IRL : "You do anything long enough to escape the habit of living until the escape becomes the habit." A short film by a recovering WoW addict.
This week the BBC broadcast a Panorama special (UK only link, YouTube links here and here) on what it presented as the alarming rise of game addiction. Thoughtful responses from Rock, Paper, Shotgun and EDGE, both of whom point out a number of problems with it.
A long moment passes. "Watch yourself," he adds finally. "Our family's got a gene in them, that addict's gene. I'm just happy you never seemed to get it." Thoughts on gaming and addiction.
A South Korean couple meet online, make a real baby and neglect her -- to the point of starvation -- while raising a virtual child. [more inside]
Do you have a yearning to be online? Do you suffer from difficulty concentrating or sleeping, irritation, or mental or physical distress? According to doctors in China, you might have an internet addiction. [more inside]
According to a new report, children in Sweden are becoming increasingly concerned by their parents' internet habits. "This summer she has been sitting up all day and all night and she forgets what's important to me. And when she's not at the computer she's like a lost soul. She just looks straight ahead and says nothing. I'm not doing so well." Dr Jerald Block from Oregon Health and Science University in Portland is pushing for internet addiction (and its three subtypes: excessive gaming, sexual preoccupations and e-mail/text messaging) to be included as a common disorder in the next update of the DSM (DSM-V). "The relationship is with the computer. It becomes a significant other to them. They exhaust emotions that they could experience in the real world on the computer... It's much more acceptable for kids to talk about game use, whereas adults keep it a secret. Rather than having sex, or arguing with their wife or husband, or feeding their children, these adults are playing games..."
Can obsessive behaviours involving electronic community be considered an addiction, and the community itself an 'addictive substance?'
At the recent Digital Games Research Conference held at the University of Utrecht, Netherlands, Florence Chee and Richard Smith presented a paper on Everquest and its implications for addiction policy. Here's the full text and a decent summary here.