Yo ho, matey! Ever get to sorting through Doom mods and think "Wow, that's a lot of techbases and hell castles. I'd really prefer something a bit more Monkey Island-esque"? If so (and even if not), you'll want to check out Pirate Doom
, which dresses up Doom monsters as pirates (down the Imps' fancy hats) and sends the player through 18 levels of pirate-demon action! Rock Paper Shotgun
has a quick writeup, Doomed
has a review of an older version, and here's a video
of level 2, "Melee Island", to give a good idea of what you're in for. [more inside]
Twenty years ago tonight, id Software uploaded Doom
to an FTP server at the University of Wisconsin-Madison and completely changed the video gaming industry. [more inside]
John Carmack, co-founder and technical director at id Software, has left the company
to focus his full-time attention on his role as chief technical officer at Oculus VR
"I wanted to remain a technical adviser for Id, but it just didn't work out. Probably for the best, as the divided focus was challenging."
Carmack and Id are known for creating the Commander Keen
video game franchises.
The Physics of Light and Rendering
is a talk given at QuakeCon 2013 by John Carmack, co-creator of Doom, Quake, and many other games at id Software and beyond. It provides a detailed but surprisingly understandable history of 3D rendering techniques, their advantages and tradeoffs, and how they have been used in games and movies. (SLYT, 1:32:01, via
Lead programmer John Carmack is clearly the main reason behind the technical superiority of Id's games.... When the contractor Id hired to do the network drivers for Doom didn't come through, Carmack matter-of-factly wrote a network driver and had it up and running the next day.
Monsters from the Id: The Making of Doom
[Project] specialist John Romero ... plays the latest beta making his own sound effects with his mouth to compensate for the game sound effects that haven't been added in yet.
(reprinted from Game Developer
magazine issue #1, January, 1994.)
Ever wanted to watch a video games award show from 1994 hosted by Leslie Neilson and Jonathan Taylor Thomas? Well, your extremely questionable prayers have been answered
(single two hour youtube link, stick around for all the commercials and a very early appearance by Will Arnett)
Matt Barton's Matt Chat
started as a series of discussions on classic video games from Elite
to System Shock 2
. It now features interviews with the likes of Chris Avellone (Planescape Torment
), Tim Cain (Fallout pt.1
, Brian Fargo (The Fall of Interplay
, Waste land and Fallout
, Bard's Tale and Wizardry
), John Romero (Wolfenstein 3D
and the infamous Daikatana
) and Al Lowe (Leasure Suite Larry pt.1
). [more inside]
A visit to id Software, 1993.
A must watch for anyone who's ever played Doom.
The dark side of Phobos,
soundtrack tunes of the seminal first person shooter Doom
from 1993 as an album remade by fans. The project originated at Overclocked Remix
, a site dedicated to album endeavors
of this sort.
Of course there are others doing this as well, the freeware Jump'n'Run Doukotsu Monogatari
(Cave Story) for example got this treatment.
Not as albums, but SID tunes have been remixed a lot (e.g. here
) and by Machinae Supremacy
. Would you like a radio station with this music to tune into? You've got it
I always thought Bruce Campbell
would be perfect to play the guy from Doom
. And yeah, Howie Long
is a dead ringer for Duke Nukem.
But looking at how much Mr. T looks like Barrett from Final Fantasy 7
and Winona Ryder looks like Vice from King of Fighters
I have to
wonder how much
is on purpose
there are the exceptions