Microsoft has unveiled their new console, and it wants to dominate your living room. How Xbox One plans to fight Sony, Steam, and everything else.
Contrary to a lot of idle criticism, Bungie's Halo series of video games has a surprisingly rich backstory -- a universe complex enough to support seven bestselling novels, a wiki with over 7,000 articles, and one of the most successful ARGs in history (including a full-fledged radio drama). The series has also turned out sweeping audiovisual work, from the games' cinematic cutscenes and epic music (lots of free previews) to top-shelf anime and the Hollywood-quality short films -- ODST, Believe, Deliver Hope, Landfall -- that were made to promote the games (the latter of which, produced by Neil Blomkamp, inspired District 9). And that's apart from all the material produced by Bungie's dedicated fan base: genuinely hilarious machinima from Red vs. Blue, professional-level graphic novels (table of contents at the top), gorgeous artwork, hours of recorded dialogue, complete transcripts of hidden apocrypha, and more factual analysis, story speculation, and casual discussion than you can shake an energy sword at. But most of these pale in comparison to the latest and greatest exercise in Halo beanplating: the Svmma Canonica, a 40-page, 17,000-word formal treatise on the nature of canon in the world that Bungie built, and how it will fare once Bungie moves on and the franchise is managed by 343 Industries. Discussion over at Bungie's official site, or at decade-old fan forum Halo.Bungie.Org.
"It's a secret to everybody" -- an unbelievably comprehensive blog post about the etymologies of the names of famous (and not-so-famous) video game characters.
Improve your Rock Band drumming technique. Rock Band as in the videogame, that is.
Halo 3: Easter eggs, including the excellent Red Vs Blue in-game dialog easter egg; the RvB Halo 3 beta initiation; 3D images and how-to (dig out your glasses); achievements, ranks, armor, skulls, and campaign scoring explained; Bungie's favorites (videos, pics, maps, game variants to download to your 360)... and that grenade stick.
Not your older brother's Burger Time. Burger King is developing three XBox videogames starring its eponymous mascot. And not just any games: they'll be modeled after such titles as Halo, Mortal Kombat and Need for Speed. But, you know, with fast food. Confirmation of the plans came in the form of a lawsuit threatened against Kotaku, the blog that broke the story.
Dan Hsu's interview of Microsoft's Home Entertainment VP about the XBox 360 is far from the usual "Tell us how great everything is" found in games journalism. Hsu hammers the startled marketing exec with serious questions about the 360's build quality and heat issues, lack of quality launch games and backwards compatibility, questionable "next generation content," and more. Good to see at least ONE journalist with a little hair on his chest, even if it is just regarding games. Via Penny Arcade (today's comic... and yesterday's cause it was funny)
Fable ...There once was a boy with a mind of his own. Alone in a dangerous world, his destiny, the paths of good and evil... Built like a children's book with tabs that you toggle, choose your path in this gothic tale. The site is a beautifully designed promo for the upcoming xbox game release, but worth a visit for the illustrations and execution alone. (caveats: flash site that opens in a pop-up window, contains sound.)
NYT is realizing that computer games can be relevent, and not just a silly fad that only kids and the uneducated can enjoy. In this review (albeit very belated), Thursday's 'Circuits' section reviews both Operation Flashpoint, the widely acclaimed, disturbingly realistic combat simulation, and Halo, the shooter du jour on the XBox.
With the gamecube, xbox and ps2 all on the market (although ps2 has been around awhile), it seems to be gaming heaven. I've always been a nintendo man, what do you guys/gals think? Can you rate your top five consoles of all time (based purely on joy it brought to you)?
Microsoft Delays X-Box Release Sure it's only by a week, but the article also hints at anticipated availability problems. Why does this seem so familiar?