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How in-app purchase is( not really)? destroying the games industry

Thomas Baekdal writes on How In-app Purchases Have Destroyed The [Game] Industry:
We have reached a point in which mobile games couldn't even be said to be a game anymore. Playing a game means that you have fun. It doesn't mean that you sit around and wait for the game to annoy you for so long that you decide to pay credits to speed it up. And for an old geezer like me who remember the glory days of gaming back in the 1990s, it's just unbearable to watch.
Drew Crawford answers:
See, in the in-app purchase model actually predates phones. It predates video game consoles. It goes all the way back to the arcade, where millions of consumers were happy to pay a whole quarter ... to pay for just a few minutes.

posted by frimble on Feb 4, 2014 - 147 comments

From Pong to Pizza Entertainment: Nolan Bushnell and Chuck E. Cheese

Nolan Bushnell was a co-creator of Pong and Atari, and he also sold Atari arcade machines. When he noticed that he sold the arcade machines for $1,500 to $2,000 but the new owners would earn twice that much in the life of the machines, he started thinking of how to make an arcade destination that wouldn't compete with his arcade machine clients. His solution: a pizza parlor, with an arcade for the kids and an pneumatic-powered animatronic coyote mascot to fool the parents it was restaurant with free entertainment. The coyote became a rat named Chuck, and what was code-named Coyote Pizza was briefly renamed Rick Rat's Pizza, but the marketing department thought the name wasn't such a great idea, and instead we got Chuck E. Cheese's Pizza Time Theater. [more inside]
posted by filthy light thief on Jul 18, 2013 - 38 comments

Vlambeer: Bringing back arcade since 1741

GUN GODZ is a fast-paced, lo-fi FPS that serves as a reminder of the difference between modern duck-and-cover and DOOM-era FPSs. Its quality is unexpected for a game that was created as an extra treat for supporters of a Kickstarter, and a testament to its iterative design. It is the brainchild of Vlambeer, a 2-person studio that releases games with old-school sensibilities. [more inside]
posted by ersatz on Mar 13, 2013 - 19 comments

"All hands, prepare for MULTIBALL."

What is perhaps the best license ever applied to a pinball machine? Probably Star Trek: The Next Generation, which is surprisingly like playing an episode. Williams also released a special ROM of funny quotes from cast members that people can install into their machines. [more inside]
posted by JHarris on Dec 30, 2012 - 62 comments

First Class!

First Class was a titanic "electronic" tea time BBC general knowledge quiz show in the late 1980s, presented by heartthrob Debbie Greenwood (now a regular on QVC UK) with the aid of a BBC Micro called Eugene. Two teams of teenagers represented their schools as they battled for supremacy playing a random selection of arcade games like skateboarder 720 degrees and Hypersports, the ultimate prize an Acorn Archimedes. Now, the nail-biting encounter between Armthorpe School in Sheffield and Montagu School of Kettering is on YouTube [parts 1, 2 & 3]
posted by feelinglistless on Jul 11, 2012 - 16 comments

40 years of arcade gaming

Atari, the first successful arcade video game company, would have been 40 years old today. The blog Arcade Heroes takes the opportunity to look back over 40 years of arcade gaming (from Atari and other companies) with flyers and video. Part 1 (1970s & 80s) - Part 2 (1990s to present). (WARNING: huge pages ahead with lots of flash videos.)
posted by JHarris on Jun 28, 2012 - 24 comments

Four turns for a dollar. 500 turns for two dollars.

Filmmaker Nirvan Mullick (previously) makes the day of the nine-year-old proprietor of Caine's Arcade.
posted by You Should See the Other Guy on Apr 9, 2012 - 46 comments

I'm sorry!

