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Mountain Dew, Gamma World - and cake! GeekDad's Ethan Gilsdorf uncovers a long-lost pile of loot - silent Super 8 footage of a 1981 Friday night D&D session. JJ Abrams couldn't have faked it this good. (SLYT-sorta)
posted by obiwanwasabi on Feb 3, 2012 - 35 comments

If you enjoy playing Dungeons & Dragons or similar fantasy RPGs, or if you just like reading in-depth analysis of fictional worlds, then the Tome of Awesome [pdf] is for you. [more inside]
posted by jedicus on Jan 12, 2012 - 50 comments

Here is Incursion: Halls of the Goblin King, a computer game that adapts the 3rd Edition rules of the Dungeons & Dragons game to roguelikes.
posted by JHarris on Dec 22, 2011 - 25 comments

The Official Advanced Dungeons and Dragons Coloring Book
posted by griphus on Oct 19, 2011 - 49 comments

The cyberpunk/magic roleplaying game Shadowrun was launched in 1990 with the help of this live-action promo video. Previously.
posted by bq on Jul 1, 2011 - 92 comments

Yes I like playing Dungeons and Dragons with you... "This Fantasy World" by the Doubleclicks, with animation by Brad Jonas. [SLYT]
posted by Gator on Mar 11, 2011 - 49 comments

"With 4th Edition, there were good intentions." Escapist Magazine's "Check for Traps" columnist Alexander Macris interviews Dungeons & Dragons Manager Mike Mearls about 4th Edition Essentials, Ryan Dancey's "death spiral" comment, Justin Alexander's "Disassociated Mechanics", and the new Red Box.
posted by Avenger50 on Nov 5, 2010 - 44 comments

Got a question about old-school Dungeons and Dragons? Perhaps you should consult this database of questions and answers from Dragon Magazine's "Sage Advice" column.
posted by Pope Guilty on Oct 12, 2010 - 144 comments

In 1974, a pair of wargame enthusiasts from Lake Geneva, Wisconsin transformed the nascent hobby gaming world by publishing three little brown booklets. Gary Gygax and Dave Arneson's Dungeons & Dragons has become an important part of the lives of generations of young gamers. Along the way, D&D went through numerous editions, each with increasingly complex rules. [more inside]
posted by paulg on Jul 13, 2010 - 157 comments

"This map was drawn by my cousin, Tim, who introduced me to gaming back in the earlier '80s."
posted by Artw on May 3, 2010 - 97 comments

Maybe D&D has disappointed you. Too complicated*, too slow, too restrictive? Spirit of the Century (free version, blurbs/store) is a Fate game designed for fast-paced, pulpy adventures. And we should thank Fudge, too. [more inside]
posted by ersatz on Jan 23, 2010 - 57 comments

Dave Arneson joins Gary Gygax in the Happy Hunting Grounds. Arneson helped develop the original Dungeons and Dragons and was the man who introduced Gygax to the concept of roleplaying. Surely, it's a sad day in Blackmoor.
posted by robocop is bleeding on Apr 9, 2009 - 138 comments

I do not want to spend too much time beating a dead war-horse, but your average D&D game consists of a group of white players acting out how their white characters encounter and destroy orcs and goblins, who are, as a race evil, uncivilized, and dark-skinned. To quote Steve Sumner’s essay again, “Unless played very carefully, Dungeons & Dragons could easily become a proxy race war, with your group filling the shoes of the noble white power crusaders seeking to extinguish any orc war bands or goblin villages they happened across.” I would argue with Sumner’s use of the phrase “could become,” and say that unless played very carefully, D&D usually becomes a proxy race war. Any adventurer knows that if you see an orc, you kill it. You don’t talk to it, you don’t ask what it’s doing there - you kill it, since it’s life is worth less than the treasure it carries and the experience points you’ll get from the kill. If filmed, your average D&D campaign would look something like Birth of a Nation set in Greyhawk.
- Race in Dungeons & Dragons by Chris van Dyke, a powerpoint talk given at Nerd Nite. Via Ta-Nehisi Coates' blog where there's a smart discussion going on about the essay.
posted by Kattullus on Nov 19, 2008 - 195 comments

Remember old D&D? What, 3rd edition? Pah! Not 2nd edition AD&D either, nor 1st edition. Not even "original" Basic/Expert/Companion/Master/Immortal. I'm talking really original D&D, based off of Chainmail wargaming rules. OD&D! Read about it at Delta's D&D Hotspot, which discusses the development of a game system that is almost 35 years old. [more inside]
posted by JHarris on Mar 11, 2008 - 23 comments

IM IN UR MANGER KILLING UR SAVIOR. And for those who finish watching that video thinking "A lawful evil Paladin? WTF?", here's a video response. And, just because it's too good not to share... honor! [more inside]
posted by Effigy2000 on Dec 20, 2007 - 26 comments

4th Edition is Coming... Eight years after the release of Dungeons and Dragons 3rd Edition (and only four years after the release of 3.5), Wizards of the Coast announced today that 4th Edition will be on the shelves in May of 2008. Back in 2000, the release of 3rd Edition launched a boom (and bust) of secondary adventures published under the Open Gaming License. Back then, a gamer couldn't swing their boffer sword without hitting a start-up game company with d20 content. Contrast that to this month when the very last issues of venerable Dragon and Dungeon magazines hit the shelves.
posted by robocop is bleeding on Aug 16, 2007 - 106 comments

Fans of Knights of the Dinner Table, a badly drawn cult comic book that a great many of table top gamers have taken dearly to their hearts, will probably be very happy to know that some of the series best ever strips have been turned into a series of pretty cool flash videos.
posted by Effigy2000 on Jul 2, 2006 - 11 comments

Colbertfilter: Stephen waxes nostalgic with the release of Stormreach: DnD Online. Need a glossary? Len Lakofka. Lawful Good. Displacer Beasts. Beholders. GenCon. Mindflayer. Need some new dice? What DnD character are you? Grognards rejoice! You are not alone!
posted by bardic on Mar 5, 2006 - 165 comments

Hear D and D players roll the dice in a fantasy battle with nefarious foes.
posted by sudama on Aug 18, 2004 - 21 comments

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