: 1. Look around the random Google Street View and try to figure out where you are. 2. Click the world map to guess! A game by Anton Wallén.
posted by oulipian
on May 9, 2013 -
The cult 2010 video game Deadly Premonition
gets a Director's Cut
this week. The brainchild
of a guy who calls himself SWERY
, one could make a strong case for Deadly Premonition
being the most entertainingly bizarre game ever made. It's undeniably influenced by Twin Peaks
and more than a touch of Japanese horror, yet that doesn't begin to explain how unique, disturbing and hilarious the game is. The humor is intentionally unintentional
. Everyone agrees there are significant gameplay problems, but the phrase "so bad it's good" does the game a terrible disservice
. "Capable of swinging
from zany to nasty, inspired to absurd within
of a single sequence
," and boasting
an eccentric, often inappropriate soundtrack
, Deadly Premonition
is either a joke, a masterpiece or both. (Previously: It's like watching two clowns eat each other.
posted by naju
on Apr 30, 2013 -
"Now the trumpet summons us again—not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are—but a call to bear the burden of a long twilight struggle [...]"
- John F. Kennedy, Inaugural Address
TWILIGHT STRUGGLE is a card-driven board game simulation of the Cold War. It has been called a game of crisis management
; dealing with them yourself, creating them for your opponent, and their proper timing. There is a extensive blog about the game, Twilight Strategy
. This is that site's article on starting out play. This page could help you decide if it's for you. ("Do you enjoy games that are extremely tense and nerve-wracking?") Here's a YouTube video on how to play it.
And, although I suggest learning to play with a physical set, the online multiplayer wargaming client Warroom has a Java Twilight Struggle client/server program available
. There is also a VASSAL module
, but it currently doesn't work with VASSAL 3.2 or later. There's a lot more on the game after the break.... [more inside]
posted by JHarris
on Mar 24, 2013 -
Maybe hamsters & hippos are better suited for your weight class-- don't worry, Super Duck Punch
will allow to test your pugilistic skills against these combinations and more! Watch out for the giraffe-headed Hydra, though. Almost as tough as the Hydra-headed giraffe.
posted by KingEdRa
on Mar 23, 2013 -
World Wide Maze
is a "Chrome Experiment" that turns any website or search into a playable three-dimensional "Monkey Ball"-style maze game. You can control via the keyboard or link to your phone to turn it into a tilt-sensitive remote control. (Chrome browser only, obviously.)
posted by jbickers
on Mar 21, 2013 -
The men who have played one game of tag for over 20 years (previously
) got more intense after recent nationwide coverage. Then one player's father died unexpectedly... [more inside]
posted by mark7570
on Mar 4, 2013 -
NEW from VIDEO Magazine, arising out of its popular "Arcade Alley" column, it's ELECTRONIC GAMES Magazine
!(page of PDF links)
Brought to you by editors Frank Laney Jr. and Bill Kunkel
, and filled with all the latest news on programmable home console games, computer games (with special coverage for the new ATARI 800 system), stand-alone electronic devices and arcade gaming. [more inside]
posted by JHarris
on Feb 7, 2013 -
Click that 'hood!
is a simple game which tasks you to locate neighborhoods in one of six cities: Chicago, IL; Lexington, KY; Louisville, KY; Oakland, CA; San Francisco, CA; and Seattle, WA. An easy game gives you 20 neighborhoods: A hard game gives you the entire city.
posted by shakespeherian
on Feb 4, 2013 -
In November 2007, a new board game called Yavalath was invented. The rules of Yavalath are simple: Players take turns adding a piece of their colour to a hexagonal board and win by making four-in-a-row of their colour – but lose by making three-in-a-row beforehand. Yavalath has proven reasonably popular as its simple rules allow interesting and surprising situations to develop due to its innovative win with four but lose with three winning condition. But Yavalath is really set apart from the many other board games invented in 2007 by one remarkable fact: Yavalath was designed by a computer programme. [more inside]
posted by rollick
on Jan 19, 2013 -
Cello Fortress is a unique combination of a game and a live music performance
. A cellist defends a fortress by improvising on his cello. Melodies control the guns, dissonant notes activate the flamethrowers. Players from the audience use game controllers to steer their tanks and attack the fortress. The cellist plays live music, while at the same time controlling the game to be a fun challenge for the players. Cello Fortress is an innovative experiment that blends concert and game.
posted by boo_radley
on Jan 16, 2013 -