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RIP Douglas E. Smith

Douglas E. Smith, creator of the classic 8-bit computer game Lode Runner, which got a second life as one of HudsonSoft's most iconic Famicom titles in Japan, has died at the age of 57. [more inside]
posted by JHarris on Sep 14, 2014 - 46 comments

"This is like an Olympic event during the days of Caligula"

Do you like games with awkward controls and physics? Do you dream of playing QWOP against your friends? Well, Mount Your Friends is just right for you! [more inside]
posted by Lemurrhea on Aug 21, 2014 - 12 comments

Would you like to choose Bellsprout as your starter?

Pokémon Zeta & Omicron are not ROM hacks. They are standalone fan-made Pokémon clones created with RPG Maker XP, featuring around 80 hours of gameplay, 2 regions with 12 gyms, a coherent storyline, "tons" of endgame content, Shadow Pokémon, Delta Pokémon, all 649 Pokémon through gen V, secret bases, mega evolutions, challenge modes (previously), and sometimes quirky dialogue. Though still in beta, it's a playable game [YT], patches to which have slowed. Each new version is posted to the sub-Reddit /r/pokemonzetaomicron.
posted by Monsieur Caution on Aug 5, 2014 - 8 comments

A Half-True Game About Half-Truths

Nicky Case wrote The Coming Out Simulator for Nar8 Game Jam [more inside]
posted by the man of twists and turns on Jul 14, 2014 - 10 comments

Roll d4308!

A handy categorized index to the hilarious and useful d12 tables of The Dungeon Dozen, for mischievous DMs everywhere. Now up to 359 random tables! Alphabetically. This page will select a few random tables for you. (Previously)
posted by JHarris on Jan 25, 2014 - 15 comments

(Re)building Worlds and reverse engineering a flight sim for VR

Reverse engineering Strike Commander. Fabien Sanglard realized he wanted to play ORIGIN Systems "Strike Commander" combat flight sim using an Oculus Rift virtual reality headset (Sanglard on Oculus Rift development). But, after he learned the source code went missing during the shutdown of Origin by EA, he decided he no choice but to reverse engineer the massive—for the early 90s—game (eleven 1.44MB floppy disks!).
posted by skynxnex on Jan 24, 2014 - 9 comments

Happy Zelda Day!

A Japanese commercial for the Gameboy video game The Legend of Zelda: Link's Awakening. With puppets. Here's a traditional speedrun that finishes in a little under one-and-a-half hours. Here's a tool-assisted speedrun that wins the game in less than six minutes. (Most of the video is the game's ending.) A manga was released in Japan detailing the events of the game's story. A fan translation of it can be read, in its entirety, here. Also.... [more inside]
posted by JHarris on Dec 26, 2013 - 34 comments

Pay just 99 cents to read the rest of this post

The Year of the Crush: How the Radically Unfair Candy Crush Saga Took Over Our Lives We are clearly drawn to structured entanglements with chance. We use rules and money to define the stakes, and we use cards or dice or candies not as generators but as channelers — mediums — of the chance we believe is already out there, secretly running the show. Despite whatever other beliefs we have about fate or God or a deterministic universe, we often act as if luck is quite real in our daily lives. Candy Crush Saga has capitalized on this to become the mobile game of the year. Not the best, nor the worst, but the mobile game that dominated the charts, that succeeded at free-to-play in a way that will be studied for years, that penetrated the wider culture and came to stand in for all of addictive, time-wasting mobile gaming in 2013. And yet Candy Crush is not simply game of the year in the way that Stalin was once Time’s Person of the Year. It’s a genuinely compelling game that fully commits to radical unfairness. In fact, this is the primary source of its appeal.
posted by Room 641-A on Dec 25, 2013 - 138 comments

The Revenge Of Flash Friday

Jmtb02 (John), creator of the fun, meta and little blue elephant-filled games This Is The Only Level, OBEY, and Achievement Unlocked returns with This Is The Only Level 3 and Achievement Unlocked 3 and an homage to SimTower-like games of yore: Corporation Inc
posted by The Whelk on Nov 29, 2013 - 10 comments

It is a game-crazed community that stretches around the world

Azen. PC Chris. Korean DJ. Mew2King. Ken. Isai. Mango. The Smash Brothers is a 9-part, 258-minute documentary on the history of competitive Super Smash Bros. Melee. Series discussion. Via.
posted by Monsieur Caution on Oct 25, 2013 - 20 comments

For fans of: pixels, archaeologists, fatalism

CRYPT WORLDS: Your Darkest Desires, Come True!
A game for PC, Mac, and Linux. By Elizabeth Deadman.
Audio by Liz Ryerson, who made Problem Attic.

