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29 posts tagged with Games and computers. (View popular tags)
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Twenty Years of Ultra-Violence

Twenty years ago tonight, id Software uploaded Doom to an FTP server at the University of Wisconsin-Madison and completely changed the video gaming industry. [more inside]
posted by Pope Guilty on Dec 9, 2013 - 92 comments

Apple's Folly

The story of the Pippin game console
posted by Artw on Jun 11, 2013 - 53 comments

Is the Steam Box here?

Valve and Xi3 team up to bring the Piston to CES.
posted by Artw on Jan 8, 2013 - 112 comments

A real Myst book

"This is a project I've been working on for six years - a replica linking book from the video game Myst." [more inside]
posted by Leucistic Cuttlefish on Oct 30, 2012 - 26 comments

Steam’d penguins

Valve confirms Steam for Linux
posted by Artw on Jul 17, 2012 - 88 comments

Embrace the colour clash!

The ZX Spectrum's chief designers reunited 30 years on, discussing what became 80s Britain's most popular home computer and gaming platform, despite stiff competition from the technically superior Commodore 64.
posted by Artw on Apr 23, 2012 - 59 comments

Leisure Suit Larry

Leisure Suit Larry is a series of adventure games written by Al Lowe and published by Sierra from 1987 to 2009. The main character, whose full name is Larry Laffer, is a balding, dorky, double entendre-speaking, leisure suit-wearing (but still somewhat lovable) "loser" in his 40s. The games follow him as he spends much of his life trying (usually unsuccessfully) to seduce attractive women. [more inside]
posted by Trurl on Dec 7, 2011 - 68 comments

Duke Nukem Forever ship date announced

2K Games and Gearbox Software have announced that Duke Nukem Forever will ship simultaneously for Xbox 360, PlayStation 3, and Windows PCs on May 3. (previously)
posted by Joe Beese on Jan 21, 2011 - 50 comments

Rabid Squirrel and Future Quirk.

The evolution of Line Rider.
posted by lazaruslong on Nov 8, 2010 - 31 comments

Computer defeats women's shogi champion

Four different shogi-playing software programs combined forces to "aggressively pursue" and defeat female champion Ichiyo Shimizu in 86 moves. (previously)
posted by Joe Beese on Oct 12, 2010 - 25 comments

Cow Clicker

Cow Clicker is a Facebook game about Facebook games. It's partly a satire, and partly a playable theory of today's social games, and partly an earnest example of that genre. [more inside]
posted by Joe Beese on Jul 22, 2010 - 22 comments

Dwarf powered computing

Computation doesn't require complicated electronic circuitry. It can be done with mechanical gears, fluids, marbles, tinkertoys and dominoes, even the human eye. Recently folks have been building computers inside of virtual realities. It's been done with Minesweeper, Little Big Planet, and perhaps most ambitiously, a complete 8-bit computer built within Dwarf Fortress.
posted by empath on Apr 15, 2010 - 50 comments

Hail To The King

The Wired Vaporware Awards, an institution since 1999 has taken some heavy hits this year, and has had to resort to some pretty naked padding to make a list (products in late beta whose release date has merely slipped? come on) – however, if there is anything that remains constant in these uncertain times we live in it is that one game rules the list, debuting in the No 2. slot in 2000, it then latched on to the top spot, with only editorial edict able to to shift it. Ladies and gentlemen, Duke Nukem - FOREVER.
posted by Artw on Dec 29, 2008 - 72 comments

We've got games your 10 year old wouldn't be good at.

Wanna play the first two Fallout games for totally cheap? Good Old Games is now open to the public. Via Blue's News, some interesting discussion there about "DRM Free" claims and whether or not Freespace 2 is really "free."
posted by WolfDaddy on Oct 23, 2008 - 60 comments

An ubergeek's manifesto

Ken Levine, creator of Bioshock, gives a funny and inspiring speech about growing up geek before the internet and the era of 'geek chic'. (SLGV, and annoying age check)
posted by mattholomew on Sep 11, 2008 - 22 comments

Spore in the wild

Will Wright's PC game Spore was released yesterday. The 'Sim Everything' game from the creator of Sim City and The Sims takes the player from cellular growth to space colonization with several stages in between. Reviews are in, and the consensus is that it's good but not as legendary as its scope (and multi-year development cycle) would suggest. The game's 'draconian' DRM has sparked controversy, causing Amazon users to bomb it with one-star reviews.
posted by mattholomew on Sep 8, 2008 - 144 comments

