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the fire is dead. the room is cold.

A Dark Room [more inside]
posted by cirrostratus on Jun 14, 2013 - 117 comments

 

Apple's Folly

The story of the Pippin game console
posted by Artw on Jun 11, 2013 - 53 comments

The Simulation Dream

There’s an old dream in game design. It drives the design of games like SimCity, Dwarf Fortress, Tropico, The Sims, and Prison Architect. I like to call it the Simulation Dream. - Bioshock Infinite designer Tynan Sylvester on games, complexity, stories and simulation.
posted by Artw on Jun 10, 2013 - 29 comments

Why did it have to be snakes?

They told you not to enter.
You, an explorer didn't listen
"I will find out the mystery of snakes."

ROOM OF 1000 SNAKES
(A game, uses FPS controls, make sure to have sound on, requires Unity, probably a decent graphics card, and some appreciation for silliness.)
posted by JHarris on Jun 8, 2013 - 22 comments

Free Female Masturbation From Shame!

HappyPlayTime seeks to rebrand the entire concept of female masturbation through education and light-hearted games (...) At the heart of all this is HPT’s mascot: the pink, fleshy, and gleeful personification of a vagina.
posted by Omnomnom on Jun 7, 2013 - 160 comments

Feel the bass

Fishjn is a rhythm game that's sort of visually reminiscent of Rez. And also fishing.

The Fishing Game Jam has plenty more fish. [more inside]
posted by emmtee on Jun 7, 2013 - 6 comments

howl.

Moon Waltz : a one-button werewolf flash game
posted by leotrotsky on Jun 6, 2013 - 17 comments

Hold me tight; don't let go.

HUGPUNX is a cute little feel-good hug 'em up. Features the music of Scraps (a.k.a. Laura Hill).
Inspired by the equally short punch 'em up PUNKSNOTDEAD (Windows download).
posted by CrunchyFrog on Jun 5, 2013 - 16 comments

Save The Date

Save The Date by Paper Dino Software starts out as a dating sim visual novel, but becomes rather something else. Windows Mac Linux downloads. [more inside]
posted by juv3nal on Jun 4, 2013 - 14 comments

Hexagonal Grids

Hexagonal Grids. For when you have a game that needs grids that are made of hexagons.
posted by curious nu on Jun 2, 2013 - 30 comments

Something wonderful is about to happy!

Footage of the "Sync" level from the indie game Fez. While Fez is mainly known for its central gimmick – it's a 2D platformer set in a 3D world – and for the complexity of its puzzles (which include a constructed alphabet, a code based on Tetris tetrominos, and a "practically impossible" final puzzle) – "Sync" is a retro-colored world with blocks whose rhythmic appearances and disappearances trigger notes when the player is near them. The result is somewhat enchanting (as is the rest of the game). [the Fez soundtrack with the Sync backing track; a Fez remix soundtrack with the various block rhythms added in; Fez previously on MetaFilter]
posted by Rory Marinich on May 30, 2013 - 67 comments

What's In The Box?

The secret at the centre of Peter Molyneux's iOS game, Curiosity, has been revealed. The winner, Scotland's Bryan Henderson, will be 'God' over Molyneux's next game, Godus. Peter Molyneux explained that "You, the person who reached the center, will be the God of all people that are playing Godus. You will intrinsically decide on the rules that the game is played on. "You will share in the success of the product. Every time people spend money on Godus, you will get a small piece of that pie."
posted by Charlemagne In Sweatpants on May 26, 2013 - 40 comments

MISADVENTURE - VIDEO COMPUTER SYSTEM - GAME PROGRAM

FFF: A long time ago, a child turned on a home gaming console for a little Saturday morning fun — unaware that inter-dimensional demons were using it as a portal into our world! MISADVENTURE! [via freeindiesgames]
posted by lemuring on May 23, 2013 - 9 comments

always twirling, twirling, twirling towards freedom

Rebound. A simple physics game with 2 controls. How far to the right can you go? [more inside]
posted by garlic on May 20, 2013 - 32 comments

Don't let Marvin die, we all love him.

Flash Friday: Gods Will Be Watching
posted by Uppity Pigeon #2 on May 17, 2013 - 23 comments

Basically every classic game and system in your browser

A gigantic list of browser-based emulators and classic game ports covers everything from the Amiga to the ZX-Spectrum. Some things not to miss for either the nostalgic or the lover of classic games: Play Dune 2 (the original RTS) in HTML 5; Command and Conquer; an authorized version of many Sierra adventures (works on iPads too); beautiful versions of the Nintendo Game and Watch games; a nice Apple //e emulator (Bard's Tale! Neuromancer! Karateka!); and, of course, every NES game [a few of these mentioned before]. All in your browser!
posted by blahblahblah on May 15, 2013 - 32 comments

The Queen of Snakes

The Queen of Snakes is a point and click flash game featuring the intricate artwork of JO99 (via JayIsGames) [more inside]
posted by juv3nal on May 14, 2013 - 15 comments