The trailer will persuade you to consume it.
The guide will tell you how to walk and urinate.

It is pretty cool.
posted by Rory Marinich on Oct 20, 2013 - 38 comments

It's Marven Gardens, Actually...

What the Monopoly properties look like in real life.
posted by reenum on Oct 1, 2013 - 33 comments

This game sucks

Robot Vacuum Simulator 2013 is a groundbreaking simulator taking place in the incredible world of Robot Vacuum cleaners, with additional 2-player duel mode [more inside]
posted by Blazecock Pileon on Sep 22, 2013 - 19 comments

The making of Grand Theft Auto

"Like nailing jelly to kittens." - Unloved, hugely delayed and plagued by bugs, GTA almost didn't see the light of day. This is the story of how a small team of developers at DMA Design saw their vision through and kickstarted a gaming revolution.
posted by Blazecock Pileon on Sep 15, 2013 - 24 comments

The original golden age of fantasy role playing games.

Old School FRP is a tumblr blog with a ton of illustrations and art from the golden age of Dungeons and Dragons and games that were totally not Dungeons and Dragons.
posted by Pope Guilty on Aug 31, 2013 - 33 comments

Do you remember?

A game that would be at home in an arcade cabinet beside Robotron, FORGET-ME-NOT is a classic-style, that is to say, neon-filled, randomness-laden, bone-hard 2D maze/shooting game, with cute characters and retro effects, inspired by the Commodore game Crossroads II, Nethack and Pac-Man CE. Collect all the FLOWERS in each random, single-screen level to make the EXIT appear. Then, get the KEY and take it there to move to the next level.

The only controls are the arrow keys (or screen swipes in the iOS version). Face down a large variety of randomly-generated enemy types, and get as far as you can! You automatically shoot in front of you, but beware: your shots can wrap-around, and if they hit you they hurt! They key to playing well is grinding: push into a wall as you sail past it to build up a charge. Charge up enough and you start glowing; while glowing, you instantly kill any enemies you touch, but if you charge to much you blow up.
Free: Windows - OSX - Pandora - Morphos. Not free: iOS [more inside]
posted by JHarris on Aug 19, 2013 - 22 comments

Fez II Cancelled

Phil Fish, the volatile and sometimes controversial developer of indie game Fez, has abruptly announced its cancellation: "this is as much as i can stomach. this is isn’t the result of any one thing, but the end of a long, bloody campaign. you win." Though this follows in the wake of a popular podcast's host calling him a "tosspot", a "wanker", and a "fucking asshole", Fish has been the subject of massive Internet antagonism ever since his appearance in Indie Game: The Movie; he's been hounded for saying that Japanese games suck, though he claimed the comment was taken out of context, for Tweeting that "PCs are for spreadsheets" prior to Fez's PC release, and for not patching a save-corrupting bug that he claims Microsoft was charging him "tens of thousands of dollars". Fish has often responded poorly to critics in public, but Jonathan Blow (The Witness, Braid) and C418 (Minecraft) each claim that Fish has been at the receiving end of far worse, and far more frequent, vitriol.
posted by Rory Marinich on Jul 28, 2013 - 205 comments

So much blood!

Viscera Cleanup Detail is a free PC game that casts as a space station janitor mopping up after a hero who left the station encrusted with gore. Via Gamers With Jobs' podcast on 'mundane games'. It's actually the third game about a space janitor, after Space Quest and Space Station 13.
posted by Charlemagne In Sweatpants on Jul 18, 2013 - 50 comments

Peter Molyneux picks his favourite iPhone fart app

"Peter Molyneux has had a long and storied career. As the creator of Populous, Black & White, Fable, and the recent iPhone experiment Curiosity, he's been no stranger to ambitious concepts throughout his 30-year history in the industry. I had a chance to sit down with Peter at E3 this year, and picked his brain about three of the top fart apps on the app store."
posted by rollick on Jun 22, 2013 - 15 comments

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Alternate Reality Game puzzle design - Adam Foster of Valve talks about the design of the Portal 2 ARG, (previously)  and do's and don'ts for future ARGs.
posted by Artw on Jun 18, 2013 - 10 comments

Apple's Folly

The story of the Pippin game console
posted by Artw on Jun 11, 2013 - 53 comments

What's In The Box?

