A game that would be at home in an arcade cabinet beside Robotron, FORGET-ME-NOT
is a classic-style, that is to say, neon-filled, randomness-laden, bone-hard 2D maze/shooting game, with cute characters and retro effects, inspired by the Commodore game Crossroads II
and Pac-Man CE. Collect all the FLOWERS in each random, single-screen level to make the EXIT appear. Then, get the KEY and take it there to move to the next level.
The only controls are the arrow keys (or screen swipes in the iOS version). Face down a large variety of randomly-generated enemy types, and get as far as you can! You automatically shoot in front of you, but beware: your shots can wrap-around, and if they hit you they hurt! They key to playing well is grinding
: push into a wall as you sail past it to build up a charge. Charge up enough and you start glowing; while glowing, you instantly kill any enemies you touch, but if you charge to much you blow up.
. Not free: iOS [more inside]
posted by JHarris
on Aug 19, 2013 -
The Inside Story Of Pong - On Nov. 29, 1972, a crude table-tennis arcade game in a garish orange cabinet was delivered to bars and pizza parlors around California, and a multi-billion-dollar industry was born. Here's how that happened, direct from the freaks and geeks who invented a culture and paved the way for today's tech moguls.
posted by Blazecock Pileon
on Nov 30, 2012 -
Tabletop: Analog Game Design
- A commons licenced book containing a series of essays about digital and non-digital games from some esteemed boardgame veterans: "Much has been written about the videogame revolution, [...] In a scant thirty some-odd years,
we’ve grown from nothing to one of the world’s largest entertainment
forms, grossing tens of billions annually [...] Works that discuss the evolution of the game industry from an historical perspective generally talk about the connection between the pre-digital
arcade and the earliest digital games; I’ve even heard some claim
that “without the arcade, videogames would not exist.” This is, of course, bosh..." [more inside]
posted by Cogentesque
on Aug 24, 2011 -
ROM CHECK FAIL
is a goofy little PC game, in the classic 1980's arcade/home console genre of ... err ...
Use the space bar to fire your blaster. Or sword. (Or jump.) Use the arrow keys to control your ... guy as if you were playing ... that ... classic game. Eliminate all the enemy, well, things in the expected way, and go on to the next maze/planet/cave/highway. Look, just play it, OK? It's fun!
posted by CrunchyFrog
on Mar 25, 2008 -
] is a 2D fighting game engine, originally developed by Elecbyte and released in 1999. The engine is highly customizable; characters
, and sound files -- whether from existing games or original works -- can be easily integrated. Some examples of the engine in action [youtube]: Homer Simpson vs. Peter Griffin
, Ryu vs Popeye
, Green Power Ranger vs Osama Bin Laden
, Fat Albert vs Juggernaut
, Marvin the Martian vs. Duck Dodgers
. Also, game crossovers: Homer in NES Land
, Thunder Force III vs. Duck Hunt
. [mi] WARNING: some of the videos are very loud.
posted by milquetoast
on Jun 17, 2007 -
The Fall of Reach, old-school style. Some plucky French coders have borrowed a page from Codename: Gordon
, the side-scrolling homage
to Half-Life. As a result, Master Chief and his cohorts are now fighting the Covenant in 16-bit, 2D graphics. PC download only - though Mac owners at least have Boot Camp
to avoid waiting for an OS X port.
posted by Smart Dalek
on Jul 7, 2006 -
More Flash Friday
. Dynasty Street
is an awesomely intricate, gory, stick-figure beat-'em-up. Make sure to practice your moves in the dojo before you play. For mayhem that's a little more low-key, immerse yourself in the world of Skull Kid
and his chainsaw. If you're not in the mood for blood & guts, just go with good old Battleship
. FlashPlayer.com features many, many Flash games with which to while away the hours.
posted by Gator
on Jan 6, 2006 -
features a boatload (approximately) of classic games, playable in Java. Lemmings! Duke Nukem! Toejam and Earl! Trampoline Terror! (What?)
posted by Gator
on Nov 11, 2005 -
How I love Mutant Storm
[demos available for Windows, Linux and, yes, Mac!]. It's amazing the dross
that the big players can come up with while games like this aren't even available in the shops. Yay for the web, I say.
posted by Pretty_Generic
on Dec 3, 2002 -
Bored at work?
Or maybe just tired of playing the game on your snazzy Nokia Cell.. needless to say I find time to play this every day. All praise "The Snake Game
". The only downside which makes Nokia's cellphone far superior, is unless you have a laptop and perhaps a wireless NIC at work, it is probably impossible to play the game while you sit in the bathroom.
posted by sikk
on Mar 30, 2000 -