Video games may not have invented the non-linear narrative, but they certainly perfected it. Starfeld is a fine flash game raising the gamut in this area while dealing with morality in deep space. Warning: Mature Dialog. [more inside]
posted by mccarty.tim
on Mar 1, 2010 -
84 comments
Preemptive Friday Flash Fun: How to Raise a Dragon, a game by Gregory Weir, where you make decisions about a dragon's development. Nice pixel art style. [more inside]
posted by mccarty.tim
on Jun 25, 2009 -
19 comments