"The Dead Outnumber The Living is a mix between a “choose your own adventure” book and a classic text-based video game, going beyond the typical choose-your-own-adventure theme by providing a vast amount of pathways, dynamic content, story clues, and a few puzzles to solve." [more inside]
Mateusz Skutnik has released the latest Flash point and click adventure game in the Submachine series: The Temple (previously, Submachine Wiki).
Legie is a depressing Czech adventure game/dungeon crawler. The only record of it left is this Let's Play.
Submachine 8: The Plan is the latest installment in Mateusz Skutnik's iconic point-and-click game series. [previously 1, 2, 3]
William and Sly 2 is a gorgeous, ethereal fantasy exploration game wherein you play a nimble fox tasked with finding the scattered pages of your human friend's journal, while gathering mushrooms, finding keys to unlock mystery boxes, and freeing rune-bound spirits and pixies trapped in frost along the way. [more inside]
Courtesy of the indiegames.com weblog, the top 10 indie games of 2010 in a variety of categories:
- Freeware Experimental Games (previously)
- Freeware Shoot 'em Ups
- Freeware Role-Playing Games
- Freeware Puzzle Games
- Freeware Adventure Games
- Browser Arcade Games
- Freeware Arcade Games
- Browser Platformers
- Top 10 Indie Games (overall, including ones that *gasp* actually cost money)
- Indie Games To Watch Out For In 2011
Play Pen - It's a Wiki-based pixel-art user-created point-and-click freeform adventure game/story/experience. Look, just go there and do something.
Hetherdale is a full scale point and click adventure, for free. Don't forget to use the map option when it arrives in order to travel faster.
Glum Buster is a charityware puzzle/adventure/exploration game developed over the course of 4 years by Justin Leingang. Kind of like a more linear Seiklus. Windows only.
Scarygirl. Flash platformer/adventure game with absolutely staggering production values and art. The intro sequence is awesome.
An Untitled Story. (apologies, pc download only). An action-platformer by Matt Thorson in the tradition of Seiklus, Knytt (previously 1 2), & Metroid It is full of awesome. [more inside]
Inspired by this earlier post, I thought it was time to formally introduce people to Rocky's Boots. [more inside]
The Addventures. Imagine the possibilities of an interactive web, but before Flash, before Java, before video plugins, before anything but text and graphics (and graphics take up so much bandwidth!). Addventures came out of this era, and over the years there have been quite a few (not all paths SFW) incarnations of the concept. You can even roll your own with open source. Can you find your old stories?
CDX: great Flash adventure by BBC History (in association with Preloaded) for their "Ancient Rome" series.
"King Anfortas currently owns this magic stone, schmooze him, take him surprise, how ever you will get it, but bring me this stone! As award I promise you my daughter and a place on the crown!" -- The Mystery of Castle Wildenburg, a slightly goofily-translated game that combines point-&-click with classic text adventure gameplay, and photos of the lovely German countryside. Read the "Prehistory," mouseover everything, save often (though you lose your accumulated points on loading a saved game), and be careful not to die of thirst.
Itchana Tchones resembles-but-is-legally-distinct-from a certain beloved adventurer whom you may remember from a certain series of copyrighted movies. The first few games in which he stars are in French (and a little on the primitive side), but the gameplay is simple enough: Arrow keys to move, jump, and duck, spacebar to attack with the whip. The latest game in the series, Alien Wars, can be played in English. Lovely squishy little blood spurts, among other things, when death ensues. (Flash.)
The Flowering Nose in Slugland adventure game. As a goblin with a flower for a nose, your ultimate goal is to find the lost sprout. Defeat enemies by throwing flowers at them; power up with hearts; teleport from level to level with such esoteric trinkets as donuts and cherries. (Java.)
Adventure - based on the classic text game of the same name - was the first game ever to contain an easter egg. It seems laughably primitive these days, but when it first hit shelves, Adventure was a programming masterpiece. The text version of Adventure (by Willie Crowther and Don Woods) required hundreds of KB and a mainframe computer to operate, so much that Atari brass told Warren Robinett not to even bother with a 2600 version. He did anyway, and the results are near legendary. The 2600 version of Adventure went on to sell over a million copies at $25 a pop. For his effort Robinett recieved absolutely nothing beyond his $22,000/year salary. Play the 2600 Adventure. (Flash) If you're one of those who requires some eye candy, why not download the Quake 3 Adventure Map, instead?
Some Friday Fun "Banja is destined for everyone. Here, it is not a question of conquering, but of evolving within a whole way of life and of discovering its mysteries." Not a game for the bandwidth-challenged, unless you're REALLY patient.