia so poor?
"I’m not going to tell Zambia how to run itself, what it needs to fix and in what order. The explanations I heard, they aren’t the whole puzzle, they aren’t even the biggest pieces. The only thing I’m able to conclude after my trip here is that it’s incredibly difficult for a poor country to go about getting un-poor. Just when you think you’ve got the right narrative, another one comes bursting out of the footnotes. It’s the informality. No, it’s the taxes. No, it’s the mining companies. No, it’s the regulators.

And that’s what makes fixing it so difficult."

This landlocked country in Sub-Saharan Africa isn’t a failed state in the traditional sense: There’s no dictator, no child soldiers. But most of its 14 million people live on less than $1 per day. How did things get this way, and can they ever get better?
posted by Guernsey Halleck on Sep 13, 2013 - 39 comments

Page: 1 2 3 4 5