298 posts tagged with Games and game. (View popular tags)
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Current quest: saw a leg off the period table

Godville is a text-based "massively-multiplayer zero-player game" in which you play a god with rather tenuous control over a hero. Changes to the game, including quests and items, are crowd-sourced and voted on by the community The game is playable in browser and via Android and iOS apps. Official game wiki.
posted by NoraReed on May 12, 2013 - 13 comments

 

The game that puts you on a first-name basis with third-world dictators

"Now the trumpet summons us again—not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are—but a call to bear the burden of a long twilight struggle [...]"
- John F. Kennedy, Inaugural Address

TWILIGHT STRUGGLE is a card-driven board game simulation of the Cold War. It has been called a game of crisis management; dealing with them yourself, creating them for your opponent, and their proper timing. There is a extensive blog about the game, Twilight Strategy. This is that site's article on starting out play. This page could help you decide if it's for you. ("Do you enjoy games that are extremely tense and nerve-wracking?") Here's a YouTube video on how to play it. And, although I suggest learning to play with a physical set, the online multiplayer wargaming client Warroom has a Java Twilight Struggle client/server program available. There is also a VASSAL module, but it currently doesn't work with VASSAL 3.2 or later. There's a lot more on the game after the break.... [more inside]
posted by JHarris on Mar 24, 2013 - 48 comments

Aspiring Animators & Game Designers, Study Your Calculus & Combinatorics

Every film Pixar has produced has landed in the top fifty highest-grossing animated films of all time. What's their secret? Mathematics. Oh, and 22 Rules of Storytelling. [more inside]
posted by zarq on Mar 8, 2013 - 40 comments

New from VIDEO Magazine, it's Electronic Games!

NEW from VIDEO Magazine, arising out of its popular "Arcade Alley" column, it's ELECTRONIC GAMES Magazine!(page of PDF links) Brought to you by editors Frank Laney Jr. and Bill Kunkel, and filled with all the latest news on programmable home console games, computer games (with special coverage for the new ATARI 800 system), stand-alone electronic devices and arcade gaming. [more inside]
posted by JHarris on Feb 7, 2013 - 37 comments

Alternate pressing L and R as fast as you can to fluff these pillows.

Downton Abbey for the SNES. (SLYT, sadly not a real game. via tor.com)
posted by gamera on Jan 29, 2013 - 26 comments

CGBG

In November 2007, a new board game called Yavalath was invented. The rules of Yavalath are simple: Players take turns adding a piece of their colour to a hexagonal board and win by making four-in-a-row of their colour – but lose by making three-in-a-row beforehand. Yavalath has proven reasonably popular as its simple rules allow interesting and surprising situations to develop due to its innovative win with four but lose with three winning condition. But Yavalath is really set apart from the many other board games invented in 2007 by one remarkable fact: Yavalath was designed by a computer programme. [more inside]
posted by rollick on Jan 19, 2013 - 20 comments

Hunt For The Gay Planet

Hunt For The Gay Planet is a game Anna Anthropy made in response to Bioware restricting all same-sex romances in Star Wars: The Old Republic to a single planet that's part of paid downloadable content.
posted by Charlemagne In Sweatpants on Jan 18, 2013 - 85 comments

Headless Body Found In Dead Island

Dead Island 2: Riptide Edition was going to ship with a statue of a bloody, bikini-clad female torso. The publisher has since apologized while Kotaku wonders what other games should come with severed torsos and Lindy West and John Walker point out the obvious misogyny.
posted by Charlemagne In Sweatpants on Jan 15, 2013 - 187 comments

"Sweagledactyl": swan stuffed in giant eagle inside a pterodactyl

Courtesy of that saint of old school gaming and dark god of the underworld Jason Sholtis, who runs the awesome, previously-posted blog The Dungeon Dozen, it's a new adventure to run using the game system of your choice: THE SECRET PARTY-HOUSE OF THE HILL GIANT PLAYBOY (PDF viewer w/ available download). Looting, slaying, and party crashing beckon to the bold!
Also from Sholtis: the one-page dungeon FLESH FOR THE WITCH QUEEN. (PDF viewer with download) [more inside]
posted by JHarris on Jan 13, 2013 - 12 comments

Thou shalt not make a machine in the likeness of a 1992 RTS.

Play Dune II in your browser.
posted by zamboni on Jan 8, 2013 - 24 comments

"All hands, prepare for MULTIBALL."