VGJUNK looks at "Gonbee no I'm Sorry", a strange Japanese arcade maze game released in 1985 by Banpresto and Sega that mocked notoriously corrupt former Japanese Prime Minister Kakuei "Shogun of Darkness" Tanaka, who was convicted in 1983 of taking 1.8 million dollars from Lockheed Martin in exchange for letting them sell planes to the national airline.
posted by JHarris on Mar 24, 2012 - 14 comments

"MY MINIONS HAVE FAILED ME. YOUR DOOM AWAITS IN MY CHAMBER!"

Friday Flash Fun: Realm of the Mad God is a co-op MMORPG shooter with cute 8-bit graphics. Death is permanent, play addictive. [more inside]
posted by goodnewsfortheinsane on Apr 22, 2011 - 18 comments

So...got some time to kill?

Courtesy of the indiegames.com weblog, the top 10 indie games of 2010 in a variety of categories:
posted by juv3nal on Jan 14, 2011 - 27 comments

A trip through time to an early 90s arcade

YouTube has a fair number of recordings of well-played classic arcade games. Dig Dug, Mr Do!, Mr Do's Castle, Do! Run Run, Lady Bug Part 2, Bagman, Super Bagman, Q*bert, Venture, Zoo Keeper, Moon Cresta, Scramble, Make Trax, Phoenix, Rastan. click through for more [more inside]
posted by JHarris on Dec 23, 2010 - 35 comments

What's The Chicken Leg Punching the Steak?

Arcade Aid Challenge: 56 video games are hidden in the city. Find them. [more inside]
posted by rollbiz on Mar 11, 2010 - 47 comments

Cruise Elroy

Chasing Ghosts is a terrific documentary that follows the fates of the winners of the 1982 arcade world championships and the short lived era when coin operated Video Arcades boomed and then busted coming to a crashing end shortly after 1984. It focuses primarily on the first player to play a perfect game of Pac Man, meaning going 256 levels, on one man and eating four ghosts on every powerpellet (in the first 19 screens after that the ghosts don't turn) and ending up on the kill screen and finding all the hidden dots there. (Warning lots of Youtube.)
posted by ExitPursuedByBear on Feb 20, 2010 - 50 comments

Luke Paakh makes some lovely flash games

Particlasm is home to the browser games of Luke Paakh. He first caught my attention with fine space shoot'em-up Ether War but I also enjoyed his other games, shooter Ether Cannon, tree defending games Phoenix and Shen Long, puzzle game blue and petri dish action game Amoeba. His new game is my favorite. It's called William and Sly and it's a beautiful platformer is about an adorable fox who likes mushrooms and his quest to recharge some runestones with fairyflies.
posted by Kattullus on Oct 9, 2009 - 9 comments

"Will you still need me? / Will you still feed me?"

"What were arcades like?"
posted by bardic on Feb 27, 2009 - 166 comments

Waka-waka-waka

The Pac-Man Dossier is an extremely detailed description of the game logic of arcade Pac-Man. It explains why, once in a while, monsters will harmlessly pass through Pac-Man. It explains why they won't go up through the tunnels above the monster box. It explains why occasionally, after losing a life, monsters will refuse to leave the box. It explains when and why Blinky becomes Cruise Elroy, and why sometimes Pinky gets confused and loses track of Pac-Man. It even explains, as far as the player can continue to play, what to do on the kill screen. It is awesome. Previously....
posted by JHarris on Feb 19, 2009 - 35 comments

Luna City Arcade

Luna City Arcade is Peter Hirschberg's home / barn video arcade, with about 60 vintage machines all set up to eat quarters. WaPo story about Peter's dream. You can come around to Peter's Virginia home for Game Day every couple months. [more inside]
posted by grobstein on Jan 16, 2009 - 35 comments

An interesting take on galactic conquest

An interesting take on galactic conquest for a Flash game, at least.
posted by XMLicious on Dec 5, 2008 - 25 comments

A new approach to first contact

Hacking aliens to pieces with a machete (flash game) [more inside]
posted by XMLicious on Nov 6, 2008 - 28 comments

Your quest awaits!

