Ken and Robin Talk About Stuff, a podcast in which writer and game designer Robin D. Laws (Hamlet's Hitpoints, The GUMSHOE system) and game designer and writer Kenneth Hite (Tour De Lovecraft, GURPS Horror) (previously) talk about stuff. Stuffs include: Why vampires are assholes and the Hermetic Order of the Golden Dawn, stopping WWI and Beasts of the Southern Wild, Margaret Atwood and the difference between a mystic and an occultist, why no invented setting is as interesting as the real world and Woodrow Wilson, Gencon and sundry RPGs, Neil Armstrong, HP Blavatsky and theosophy, the ebook prcing settlement, what big publishing could learn from RPG publishers, and the many crazy fictional possibilities of Charles Lindbergh and his UFO investigating chums, and Dungeons and Dragons edition wars and Aliester Crowley.
Hite's Law: "All alternate histories produce zeppelins." Kenneth Hite has been featuring alternate Mondays on his livejournal.What if Tewodros II hadn't unified Ethiopia? What if Bonnie Prince Charlie had been worth the powder it would take to blow him out of a cannon barrel? How could Carthage have won the Punic Wars? What if King Kalakaua of Hawai'i had succeeded in forging a Union and Federation of Asiatic Nations and Sovereigns with Japan? How could 20th century North America have ended up ruled by rival warlords? How could things have gone not quite so badly for the Huguenots? What if the Suez Crisis and the invasion of Hungary hadn't been contemporaneous? [more inside]
Steve Jackson Games, the makers of such fine pen-and-paper RPGs as Gurps, has been running a blog since 1994. I've been reading it since 1996, and I just now realized: it was the first blog I've ever read. In addition to release information, they also post game industry news, personal stories, and even the Illuminated Site of the Week, all with intimacy and personality we've come to expect from blogs.