"Forget everything you did today. Clear your schedule and spend the next half hour watching
this video. It’s a presentation by Jesse Schell, founder of
Schell Games and former creative director of the Disney Imagineering Virtual Reality Studio. A veteran game designer, he is also on the faculty of the Entertainment Technology Center at Carnegie Mellon University.
In a talk at the DICE 2010 conference held last week in Las Vegas, he gave a presentation called Design Outside the Box. It is the most mind-blowing thing I’ve seen in a long, long time. And while this presentation was about the future of games, Schell could very well be talking about the future of technology."
posted by erikvan
on Feb 23, 2010 -
65 comments
“For me, augmented reality has to be the future for 2020, together with it's close cousin
the internet of things... It will become commonplace to be able to overlay reviews of a product simply by pointing a screen at it, or check the weather forecast by pointing your phone at the sky.” The Pew Research Center releases its
The Future of the Internet IV report, an online survey of 895 technology stakeholders’ and critics’ expectations of social, political and economic change by 2020.
[more inside]
posted by cashman
on Feb 19, 2010 -
34 comments
Mohandas K. Gandhi’s critique of the modern identification of society with the state was devastating. He believed that it disabled citizens, subjecting mind and body to the control of professional experts when the purpose of a civilization should be to enhance its members’ sense of their own self-reliance. He proposed instead that every human being is a unique personality and participates with the rest of humanity in an encompassing whole. Between these extremes lie proliferating associations of great variety. [...] But what is most relevant to us is his existentialist project. If the world of society and nature is devoid of meaning, each of us is left feeling small, isolated and vulnerable. How do we bridge the gap between a puny self and a vast, unknowable world? The answer is to scale down the world, to scale up the self or a combination of both, so that a meaningful relationship might be established between the two. Gandhi devoted a large part of his philosophy to building up the personal resources of individuals. Our task is to bring this project up to date. ~ From
The Digital Revolution and me by
John Keith Hart
posted by infini
on Jan 9, 2010 -
15 comments
Acclaimed writer Bruce Sterling is back for his annual
State of the World interview in The WELL's inkwell conference. It's a must-read. The first question comes from Cory Doctorow who asks him to help him plan for the future now that Cory has a kid, etc. Sterling's answer is hilarious, biting, and brilliant all at the same time. And that's only the beginning...
posted by brianstorms
on Jan 6, 2010 -
130 comments
Corey Arcangel is perhaps the internet's most
infamous hack,
masher-upper,
digi/net artist.
His work stands for a
growing culture of artists who
run wildly through
animated GIF landscapes populated with corrupted
data-compressed bunny rabbits and tinny, MIDI
renditions of Savage Garden ballads. As the
Lisson Gallery, London, opens its archives to Arcangel's curatorial eye, could digi/net
art be set to
infect the real,
fleshy world, like a rampant
Conficker Worm? Has
YouTube become the truest reflection of our
anthropological selves? Are we destined to roam the int3erw£bs like the
mythic beasts of yore, hoping,
in time, that
digi art can free us from the confines of this fleshy void?
[...
previously]
posted by 0bvious
on Dec 8, 2009 -
20 comments
On hive minds, “cognitive calisthenics”, “You+”. Cascio predicts that in the near future “many more humans will have the capacity to do something that was once limited to a hermetic priesthood”.
Get Smart, by Jamais Cascio, the Atlantic, July/August 2009
posted by mareli
on Jun 18, 2009 -
26 comments
SpaceCollective. Where forward thinking terrestrials exchange ideas and information about the state of the species, their planet and the universe, living the lives of science fiction today. A growing number of universities, architecture and design schools are
conducting projects on this site. Hundreds of art treasures, educational videos and narratives are found in their
galleries. Every SpaceCollective member is provided with a
personal time capsule, preserving their contributions for the edification of each other as well as future times and beings.
posted by netbros
on Apr 7, 2009 -
5 comments
Did you grow up anticipating sports where death would be likely, if not certain? Almost certainly played by convicts, possibly with robot limbs? And which would be even more likely to have chainsaws and flamethrowers not usually found in the sports of today?
Those We Left Behind’s look at Future-sports of the past, in
videogames,
movies and
comics is for you!
posted by Artw
on Sep 11, 2008 -
41 comments
It slipped through the cracks on my radar, but apparently the
IE8 team has met with some
web standards gurus and decided that in order to move forward with full standards compliance (and support the known quirks of IE6/7 for corporate intranets), a new "version targeting" system should be put in place. Other
browser vendors are not amused. Should IE
just give up? [more inside]
posted by revmitcz
on Feb 1, 2008 -
107 comments
In the early 1950's,
Monsanto Chemical Company, MIT and Disneyland
collaborated their resources and creative brainpower
to build "the house of 1986." Using 30,000 pounds of plastic (The building's structure, carpet, chairs, sinks, appliances and floors were all plastic. About $7,500 to $15,000 worth.), the
Monsanto House of the Future* was opened to an excited public in June of 1957. It was closed in 1967 as ideas of the future were beginning to change.
Let's take a quick tour, shall we?
*(Not to be confused with Xanadu Homes of Tomorrow.) [more inside]
posted by miss lynnster
on Dec 12, 2007 -
30 comments