The classic arcade game Dragon's Lair is turning 25 and Don Bluth has a deal for you. For one week only, if you buy a copy of Dragon's Lair for DVD, PC, or Blu-Ray from the online store at DigitialLeisure.com you can have it signed by Don Bluth as well as designer Rick Dyer, and animators Gary Goldman and John Pomeroy. The new cleaned up version looks sweet! I hear it looks really great on Blu-Ray. I can remember drooling over it when I saw it played on the TV show Starcade. There was even a Saturday morning cartoon based on the game. If you spent any time in an arcade during the mid-80's you'll probably recall the attract mode which is one of the most memorable ones in the history of arcade games. I still have it burned into my brain. Need a walkthrough for the game? Well, the website Dragon's Lair Project has that covered.
posted by GavinR on Jun 20, 2008 - 57 comments

Rocks 'n' Diamonds

Rocks 'n' Diamonds for some Friday puzzle-game fun. Described as "in the tradition of" Boulderdash and Sokoban, it's actually a superset of both, and you can waste tons of time playing all the old familiar levels or tons of others. (It's a quick download, for linux/os x/the other thing.)
posted by Wolfdog on Mar 28, 2008 - 12 comments

Mister Rogers talks about games

Mister Rogers asks a kid how to play Donkey Kong. Later in the clip, Keith David shows up and demonstrates how the buttons in an arcade machine work. [Via.]
posted by tepidmonkey on Oct 25, 2007 - 17 comments

Perfect Game: 900

Skee-Ball! (warning: music) Perhaps the longest-running branded arcade game ever invented was created in 1909, originally with a rotator-cuff-injury-inducing 36-foot long alley. Once shortened to a more manageable 14' (10' for the Chuck E. Cheese kiddie model), the game's popularity took off, remaining largely unchanged except for the 1970s electrification of the scoreboard. It's both a nostalgic pastime and a present-day boardwalk staple, even enjoying some hipster revivalism in the form of BrewSkee-Ball. You can even try building your own game.
posted by Miko on Aug 20, 2007 - 30 comments

Plasma Pong!

"PLASMA PONG is a variation of PONG that utilizes real-time fluid dynamics to drive the game environment. ... In the game you can inject plasma fluid into the environment, create a vacuum from your paddle, and blast shockwaves into the playing area."
posted by jbickers on Jun 28, 2007 - 13 comments

Soviet era arcade games resurrected

Uptick in Cold War-like rhetoric making you a little nostalgic for the era of parachute pants and Members Only jackets?
A cabal of Russki comrades at some pinko university have been going around collecting and resurrecting disused Soviet-era arcade games, which became instantly obsolete with the collapse of communism. Sea Wolf, Duck Hunt, Pole Position, Dogfight!
We begin bombing in five minutes.
posted by planetkyoto on Jun 7, 2007 - 28 comments

Qix and Sticks, Tempest and Twigs

Rosmarie Fiore is doing some fascinating and beautiful things with long exposures and 80's arcade games.

In the meanwhile, Patrick Dougherty is doing some fascinating and beautiful things with sticks and twigs. [more inside]
posted by wander on Feb 9, 2007 - 17 comments

Yes. This ring...it's Forerunner.

Halo Zero. The Fall of Reach, old-school style. Some plucky French coders have borrowed a page from Codename: Gordon, the side-scrolling homage to Half-Life. As a result, Master Chief and his cohorts are now fighting the Covenant in 16-bit, 2D graphics. PC download only - though Mac owners at least have Boot Camp to avoid waiting for an OS X port. via Aeropause
posted by Smart Dalek on Jul 7, 2006 - 9 comments

I Hope All Your Troubles Get Zapped

Starcade was an arcade-themed game show that aired in the early 1980's. Today is the last day to watch episode #59 online.
posted by milquetoast on Mar 5, 2006 - 20 comments