The secret at the centre of Peter Molyneux's iOS game, Curiosity, has been revealed. The winner, Scotland's Bryan Henderson, will be 'God' over Molyneux's next game, Godus. Peter Molyneux explained that "You, the person who reached the center, will be the God of all people that are playing Godus. You will intrinsically decide on the rules that the game is played on. "You will share in the success of the product. Every time people spend money on Godus, you will get a small piece of that pie."
posted by Charlemagne In Sweatpants on May 26, 2013 - 40 comments

Current quest: saw a leg off the period table

Godville is a text-based "massively-multiplayer zero-player game" in which you play a god with rather tenuous control over a hero. Changes to the game, including quests and items, are crowd-sourced and voted on by the community The game is playable in browser and via Android and iOS apps. Official game wiki.
posted by NoraReed on May 12, 2013 - 13 comments

Permadeath. Puzzles. Portals. Pong

2x0ng (and its predecessor, Xong) is a hybrid roguelikes that has the appearance, sound and mechanics of Atari age games. Levels are randomly generated, and the rules are up to you to discover. Here is a video review for your elucidation. Available for PC, Mac and Linux.
posted by boo_radley on Apr 9, 2013 - 6 comments

Myths are in our video games

The Death of Romance in the Shadow of the Colossus reads the acclaimed PS2 game as a myth about the rise and fall of the European Romantic movement.
posted by Charlemagne In Sweatpants on Feb 18, 2013 - 28 comments

Eternal Arcanum

Chris Avellone, a writer and designer who worked on Fallout 2, Fallout New Vegas, Planescape Torment and Neverwinter Nights, plays and comments on the steampunk RPG Arcanum to celebrate raising almost 4 million dollars toward his upcoming RPG, Project Eternity
posted by Charlemagne In Sweatpants on Feb 15, 2013 - 41 comments

Peddling the jump-shoot-dodge cycle.

Flash Friday: Intrusion is a 2008 run'n'gun side-scrolling flash game by Russian developer Aleksey Abramenko. Try the demo of Intrusion 2, his 2012 follow-up, finally out after three years of development.
posted by cthuljew on Feb 8, 2013 - 4 comments

New from VIDEO Magazine, it's Electronic Games!

NEW from VIDEO Magazine, arising out of its popular "Arcade Alley" column, it's ELECTRONIC GAMES Magazine!(page of PDF links) Brought to you by editors Frank Laney Jr. and Bill Kunkel, and filled with all the latest news on programmable home console games, computer games (with special coverage for the new ATARI 800 system), stand-alone electronic devices and arcade gaming. [more inside]
posted by JHarris on Feb 7, 2013 - 37 comments

Return To Knytt

Knytt Underground is the latest indie platformer by developer Nifflas. If its anything like the other Knytt games, Knytt and Knytt Stories, its a gentle Metroidvania that emphasizes exploration and movement over combat. Knytt Underground is out for the PC and, unlike his other games, for the PS3 and Vita.
posted by Charlemagne In Sweatpants on Jan 31, 2013 - 17 comments

A German take on IRL Gaming

Camover is a new game from Germany.

The rules are simple: First, organize a crew starting with "Command", "Brigade" or "Cell", followed by the name of a historical figure. ("Van Der Lubbe") is one of many currently in use.) Next: Destroy as many CCTV cameras as possible! [more inside]
posted by dunkadunc on Jan 28, 2013 - 45 comments

"Sweagledactyl": swan stuffed in giant eagle inside a pterodactyl

Courtesy of that saint of old school gaming and dark god of the underworld Jason Sholtis, who runs the awesome, previously-posted blog The Dungeon Dozen, it's a new adventure to run using the game system of your choice: THE SECRET PARTY-HOUSE OF THE HILL GIANT PLAYBOY (PDF viewer w/ available download). Looting, slaying, and party crashing beckon to the bold!
Also from Sholtis: the one-page dungeon FLESH FOR THE WITCH QUEEN. (PDF viewer with download) [more inside]
posted by JHarris on Jan 13, 2013 - 12 comments