What is perhaps the best license ever applied to a pinball machine? Probably Star Trek: The Next Generation, which is surprisingly like playing an episode. Williams also released a special ROM of funny quotes from cast members that people can install into their machines. [more inside]
posted by JHarris on Dec 30, 2012 - 62 comments

"Paintings created by performing routine tasks on multi-touch hand held computing devices."

The Winning Swipe For Every Level Of Angry Birds [more inside]
posted by the man of twists and turns on Dec 18, 2012 - 52 comments

defective yeti's good gift games guides

Matthew Baldwin (MeFi's Own* Defective Yeti*): " ...That’s why I come armed to every social engagement with board games, to help facilitate that whole human interaction thing that people thought was important before smartphones gave us an excuse to avoid eye contact with others. It’s also why I give games as gifts—and why, for more than a decade, I have been helping others do likewise. And so, my annual Good Gift Game guide, showcasing those board and card games from the last year or so that are easy to learn and teach, fun and engrossing to play, and that can be completed in 90 minutes or less." (additional notes & more games for the 2012 guide) [more inside]
posted by flex on Dec 4, 2012 - 55 comments

Žižuku seems simple, but in fact it is supremely complicated.

Let’s play Žižuku! Vaguely similar in theory to the Postmodern Text Generator, but practiced individually, rather than Markov-chain-generated text. The creator, Julian Baggini, describes Žižuku thus: "The rules are simple: pick on any widely received idea and find the most clever-sounding way to invert it, so as to create a paradox, or at least the semblance of one." [more inside]
posted by exlotuseater on Nov 17, 2012 - 21 comments

Being broken pays

Broken on Purpose: Why Getting It Wrong Pays More Than Getting It Right - 'It doesn’t end with Facebook, either. Being broken pays off, so social media is often deliberately broken. In fact, nearly every major social network, site or app has greedily pursued this logic.' [more inside]
posted by the man of twists and turns on Sep 30, 2012 - 92 comments

Dark Engine 2.0?

Like Thief or System Shock 2 but have trouble running them on a modern computer?
A user over at the French-language Ariane Thief forums has uploaded a pair of unofficial patches that not only allow the games to run well on modern hardware, but also update the games' underlying Dark Engine to greatly improve graphics.
So far, Kotaku has a short write-up on the patch but otherwise this is still breaking news. Dedicated Thief fans at TTLG are currently putting the release through its paces to see what the updated engine is capable of.

Thief 2 v.1.19 patch (apparently also supports Thief 1) - Thief 2 HD Patched Demo
System Shock 2 patch - SS2 HD Patched Demo

(Thiefy stuff previously, previouslier.)
posted by dunkadunc on Sep 25, 2012 - 65 comments

The Extraordinary Quest to Put All the Super Mario Games On One Timeline

Stephen Totilo of Kotaku tries to determine the correct chronology for all the games in the Super Mario canon.
posted by reenum on Sep 9, 2012 - 23 comments

Terror has a new game...

There seems to be a recent golden age of genuinely terrifying indie horror games that experiment with new ways to upset you. Slender [PC/Mac, free], is based on the creepy Slender Man mythos and has been garnering rave reviews and videos of terrified reactions as you try to escape the being that draws ever closer. The 4th Wall [free or $1 on Xbox/PC] is a even more abstract take on existential dread. SCP Containment Breach [PC, free] features the very disturbing Sculpture (even the picture in that link will creep you out) from the SCP series, it follows another SCP game - The Staircase. And there is more - Which [PC, free] has you stumble in the dark; Ib [PC, free] places you in the shoes of a girl in an abandoned art gallery, and Candles [free, Win/Mac] is all about atmospherics. On top of that, there are some cheap independent commercial games that generate great scares, such as Lone Survivor [online demo] and the now-famous Amnesia: The Dark Descent [PC/Mac/Linux, $20], whose upcoming sequel A Machine for Pigs, may have the best title of any game.
posted by blahblahblah on Aug 15, 2012 - 117 comments

The Old Man of the Sea

Proteus is a beautiful game by Ed Key with no goals except admiring natural features and exploring a procedurally generated island [some spoilers in videos], modeled loosely after the open land near Key's parents' home in Cumbria. The game also features "reactively mixed" ambient electronic music (think 'chiptune Boards of Canada') composed by David Kanaga, which changes and shifts according to your physical context. Though only in v0.1, it has already won critical accolades, as well as an award for The Most Amazing Indie Game at A MAZE 2012.
posted by p3on on May 31, 2012 - 50 comments

If you liked the verbal portion of the SAT, but hated the monster portion...

