The Physics of Light and Rendering
is a talk given at QuakeCon 2013 by John Carmack, co-creator of Doom, Quake, and many other games at id Software and beyond. It provides a detailed but surprisingly understandable history of 3D rendering techniques, their advantages and tradeoffs, and how they have been used in games and movies. (SLYT, 1:32:01, via
Pirate Bay to be blocked By UK ISPs.
"File-sharing site The Pirate Bay must be blocked by UK internet service providers, the High Court has ruled." [more inside]
The Soundworks Collection
gives a behind-the-scenes look into the work of talented sound teams working on feature films
, soundtrack scoring
, and video games
with a compilation of exclusive interviews, awards shows / event panel coverage
and sound stage / studio room videos. Vimeo Channel
. YouTube Channel
. [more inside]
Notice some best of the year or best of the decade lists? I guess you could do that, if you are into the retro thing. Forward thinking websites bring you the best of the year to come. From The Millions we have books
and from io9 science fiction books
. (Io9 is also worried about a few things
in the coming year.) From The Onion AV culb we have media, broadly defined
. Rotten Tomatoes lists the most anticipated Sundance films
. You want games? We got games from BoingBoing
. [more inside]
Did you grow up anticipating sports where death would be likely, if not certain? Almost certainly played by convicts, possibly with robot limbs? And which would be even more likely to have chainsaws and flamethrowers not usually found in the sports of today? Those We Left Behind’s
look at Future-sports of the past, in videogames
is for you!
Uwe Boll has said
if this online petition
gets a million signatures he'll stop making movies. Previously
"If you must see this movie, do yourself a favor and wait until it's in the bargain bin at the video store. If there's any justice in the film industry, one of the main actors will be there to rent it to you." A quote from a review of Alone in the Dark
. Dr. Uwe Boll is developing quite a reputation
as a terrible film director
; and ruiner of valuable intellectual property with his videogame adaptations. Something Awful's look behind the scenes of Alone in the Dark
makes for grim reading: "I know English is not his first language, but Jesus Christ, I'm not even sure this man has a first language
", but for many the trailer
was enough to put people off. According to Wikipedia
, "he is currently in a bidding war for rights to Half-Life and Metal Gear Solid, and ... may be after the rights to Fallout and Castlevania as well". Before legions of gamers collapse under the strain, you should know it isn't all bad news. He isn't without fans
; and Boll
is apparently an active member
of online discussion forums including imdb and IGN
; so it is possible to tell him that he sucks directly; not that doing so has had any effect thus far.
is a collection of Creative Commons
-licensed, legally downloadable, freely distributable creator-approved files, from electronic/indie music to movies and books, which we have made available via BitTorrent
The Movie Alphabet Game
is harder than it looks. I'm stuck on C, O, U, and X. When you're through with that, try the second one
is an online RPG that's "a simulation of what it is like to be a power player in the movie industry today." Take on the role of studio head, agent, producer, critic, or journalist and make virtual movies
every bit as crappy as the ones that the real Hollywood churns out!
The toughest Chelonia to every grace the media.
Come on. Everyone had to love them at some point, with their pizzas and funny weapons. This
page has some interesting sketch art. This
one includes the complete cast of the cartoon and movies, with links to their career since said roles. This site
, my favorite, has the entire "Coming out of our Shells" tape for download. Remember the classic, Cowabunga?
As noted earlier this month
, there are slew of websites connected to Spielberg’s AI. As it turns out, they are all part of an intricate game
that stands to last long after the movie comes out. That game is called “movie marketing,” albiet terribly engrossing marketing.
More than you wanted to know
about the "Tomb Raider" movie. What's weird about it all is that the timing sucks. The game has gone through five successive versions and they've used the same basic engine for all of them. These days it's looking significantly dated, and the last couple of games have gotten really poor reviews. Of course, it probably still sells well to frustrated teenage boys, but I think the last couple of games haven't sold anything like the previous ones did because it's the same old same old.
By the time the movie finally comes out, the game may already be history.
Has there ever
been a movie made from a computer game which was either a commercial or critical success? "Mortal Combat"
and "Super Mario Brothers"
spring to mind as counter-examples.
Would someone please explain to me
why anyone would want to play three
games based on The Blair Witch Project
Would someone please explain to me
why anyone would want to play a computer game based on "The Blair Witch Project"?