The difference between (Graphical) User Interfaces in movies
and in real life is that the former have to convey information to the viewer, not the user. [more inside]
Jack Goldman died this month.
Mac? Windows? X11? You may think of visionaries who shaped technology as you know it. You might imagine that they were the original thinkers or visionary businessmen. You're wrong. The guy who laid the foundations started out trying to invent the electric car at Ford
, before being hired to Xerox creating the legendary PARC labs that invented computing as we know it; he lived to see his prediction
that "...any electric car produced in our lifetime will have to be a hybrid" come true.
Access Main Computer File,
a collection of (often preposterous) graphical user interfaces culled from dozens and dozens of films, or as the site itself puts it, "
A VISUAL STUDY OF COMPUTER GUI IN CINEMA
." (via Subtraction)
UX Week 2010 videos are here!
Hello, everybody. I have just a couple minutes and I want to share with you a very simple idea, something I’ve been thinking about a lot lately that is based on a quote that is often attributed to Pablo Picasso. He said at one point that good artists copy but great artists steal, and I’ve always wondered what really he meant by that.
Jeffrey Veen, co-founder of Typekit gives us 5 Minutes on Imitation in Design. [more inside]
Have you ever wanted to change the functionality of the GUI of a program that you didn't have the source code for? Prefab
is a tool that was made to allow you to do exactly that. [more inside]
Since SRI and Xerox invented the GUI and the mouse in the late 1970s, technology has leaped forward, but the way we interact with our computers has stood still. "10/GUI aims to bridge this gap
by rethinking the desktop to leverage technology in an intuitive and powerful way."
Seattle bus riders rejoice! From the Univ. of WA comes One Bus Away
which answers the eternal public transit question "where the hell is my freaking bus??" With six flavors of awesome, you can get real-time bus arrival info. via phone
, an iPhone-optimized webpage
, or for those us still rocking the un-smart phones there's even a text-only webpage
10 Futuristic User Interfaces. [...] we present 10 recent developments in the field of user experience design. Most techniques may seem very futuristic, but some of them are already reality. And in fact, they are extremely impressive. Keep in mind: they can become ubiquitous in the next years.
It's not a bug, it's a feature: Carolin Horn has designed Anymails
, which represents your email messages and folders as micro-organisms. The morphology of the individual organisms and their behaviour within colonies imparts information about the state of your email. You can view QT movies of the application in action (1
), download her thesis
, and download the Anymails code
itself. See some of her other work here
(predominantly in German). via Madame Martin, the "French Metafilter"
Computer interfaces from science fiction.
Some of these interfaces (such as Minority Report
) may be close to reality, while others are are being built by fans
, and many more are just bad ideas
. And, for reality's sake, there are also references to Windows in science fiction
. See also this presentation
about biometrics in science fiction [note: mp4 movie, the presentation starts about 20% in, and features Leprechaun 4: Leprechauns in space.]
Seattle Bus Monster :
a project that combines the resources of Google Maps
, realtime public transit data provided by the Intelligent Transportation Systems
at the University of Washington, and King County's online bus trip planner
and does it right
. It is
exhilarating to see an application designed so well. It doesn't seem to work on Safari yet. Links to project's blog and summary of features.
A history of the GUI
from the 1930s through the 90s. Also see Vannevar Bush's visionary 1945 essay As we May Think,
which helped to set the wheels in motion. (Check out the Ars Technica discussion
for good related links and commentary.) (via The Sideshow)
several corporate sponsors (ATI, nVidia, and others) are offering up $15,000
in prize money for the best GUI skin any designer can come up with for a few applications. while i think it's great to push for newer and better user interfaces, who do so many
of the designs seem to be pushing complexity over useability? wouldn't a better use of a GUI design prize be to encourage people to improve on a design rather than make it unintelligible? maybe the people pushing the designs need to take this quiz
"We are now deep in the trackless swamps created by thoughtless, feckless UI design — full of glitz and GUI, signifying nothing." In The Luxury of Ignorance
, Eric Raymond attempts to set up a network printer in Linux.
is chock full of interesting historical GUI miscellanea, including a chart depicting the evolution of component icons
in various operating systems from 1984 to the present, a 39-page 1984 Apple ad
, and a 1981 article on the Xerox Alto Computer
. (via Buzz).
GUIdebook: Graphical User Interface gallery. Welcome to guidebook, a website dedicated to preserving and showcasing as many Graphical User Interfaces as possible.
So I guess it started when Jeremy Hedley made these buttons
, dissatisfied as he was with the W3 Validator's
default icons. Or was it Winer's white-on-orange
button that did it, and the ensuing variations
that appeared? In any case, we now have
pixely buttons for just about everything
scripts to make even more
and GUI frontends
to those scripts for fun and ease. And if you want to be kind to their servers; here's the source
if you have Image::GD.
, and Bob
. Sounds like a dangerous combination, but fortunately the GUI Gallery
keeps 'em separated for your safety. Via my good friend wysinger.com
Nethack for the rest of us.
Ok, all you Nethack purists... sit on your hands for this one. Finally someone has come out with a graphical interface for the venerable ASCII game. Isometric, "Diablo" style -- Maybe it lacks some of the charm and character of the text version. At least I can see what the damn boulder and bear trap looks like. Windows/DirectX only.
Not even the duckie escapes co-optation
No one disputes the XP GUI is cool. "Good Artists create, Great Artists STEAL, and Real Artists Ship" [link from nofuncharlie
While the father of Visual Basic tells Microsoft to: "abandon the browser"
, a multitude of researchers are looking into next-generation interfaces
(links via Joel on Software
and Wired respectively). Is the software industry even close to moving on to a new paradigm?
Two months from illiterate to MP3 trading hax0rz.
Very cool social experiment showing how easy today's GUIs are to use, especially for kids.
Graphical User Interface Timeline
showcases the road to Aqua and it's clone XP. [via Plasticbag.org
a decent stab by Stephen Levy from Newsweek/MSNBC at summarizing the changes afoot in desktop OS GUIs. Credit where credit is due for some notable Apple alums; more faith than is justified in .NET.
Ok, here comes the firestorm. Joel on Software
has some very good things to say -- though, like most user-interface-design mavens, I think about 50% of the time that he hasn't comprehended what the problem really is... but in this piece
, he's wrong.
Apple mergers with amazon.com
Well not really but why is everyone copying the tab based interface... it is ugly, not expandable and assumes the end user is a complete moron.
Wow, check Amazon's new holiday look
. They've added even more new product lines (home improvement, software, and video games). How many folder tabs can they stuff into that navigation bar?
Tired of kill
ing those processes the old fashioned way? Get this Doom GUI
, and never do a kill -9
without your BFG again.