Kingdom of Loathing creator Jick and the rest of the Asymmetric crew have spent the last four years developing a new game. Next month, the beta for the game is coming out: Word Realms! Make sure to watch the video, it's full of hilarity. [more inside]
posted by Night_owl on May 25, 2012 - 28 comments

Lexcavator

"Lexcavator is an arcade/word game for Mac, PC, and Linux. The goal: guide your guy (@) deeper into an infinite of letters by clearing words from the board! Multiple game modes, detailed record-keeping, online global leaderboards—there's something here for everybody! Pay what you want (even $0, if you are so inclined)." [via mefi projects] [more inside]
posted by davidjmcgee on May 10, 2012 - 13 comments

36 Pongs

Pongs (browser game, Flash) is Pippin Barr's exploration of a tiny corner of the game design universe: 36 variations of Pong.
posted by nobody on Apr 11, 2012 - 12 comments

Monster's Den Chronicles

Monster's Den Chronicles is a turn-based Flash dungeon-crawler RPG with combat mechanics reminiscent of turn-based strategy game stalwart Disciples II. [more inside]
posted by whir on Apr 6, 2012 - 16 comments

I'm sorry!

VGJUNK looks at "Gonbee no I'm Sorry", a strange Japanese arcade maze game released in 1985 by Banpresto and Sega that mocked notoriously corrupt former Japanese Prime Minister Kakuei "Shogun of Darkness" Tanaka, who was convicted in 1983 of taking 1.8 million dollars from Lockheed Martin in exchange for letting them sell planes to the national airline.
posted by JHarris on Mar 24, 2012 - 14 comments

Swindler

Swindler! A new game by nitrome! You play as a booger theif, not a thief who steals boogers but a booger who is a thief. Also by nitrome: Rainbogeddon, a crazy take on Pacman.
posted by The Devil Tesla on Feb 22, 2012 - 9 comments

Saving Zelda

Tevis Thompson writes about Nintendo's video game series The Legend of Zelda. Specifically about how it's gone downhill since Ocarina of Time. (via Kotaku) [more inside]
posted by JHarris on Feb 22, 2012 - 113 comments

Super Samurai Sweeper

Samurai meets Minesweeper! Defeat the Seven Daimyos and their Shogun, and restore peace to the land! As the Samurai, you will have to choose your battles carefully to overcome the enemies' forces... [more inside]
posted by smcg on Feb 17, 2012 - 8 comments

A Pixie is trapped in frost...

William and Sly 2 is a gorgeous, ethereal fantasy exploration game wherein you play a nimble fox tasked with finding the scattered pages of your human friend's journal, while gathering mushrooms, finding keys to unlock mystery boxes, and freeing rune-bound spirits and pixies trapped in frost along the way. [more inside]
posted by taz on Jan 16, 2012 - 14 comments

Tinyhack

Tinyhack :Tired of the graphical complexity of Nethack? Yearn for a game smaller than a favicon?
posted by leotrotsky on Jan 2, 2012 - 33 comments

A long way to go to lose

Here is a video playthrough of The Legend of Zelda without a sword. It is possible to get right up to the last boss without one, although it requires knowing a lot of tricks. That is exactly what mev1978 does in his playthrough, without dying. And then he does it again in the second quest. First quest (1:61:31) - Second quest (1:13:18) [more inside]
posted by JHarris on Dec 26, 2011 - 33 comments

Stencyl

Here is Stencyl, a free creation system for making Flash games. [more inside]
posted by JHarris on Dec 25, 2011 - 14 comments

There is no political subtext

Greens Survive only when Reds Die
posted by rodmandirect on Dec 16, 2011 - 25 comments

You feel yourself turning into a small fish! You flop three times then die.

Here is a ancient Apple II computer role-playing game system with over 250 scenarios. [more inside]
posted by JHarris on Dec 3, 2011 - 18 comments

Press X to not die

Zero Punctuation reviews Battlefield 3 (video), possibly the most reviled game ever to earn itself 93% on Metacritic. Remember to press X to not die (TV tropes).
posted by Artw on Nov 11, 2011 - 85 comments

Pole Riders

Pole Riders. A pole vaulting game from the maker of QWOP and GIRP.
posted by loquacious on Nov 8, 2011 - 55 comments

This time with little elephant-looking things.

