" is a fake trailer, for a movie that, for now, is not going to be made, about the incredible power of its characters to defy the physics of the world they live in, almost as if they were cheating a videogame.
posted by Lorc
on Dec 18, 2013 -
The initial beta release of SteamOS
became available for download yesterday. Intended to run on Valve's emerging SteamBox platform [Prev]
, you can also install it on a fairly modern desktop PC today, presuming it can match up with the adoption-limiting early hardware support requiring UEFI BIOS and Nvidia GPUs ("AMD and Intel graphics support coming soon!"). [more inside]
posted by laconic skeuomorph
on Dec 14, 2013 -
Twenty years ago tonight, id Software uploaded Doom
to an FTP server at the University of Wisconsin-Madison and completely changed the video gaming industry. [more inside]
posted by Pope Guilty
on Dec 9, 2013 -
Lonely? Bored? Well, the 2013 Solitaire Print and Play Contest
is here to help you stave off boredom this weekend (and burn through all of your printer ink). This year's winner is Maquis
, a "solitaire worker-placement game with variable goals and a play time of approximately twenty minutes. The player places his resistance agents on spaces around town to achieve his goals - blowing up trains, publishing underground newspapers - but at the same time Milice collaborators and Wehrmacht soldiers patrol the area." [more inside]
posted by jbickers
on Dec 6, 2013 -
Do you love to play a well crafted video game, and are also interested in learning more about The Ashes? Then this video commentary
is not for you. (SLYT, blue language)
posted by Brocktoon
on Dec 5, 2013 -
Old School FRP
is a tumblr blog with a ton of illustrations and art from the golden age of Dungeons and Dragons and games that were totally not Dungeons and Dragons.
posted by Pope Guilty
on Aug 31, 2013 -
A game that would be at home in an arcade cabinet beside Robotron, FORGET-ME-NOT
is a classic-style, that is to say, neon-filled, randomness-laden, bone-hard 2D maze/shooting game, with cute characters and retro effects, inspired by the Commodore game Crossroads II
and Pac-Man CE. Collect all the FLOWERS in each random, single-screen level to make the EXIT appear. Then, get the KEY and take it there to move to the next level.
The only controls are the arrow keys (or screen swipes in the iOS version). Face down a large variety of randomly-generated enemy types, and get as far as you can! You automatically shoot in front of you, but beware: your shots can wrap-around, and if they hit you they hurt! They key to playing well is grinding
: push into a wall as you sail past it to build up a charge. Charge up enough and you start glowing; while glowing, you instantly kill any enemies you touch, but if you charge to much you blow up.
. Not free: iOS [more inside]
posted by JHarris
on Aug 19, 2013 -
Phil Fish, the volatile and sometimes controversial developer of indie game Fez
, has abruptly announced its cancellation
: "this is as much as i can stomach. this is isn’t the result of any one thing, but the end of a long, bloody campaign. you win." Though this follows in the wake of a popular podcast's host
calling him a "tosspot", a "wanker", and a "fucking asshole", Fish has been the subject of massive Internet antagonism ever since his appearance in Indie Game: The Movie
; he's been hounded for saying that Japanese games suck
, though he claimed the comment was taken out of context
, for Tweeting that "PCs are for spreadsheets
" prior to Fez's PC release, and for not patching a save-corrupting bug
that he claims Microsoft was charging him "tens of thousands of dollars
". Fish has often responded poorly
to critics in public, but Jonathan Blow
) and C418
) each claim that Fish has been at the receiving end of far worse, and far more frequent, vitriol.
posted by Rory Marinich
on Jul 28, 2013 -
A month after its release, Naughty Dog
's sweeping interactive epic The Last of Us
is being hailed as one of the best games of all time
, with perfect scores even from notoriously demanding critics
Inspired by an eerily beautiful segment from the BBC's Planet Earth
, the game portrays an America twenty years after a pandemic of the zombiefying Cordyceps
), leaving behind lush wastelands
of elegant decay
teeming with monsters
and beset by vicious bandits, a brutal military, and the revolutionary Fireflies.
Into this bleak vision of desperate violence
journey Joel, a gruffly stoic Texan with a painful past, and his ward Ellie, a precocious teenager who may hold the key to mankind's future.
Boasting tense, immersive gameplay
, compelling performances
from a diverse cast, a movingly minimalist score
from Oscar-winning Gustavo Santaolalla
, and an array of influences from Alfonso Cuarón's Children of Men
to Cormac McCarthy's The Road
, it's already being slotted alongside BioShock Infinite
and Half-Life 2
as one of modern gaming's crowning achievements
. And while it's hard to disentangle plot from action, you don't have to buy a PS3 to experience it -- YouTube offers many filmic edits of the game, including this three-hour version of all relevant passages
And don't miss the 84-minute documentary
exploring every facet of its production. [more inside]
posted by Rhaomi
on Jul 14, 2013 -
There's no sexism in gaming: "Furthermore, reasonable people would see that asking to put male soldiers in the
Call of Duty series is simply not do-able. Since the age of the Amazon, women have waged wars, because they have a higher pain threshold than males and have more stamina in every area of war. Who would take a male
Battlefield seriously? Including men would simply cloud the matter; when crawling through tunnels, as is often necessary in war, our eyes would fall on the male backside - from then on women would be irreparably compromised."
posted by Phire
on Jul 9, 2013 -
A DOS attack
on Sunday, 3 June caused the moderators of the MMORPGs EVE Online
and Dust 514
to shut down the server cluster that hosted both games. The games were offline for most of the day and into the following morning, having just recently been restored. The COO of EVE's parent company, CCP, described the situation this way:
What we can now confirm is that a person was able to utilize a vulnerability in one of the back-end services that support the operation of the Tranquility server. This vulnerability has now been secured and thoroughly tested.
We would like to stress that at no time was customer data compromised or accessible in any way.
The effort of returning the complex server structure of the EVE Universe and associated websites to service in a methodical and highly-scrutinized fashion began hours ago and Tranquility has now been brought online (at 10:13 UTC). Our teams will monitor the situation carefully in the coming hours to ensure that our services are accessible and that all customer data remains secure.
CCP also took the precaution of shutting down the games' websites, and so communicated with players via Twitter
("Your patience has been legendary and appreciated.") and its Facebook page
. [more inside]
posted by Gelatin
on Jun 3, 2013 -