A spiritual sequel to Planescape Torment

"Rumours have been swirling for years about a possible sequel to Black Isle’s legendary and powerful roleplaying game Planescape: Torment, but the closure of the original studio and the jealous guarding of the Planescape rights by owners Wizards of the Coast seemed to have put paid to any comeback. But with original Interplay boss Brian Fargo very much back in the RPG business with current studio inXile’s wildly successful Wasteland 2 crowdfunding, everything changes. He and his team have come up with a way to make a new Torment game: this is really happening." [more inside]
posted by Paragon on Jan 9, 2013 - 17 comments

Mastaba Snoopy

An Unknown Alien Being acquires a child's forgotten book and mistakenly believes that it depicts proper protocol for interaction with the human world.
The book is a collection of Peanuts comics.
Woodsnoopy 45 stares into your open heart. Her yellow head squirms and pukes up feathers.
It makes you uncomfortable when she looks at you. She makes a demand.
Her demands come often and always create uncomfortably simultaneous feelings of resentment and obedience.
ACQUIRE NICKELS
That is the territory of the Lucy faction. They are the ones who gather nickels. Woodsnoopy 45 is overstepping her boundaries.
Being a mere Woodsnoopy 799, however, you can do naught but obey."
MASTABA SNOOPY
posted by JHarris on Jan 6, 2013 - 31 comments

defective yeti's good gift games guides

Matthew Baldwin (MeFi's Own* Defective Yeti*): " ...That’s why I come armed to every social engagement with board games, to help facilitate that whole human interaction thing that people thought was important before smartphones gave us an excuse to avoid eye contact with others. It’s also why I give games as gifts—and why, for more than a decade, I have been helping others do likewise. And so, my annual Good Gift Game guide, showcasing those board and card games from the last year or so that are easy to learn and teach, fun and engrossing to play, and that can be completed in 90 minutes or less." (additional notes & more games for the 2012 guide) [more inside]
posted by flex on Dec 4, 2012 - 55 comments

Dark Engine 2.0?

Like Thief or System Shock 2 but have trouble running them on a modern computer?
A user over at the French-language Ariane Thief forums has uploaded a pair of unofficial patches that not only allow the games to run well on modern hardware, but also update the games' underlying Dark Engine to greatly improve graphics.
So far, Kotaku has a short write-up on the patch but otherwise this is still breaking news. Dedicated Thief fans at TTLG are currently putting the release through its paces to see what the updated engine is capable of.

Thief 2 v.1.19 patch (apparently also supports Thief 1) - Thief 2 HD Patched Demo
System Shock 2 patch - SS2 HD Patched Demo

(Thiefy stuff previously, previouslier.)
posted by dunkadunc on Sep 25, 2012 - 65 comments

The Extraordinary Quest to Put All the Super Mario Games On One Timeline

Stephen Totilo of Kotaku tries to determine the correct chronology for all the games in the Super Mario canon.
posted by reenum on Sep 9, 2012 - 23 comments

A link to the past

Seedling - "an incredibly overt love letter to SNES-era Zelda games" (flash) (via RPS)
posted by Artw on Jul 14, 2012 - 16 comments

Agricola Lite

Flash Friday: Written for Ludlum Dare 23, Super Strict Farmer is a flash game that plays like a light version of the popular Eurogame Agricola. If you have trouble figuring out how to play, the rules are in the comment thread. [more inside]
posted by JHarris on Jun 1, 2012 - 27 comments

End Game

British high-street games retailer Game - who also own their once-rival chain, Gamestation - files for administration. After a tense few months involving supply chain issues and cutting prices to stay afloat, the options for purchasing physical games are dwindling, leaving the also-beleagured HMV, the music chain hoping to stay afloat by concentrating on gaming, and the all-powerful supermarkets.
posted by mippy on Mar 21, 2012 - 25 comments

In 129 the Dwarves made war against the Ogre

How to Host a Dungeon is a solitaire pen-and-paper game in which you create an underground complex of rooms, populate them with various fantasy races and monsters, and simulate its history. At almost any time you can stop and have the basis for a D&D campaign. Here's a YouTube playthrough of a game: Part 1 - Part 2 [more inside]
posted by JHarris on Mar 4, 2012 - 53 comments