At long last, Factory Balls 4 is complete. Go forth and create, my friends. (One, two, three, xmas.)
posted by phunniemee on Oct 3, 2011 - 11 comments

Shadow Cities

Why be the mayor of Starbucks when you can conquer your neighborhood with magic? Shadow Cities is a location-aware MMORPG for your IStuff.
posted by steambadger on Sep 26, 2011 - 54 comments

Man writes on little blue website.

Great news: Broken Picture Telephone lives, it's called Teledraw!
posted by goodnewsfortheinsane on Sep 25, 2011 - 31 comments

Foldit - Crystal structure of a monomeric retroviral protease solved by protein folding game players

Gamers solve molecular puzzle that baffled scientists. The structure of a protein causing AIDS in rhesus monkeys had not been discovered in 15 years of attempts. Players of a videogame did it in ten days. Foldit, the game in question. Abstract. Previously, previously.
posted by East Manitoba Regional Junior Kabaddi Champion '94 on Sep 18, 2011 - 54 comments

Red: A Simple Flash Game

Red is a simple Flash game. Shoot the descending circles. Some are big and slow, some are small and quick. Shoot the power-ups to collect them. Soon you'll have a shield and some auto-turrets to help you clear the screen. But beware: it gets harder and more frantic as the wind increases. How long can you survive? A fun Missile Command/Asteroids hybrid. (Via reddit)
posted by BitterOldPunk on Sep 15, 2011 - 27 comments

1UP

How Games Saved My Life
posted by Lovecraft In Brooklyn on Aug 28, 2011 - 68 comments

Gotta blast them all!

Friday Downloadable Fun: Pixelships is a freeware combination of Pokemon and Defender. Destroy, collect, and upgrade 160 pixelized spaceships in a series of randomly generated levels. The sequel, Pixelships Retro, is now out and is available as shareware.
posted by Lovecraft In Brooklyn on Jul 7, 2011 - 10 comments

If you’re a big enough weirdo, people assume that you’re getting paid to be such a big weirdo.

Beloved gaming website Insert Credit is back, and has kicked off its relaunch with an eight page manifesto about game journalism. During its hiatus fans hungry for intelligent videogame commentary migrated to the forums at Select Button and Tim Rogers' site Action Button (Tim uses the IC manifesto to discuss leaving game journalism). Over at Kotaku, Mike Serrels asks whether something is wrong with video game reviews. Via Gamefilter
posted by Lovecraft In Brooklyn on Jul 5, 2011 - 31 comments

Something For The Eye, Something for the Mind

Box Art showcases awesome and artistic videogame box art. Eastern Mind writes about obscure Japanese videogames, with a focus on adventures and music games.
posted by Lovecraft In Brooklyn on Jun 20, 2011 - 11 comments

Vicious Cycles, and HTML text adventure

Vicious Cycles is a text adventure converted into HTML, and the results are pretty great. [more inside]
posted by The Devil Tesla on May 27, 2011 - 22 comments

Poking at Cow Clicker

Edge interviews Ian Bogost about his abominable social game creation, Cow Clicker.
posted by The Devil Tesla on May 26, 2011 - 9 comments

The Ballad of the Space Babies

Sword & Sworcery EP is "a brave experiment in I/O cinema with an archetypical video game aesthetic." To put it more simply, it's an arthouse adventure game with unique pixel graphics, available for iPad, iPhone, and iPod touch. Featuring music by Jim Guthrie, S&S is inspired by the Legend of Zelda, Carl Jung, Tim Schafer, and David Lynch. Trailer. [more inside]
posted by JimBennett on May 6, 2011 - 64 comments

Goodbye, Blue Sky

The Blue Sky In Games campaign is an old but still relevant call to embrace bright colors and happy themes in videogames. It's the opposite of the currently prevailing Real Is Brown style. Because of cheerful Sega games like Outrun and Afterburner, it is often referred to as 'Sega Blue Skies'.
posted by Lovecraft In Brooklyn on Apr 26, 2011 - 33 comments

"MY MINIONS HAVE FAILED ME. YOUR DOOM AWAITS IN MY CHAMBER!"

Friday Flash Fun: Realm of the Mad God is a co-op MMORPG shooter with cute 8-bit graphics. Death is permanent, play addictive. [more inside]
posted by goodnewsfortheinsane on Apr 22, 2011 - 18 comments

Waiting For Manny

The recently retired Manny Ramirez was one of the most inscrutable players in recent history. Ben McGrath of the New Yorker attempted to figure out Ramirez's motivations in this 2007 piece.
posted by reenum on Apr 11, 2011 - 32 comments

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