37 years of Breakout

Not a Doodle, but an Easter egg Google has a fun way to celebrate Atari Breakout's 37th anniversary.
posted by doctornemo on May 14, 2013 - 42 comments

Current quest: saw a leg off the period table

Godville is a text-based "massively-multiplayer zero-player game" in which you play a god with rather tenuous control over a hero. Changes to the game, including quests and items, are crowd-sourced and voted on by the community The game is playable in browser and via Android and iOS apps. Official game wiki.
posted by NoraReed on May 12, 2013 - 13 comments

Ladies and Gentlemen We Are Floating in Space

Spacewalk in Oculus Rift. Vs. teaser trailer for Alfonso Cuarón's Gravity.
posted by Artw on May 10, 2013 - 32 comments

Now how do I get home?

GeoGuessr: 1. Look around the random Google Street View and try to figure out where you are. 2. Click the world map to guess! A game by Anton Wallén.
posted by oulipian on May 9, 2013 - 246 comments

Knight Vs Giant

KILL THE GIANT! Because Wednesday mornings are dull.
posted by QueerAngel28 on May 8, 2013 - 6 comments

Using Game Theory to Teach Game Theory

Peter Nonacs, a professor at UCLA, let his students cheat on an exam he called "impossibly difficult", saying, "Let’s see what you can accomplish when you have no restrictions."
posted by boo_radley on May 6, 2013 - 32 comments

Dan Bull captures what many autistics feel in lyrical form

Many autistics have trouble putting what they feel into words: Not Dan Bull. He puts it into words, sets it to music and raps it. [more inside]
posted by Canageek on May 3, 2013 - 21 comments

Glory to Arstotzka!

"Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travelers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested."
Papers, Please is a "dystopian document thriller" game by Lukas Pope. (Downloadable, for Windows/OSX; NSFW) [more inside]
posted by neckro23 on May 2, 2013 - 22 comments

Candy Box

Candy Box is an ASCII-based web RPG. Collect candy, farm lollipops go on epic quests, and win! [more inside]
posted by CrunchyFrog on May 1, 2013 - 362 comments

Right, Zach?

The cult 2010 video game Deadly Premonition gets a Director's Cut this week. The brainchild of a guy who calls himself SWERY, one could make a strong case for Deadly Premonition being the most entertainingly bizarre game ever made. It's undeniably influenced by Twin Peaks and more than a touch of Japanese horror, yet that doesn't begin to explain how unique, disturbing and hilarious the game is. The humor is intentionally unintentional. Everyone agrees there are significant gameplay problems, but the phrase "so bad it's good" does the game a terrible disservice. "Capable of swinging from zany to nasty, inspired to absurd within the course of a single sequence," and boasting an eccentric, often inappropriate soundtrack, Deadly Premonition is either a joke, a masterpiece or both. (Previously: It's like watching two clowns eat each other.)
posted by naju on Apr 30, 2013 - 33 comments

Just dumb ninja fun

Ninja Slash (fun flash Friday). Move left/right/up/down to kill zombies faster and faster.
posted by klangklangston on Apr 26, 2013 - 8 comments

Permadeath. Puzzles. Portals. Pong

2x0ng (and its predecessor, Xong) is a hybrid roguelikes that has the appearance, sound and mechanics of Atari age games. Levels are randomly generated, and the rules are up to you to discover. Here is a video review for your elucidation. Available for PC, Mac and Linux.
posted by boo_radley on Apr 9, 2013 - 6 comments

Dreams of your Life

This interactive experience is a sister project to Carol Morley's documentary Dreams of a Life.
posted by Bistle on Apr 6, 2013 - 5 comments

Minecraft creator interview

Markus "Notch" Persson, the modest Swedish creator of smash hit indie game Minecraft, talks about his life to The New Yorker. The game, Minecraft, a blocks-based worldbuilding sandbox for all ages, has sold 16 million+ copies so far and has been achieved extraordinary popular success as well as huge educational and critical acclaim. [more inside]
posted by Bwithh on Apr 6, 2013 - 100 comments

Slender: The Arrival

Last year, a free indie horror game called Slender, previously, based on the Slender Man meme (previously), became moderately famous for being terrifying despite its simplicity. Now, its creator has teamed up with the writers behind Marble Hornets video series (previously, previouslier) to create the sequel. Slender: The Arrival is available for PC and Mac for $10, and promises a much bigger and more varied environment with better and scarier graphics, and an actual storyline that will take an average player "a few hours" to complete. There's a teaser trailer showing off the moody new environments.
posted by Joakim Ziegler on Mar 28, 2013 - 51 comments

More Brown Than A Modern Shooter

Video Game Toilets
posted by Charlemagne In Sweatpants on Mar 28, 2013 - 41 comments

It is a roleplaying game made in excel.