Roll 1d12 dot com

It's On The Ceiling! Roll d12:
1. d100 Swords of Damocles
2. City of the Intellectual Bats
3. Manhole-like trap door to maintenance level
4. Tapestry of webs depicting events in spider history
5. Stalactite pueblo dwellers: evil dungeon fairies
6. Adventurers impaled on barbed spikes
7. The furniture: nailed up by prankster
8. Alarming amount of dripping water and muddy seepage
9. Pulsating illumination from strange glass tubes in metal fixtures
10. Shriekers!
11. Eyes (d1000)
12. Hand-chiseled diagram of dungeon level
This and many other useful tables for DM improvisation at The Dungeon Dozen. New table every day!
posted by JHarris on Feb 3, 2012 - 22 comments

NOW IT IS BEGINNING OF A FANTASTIC STORY

Here are fan-translated Game Center CX (previously) Episodes on YouTube: #1: Atlantis No Nazo, #2: Challenger, #3: Ghosts 'N Goblins, #4: Konami Wai Wai World, #5: Metroid, #6: Solomon's Key, #7 & #8: Prince of Persia: Part 1 - Part 2, #9: Mega Man II, #10: Super Mario 3. Much more after the break.... [more inside]
posted by JHarris on Dec 28, 2011 - 32 comments

A long way to go to lose

Here is a video playthrough of The Legend of Zelda without a sword. It is possible to get right up to the last boss without one, although it requires knowing a lot of tricks. That is exactly what mev1978 does in his playthrough, without dying. And then he does it again in the second quest. First quest (1:61:31) - Second quest (1:13:18) [more inside]
posted by JHarris on Dec 26, 2011 - 33 comments

DUNGEON SQUAD! (IN COLOR)

Here is Dungeon Squad! A simple, free role-playing game intended for younger players (but enjoyable by older ones), with lots of dice rolling and action. Here's a couple of adventures for it, here's an expansion, and here's a more complex version. Here's the expansion Adventure Squad, in three PDFs: Core - Abilities - D&D 3E Classes. Here's yet another expansion. [more inside]
posted by JHarris on Dec 24, 2011 - 21 comments

You feel yourself turning into a small fish! You flop three times then die.

Here is a ancient Apple II computer role-playing game system with over 250 scenarios. [more inside]
posted by JHarris on Dec 3, 2011 - 18 comments

→ → ↑ ↑ ↑

A Game About Game Literacy (Flash, some strobe on later levels)
posted by Artw on Oct 23, 2011 - 26 comments

10 Years since Grand Theft Auto III

10 years since GTA 3 Grand Theft Auto 3 was released on 22nd October 2001 and everything we ever thought we understood about videogames changed. [more inside]
posted by jontyjago on Oct 21, 2011 - 72 comments

Red: A Simple Flash Game

Red is a simple Flash game. Shoot the descending circles. Some are big and slow, some are small and quick. Shoot the power-ups to collect them. Soon you'll have a shield and some auto-turrets to help you clear the screen. But beware: it gets harder and more frantic as the wind increases. How long can you survive? A fun Missile Command/Asteroids hybrid. (Via reddit)
posted by BitterOldPunk on Sep 15, 2011 - 27 comments

name that game!

How many video games can you identify by their sound effects? How many can you guess from their music? (part 2, part 3) Can you name video game consoles by their start-up sounds?
posted by flex on Aug 27, 2011 - 27 comments

Over 70 Billion Gold Rings Served

Twenty years ago today, the gaming world saw the launch of a truly landmark title: Sonic the Hedgehog. Developed as a vehicle for a new Sega mascot, the fluid, vibrant, cheery-tuned wonderland swiftly became the company's flagship product, inspiring over the ensuing decades an increasingly convoluted universe of TV shows, comic books, and dozens of games on a variety of systems (all documented in this frighteningly comprehensive TVTropes portal). And while in recent years the series has turned out more and more mediocre 3D and RPG efforts, the original games remain crown jewels of the 16-bit era. So why not kick off this anniversary by replaying the titles that started it all for free in your browser: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994), Sonic & Knuckles (1994). Or click inside for music, remakes, and other fun stuff! [more inside]
posted by Rhaomi on Jun 23, 2011 - 71 comments

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