More Flash Friday

More Flash Friday. Dynasty Street is an awesomely intricate, gory, stick-figure beat-'em-up. Make sure to practice your moves in the dojo before you play. For mayhem that's a little more low-key, immerse yourself in the world of Skull Kid and his chainsaw. If you're not in the mood for blood & guts, just go with good old Battleship. FlashPlayer.com features many, many Flash games with which to while away the hours.
posted by Gator on Jan 6, 2006 - 6 comments

Bullet Philharmonic Orchestra

Bullet Philharmonic Orchestra. A barebones, vector shooter for PC ala Kenta Cho's made for practicing bullet dodging in manic scrolling shooters, which generates bullet patterns based on the music playing(found here (previously)). Think a very, very poor man's Rez. Here's the download link if, like me, you can't read Japanese. (about 1 megabyte, Windows only, sorry) Further instructions inside the file and comments.
posted by BlackLeotardFront on Dec 8, 2005 - 7 comments

'80s Arcade Classics

Arcade Classics from the '80s. A few hundred games, all playable online. Watch out for popups. [via]
posted by monju_bosatsu on Nov 30, 2005 - 20 comments

SHMUPS!

SHMUPS! aka 2D Scrolling Shoot-em-ups. Shmups.com is dedicated to this classic genre, from ancient history (Space Invaders, Tempest) to grandfather games (R-Type II, 1941) to golden age shmups (Tyrian, Blazing Star) to modern classics (Radiant Silvergun, Mars Matrix, Ikaruga). Most aren't for the PC, unfortunately, but that's what Mame and other emulators (mac too) are for. As for roms, can't help you there. For PC enthusiasts, Shoot the Core's PC Shmup listing is the most complete I've ever seen, with many links to download as well. This Thanksgiving weekend, what better to do in your food coma than sit back and blast through a few games in the most enduring video game genre of all time? *CAUTION! These sites took up five hours of my time last night and I downloaded 42 games.*
posted by BlackLeotardFront on Nov 23, 2005 - 33 comments

Classic Games in Java

Game-Oldies.com features a boatload (approximately) of classic games, playable in Java. Lemmings! Duke Nukem! Toejam and Earl! Trampoline Terror! (What?)
posted by Gator on Nov 11, 2005 - 30 comments

more retro video games, online

EveryVideogame.com... many retro videogames (arcade, nintendo, gameboy, sega) available for online play via a java applet.
posted by crunchland on Feb 24, 2005 - 20 comments

The gamebutton arcade

The gamebutton arcade is the perfect (super small, javascript-on-a-button code fu) thing for wasting time on a friday afternoon.
posted by mathowie on Nov 1, 2002 - 5 comments

Save pinball!

Save pinball! "It's an American icon," said Stern, ever the salesman. "Pinball is cool because it is retro. It's a Volkswagen bug, a PT Cruiser, khaki pants."
posted by justgary on Aug 3, 2002 - 23 comments

Just fun here.

Just fun here. Pick your favorite Arcade game and comment on why it is your favorite. Just a little distraction from all the doom and gloom. Mine is Robotron, so much so that a few years ago I actually bought one. It was first released in 1982 and it claimed many quarters from me. Very exciting game that really tested your hand/eye coordination. So, let's hear it for your favorite blast from the past
posted by a3matrix on May 2, 2002 - 45 comments

Nostalgic for old video games? Try the java arcade machine emulator.

Nostalgic for old video games? Try the java arcade machine emulator. Play classic games such as Tempest, Ms. Pacman, and Arkanoid, arcade perfect and available on the internet via the magic of java.
posted by phatboy on Nov 2, 2001 - 8 comments

MAME - I'm Gonna Live Forever

MAME - I'm Gonna Live Forever (Flash link) I found this on the author's Tehkan World Cup site. It's an amusing trip down the MAMEory lane of classic arcade games. How many can you name?
posted by SiW on Nov 1, 2001 - 8 comments

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