NRD of 19

Using OmniFocus to manage a 4th Edition Dungeons & Dragons character sheet. Nerds. Dungeons and Dragons. Obsessive overuse of Mac software.
posted by Artw on Jun 25, 2008 - 87 comments

Degree 2.0 mash-ups not advisable for computer games careers

95% of degree courses in video gaming at British universities leave graduates unfit to work in the industry, according to Games Up?, an organisation set up to address the UKs video games skills shortage. Maths skills are a particular weakness.
posted by Artw on Jun 24, 2008 - 71 comments

640K ought to be enough for anybody

The History of Computing Project is a collaborative effort to record and publish the history of the computer and its roots. The site includes a chronological timeline, biographies of computing pioneers, a look at computing hardware through the years, as well as software and games. [more inside]
posted by netbros on May 9, 2008 - 11 comments

Technology and Education

Three columns on technology and eduction by Robert Cringely: the clash between those who grew up with computers and those who didn't in War of the Worlds, Amish Paradise looks for learning models in unexpected places and Ozzy knows best talks about how important digital games, not video games, could be to education. [more inside]
posted by Brandon Blatcher on Apr 4, 2008 - 7 comments

Matchbox Computing

"Once you've constructed your Hexapawn opponent, it's time to start playing against it... If you play this game repeatedly ... you'll quickly notice that your matchbox opponent plays better and better until it is unbeatable!" Martin Gardner created a game called Hexapawn, and also devised an artificially intelligent opponent you can build yourself out of matchboxes and colored beads. Bonus link: An interview with Martin Gardner.
posted by Fuzzy Skinner on Apr 1, 2008 - 17 comments

Worldbuilder

Worldbuilder (no relation to the old Mac adventure game toolkit) is an excellent way to start off the week by completely crippling productivity. I've played many games from these guys before, and they're always great. I envy the independent game designer that gets to work with Lego so often. Via GTA.
posted by majcher on Mar 22, 2004 - 3 comments

Rush Hour Game

this childs game (java applet) is so complex you could use it to construct a computer. the original paper (postscript), is heavy going - if you're not a compter science student but would like to understand more try this wonderful book by one of the authors (example pictures).
posted by andrew cooke on Oct 7, 2002 - 7 comments

Computer gaming ,which once seemed in danger of being entirely trounced by the popularity of console games, now seems healthier than ever, with new game engines taking advantage of speedier processors and the improved capacities of the new age 3D cards. A mere week after the launch of the demo, the PC game Unreal Tournament 2003 has gone gold. Also being launched in the US is "The Thing" which picks up on the story from the John Carpenter movie of the same name. Gamers are also eagerly anticipating "Thief 3," "Doom 3," "Unreal 2," and "Deus Ex 2"
posted by lucien on Sep 22, 2002 - 59 comments

Relive all your favorites from the demoscene.

Relive all your favorites from the demoscene. This project, headed up by nearly all of the team that maintained the old hornet.org demoscene archive, is committed to bringing those old classic demos ... to a DVD player near you. Now you no longer have to fret because you gave up your Gravis Ultrasound and DOS! Can I get a w00t from ya? I knew I could.
posted by WolfDaddy on May 14, 2002 - 11 comments

Some of you may remember Gorilla for QBasic, well here's a modern refresher course, but with tanks. Only a tiny shareware game yet very addictive, I'm even tempted to buy the full version.
posted by JakeEXTREME on Mar 17, 2002 - 14 comments

The giant list of classic computer programmers

The giant list of classic computer programmers takes you back to a time when one person could realistically author a computer game and have it published. Of course most of the people on this list will have worked on small teams to produce games, but the diversity of the games on these people's resumes is awesome. In particular, I notice Michael Cranford (responsible for The Bard's Tale I and II, the Centauri Alliance, and ports of Donkey Kong and Super Zaxxon) and Robert Woodhead (Wizardry 1-5). As an interesting sidenote, Robert Woodhead went on to Animeigo, a japanese animation publishing company in the US. What memories of these old sk00l games do you have?
posted by moz on Jul 6, 2001 - 34 comments

Adventure games!

Adventure games! They seem to be "old school" in this world of Quake shooters and real time strategy but does anyone remember the halcyon days of King's Quest, Maniac Mansion, and even ... Leisure Suit Larry?
posted by owillis on May 31, 2001 - 31 comments

Myth III: The Wolf Age

Myth III: The Wolf Age Gathering of Developers announced today that Myth III is not only in production but will be sold in November 2001! Anyone else counting the days?
posted by Brilliantcrank on Jan 9, 2001 - 7 comments

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