Arena.Xlsm is the fever dream of a Canadian Chartered Accountant with a love of roleplaying games (Hat tip to Special K over at mefightclub!)
posted by boo_radley on Mar 26, 2013 - 27 comments

The game that puts you on a first-name basis with third-world dictators

"Now the trumpet summons us again—not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are—but a call to bear the burden of a long twilight struggle [...]"
- John F. Kennedy, Inaugural Address

TWILIGHT STRUGGLE is a card-driven board game simulation of the Cold War. It has been called a game of crisis management; dealing with them yourself, creating them for your opponent, and their proper timing. There is a extensive blog about the game, Twilight Strategy. This is that site's article on starting out play. This page could help you decide if it's for you. ("Do you enjoy games that are extremely tense and nerve-wracking?") Here's a YouTube video on how to play it. And, although I suggest learning to play with a physical set, the online multiplayer wargaming client Warroom has a Java Twilight Struggle client/server program available. There is also a VASSAL module, but it currently doesn't work with VASSAL 3.2 or later. There's a lot more on the game after the break.... [more inside]
posted by JHarris on Mar 24, 2013 - 48 comments

Would you rather fight 1 horse-sized duck or 100 duck-sized horses?

Maybe hamsters & hippos are better suited for your weight class-- don't worry, Super Duck Punch will allow to test your pugilistic skills against these combinations and more! Watch out for the giraffe-headed Hydra, though. Almost as tough as the Hydra-headed giraffe.
posted by KingEdRa on Mar 23, 2013 - 29 comments

World Wide Maze, a Chrome Experiment

World Wide Maze is a "Chrome Experiment" that turns any website or search into a playable three-dimensional "Monkey Ball"-style maze game. You can control via the keyboard or link to your phone to turn it into a tilt-sensitive remote control. (Chrome browser only, obviously.)
posted by jbickers on Mar 21, 2013 - 15 comments

Turnament!

Conquer this very small dungeon. It's harder than it looks.
posted by leotrotsky on Mar 13, 2013 - 29 comments

When NASCAR takes over the Olympics

Tire jumping in japan The olympic sport where the auto enthusiast can comment endlessly about the tire he used to have, that would have won.
posted by boilermonster on Mar 13, 2013 - 39 comments

Grow Maze

Grow Maze a new flash thingy from Eyemaze. (previously, also) [more inside]
posted by juv3nal on Mar 11, 2013 - 36 comments

Aspiring Animators & Game Designers, Study Your Calculus & Combinatorics

Every film Pixar has produced has landed in the top fifty highest-grossing animated films of all time. What's their secret? Mathematics. Oh, and 22 Rules of Storytelling. [more inside]
posted by zarq on Mar 8, 2013 - 40 comments

You're it - for another year.

The men who have played one game of tag for over 20 years (previously) got more intense after recent nationwide coverage. Then one player's father died unexpectedly... [more inside]
posted by mark7570 on Mar 4, 2013 - 32 comments

Auti-Sim

Auti-Sim is a Unity Web Player game that simulates the experience of childhood autism (warning: loud sound). [more inside]
posted by Elementary Penguin on Mar 1, 2013 - 16 comments

Wokka wokka wokka

Flash Unity Friday: FPS-Man is a terrifying new perspective on a video game classic. (via Rock Paper Shotgun) [more inside]
posted by neckro23 on Mar 1, 2013 - 17 comments

Myths are in our video games

The Death of Romance in the Shadow of the Colossus reads the acclaimed PS2 game as a myth about the rise and fall of the European Romantic movement.
posted by Charlemagne In Sweatpants on Feb 18, 2013 - 28 comments

Eternal Arcanum

Chris Avellone, a writer and designer who worked on Fallout 2, Fallout New Vegas, Planescape Torment and Neverwinter Nights, plays and comments on the steampunk RPG Arcanum to celebrate raising almost 4 million dollars toward his upcoming RPG, Project Eternity
posted by Charlemagne In Sweatpants on Feb 15, 2013 - 41 comments

Oh hey, I made space!

Alchemy, sort of. Happy Friday!
posted by likeatoaster on Feb 15, 2013 - 39 comments

Spiel mit dem Tod

A german documentary about a war game in Russia. Watch it until the end, it's worth it. The version with english subtitles was the best I could find.
posted by Fillus on Feb 15, 2013 - 23 comments

Ripley - the civilian - is the goddamn hero, not the fucking marines.

Is It That Hard to Make A Decent 'Aliens' Game? It is if the abysmal reviews for the new game Aliens: Colonial Marines are accurate. Rock Paper Shotgun's John Walker lists the worst moments, while Destructoid's Jim Sterling tears it apart and recommends better Alien games. [more inside]
posted by Charlemagne In Sweatpants on Feb 12, 2013 - 114 comments

The ultimate virtual battlegrid. A Darwinian cyberstate.

Immercenary is a forgotten hybrid first-person shooter/RPG that was exclusive to the 3DO console. The game combined the aesthetics of Snow Crash, Lawnmower Man and LSD Dream Emulator into a massive open-world game. Gamasutra article. [more inside]
posted by Charlemagne In Sweatpants on Feb 11, 2013 - 18 comments

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