The Nightmare Before Christmas' " This Is Halloween " sung by everyone's favorite turrets and murderous AI in "
This Is Aperture "
posted by The Whelk
on Jan 28, 2012 -
13 comments
Portal 2 has finally hit the streets, and despite a somewhat
rocky start with their controversial promotional ARG (
previously), it looks to be a huge success. Interestingly for such a critically-acclaimed blockbuster, the title's core ideas steam from a pair of concept projects from student design school
DigiPen: the original portal system from
Narbacular Drop (
video -
download -
previously) and the sequel's physics-altering gels from
Tag: The Power of Paint (
video -
download -
previously -
previouslier). Combine these innovative ideas with some
Lost-meets-
Life After People level design, excellent
voice acting, and top-notch writing, and it's easy to see why so many people
called in sick this past week. But playing the game is just the beginning -- look inside for a collection of easter eggs, story theories, videos, and other goodies from the post-mortem.
[more inside]
posted by Rhaomi
on Apr 21, 2011 -
425 comments
While controversy erupts
again over the corrupting influence of video games, some developers are working on projects it is very hard to get angry about.
Chime, an XBox game to be released for PC tomorrow, is one such project.
[more inside]
posted by DNye
on Sep 5, 2010 -
18 comments
It's well-known at this point that Valve Software hired the team of Digipen students who made
Narbacular Drop to turn their student project into
Portal. But even people who drooled over the new mechanics in the
Portal 2 E3 videos may not be aware that Valve has hired another team out of Digipen for that. If you're looking for a preview, you should probably
download and play
Tag, the game the new mechanics are based on, in which you explore a grey, cell-shaded world by spraying paint on it.
posted by Pope Guilty
on Jun 17, 2010 -
28 comments
bonus level is a new flash gaming portal.
Games include
Captain Dan V Zombie Plan, reminiscent of Berzerk,
Push, an unusual platformer that combines level manipulation with quick-reflex timing and jumping,
Jump Gear, an acrobatic timed racer and a ton more I haven't even tried yet.
What sets bonus level apart from other gaming portals is that it's headed by three great names in game development, Wouter Visser (Wouter), Tõnu Paldra (tonypa) and Jean-Philippe Sarda (JP). Part of their philosophy is allowing anyone who registers to make and share levels for their games, as well as giving budding designers
access to the flash APIs used to create all of bonus level's games.
posted by boo_radley
on Jul 8, 2009 -
7 comments
So you've spent the holidays playing games, but now you have to be back at work. How to get your gaming fix during commutes and lunch-hours, whilst keeping up with that resolution to Learn Something New this year? Well, you could make a
Sack-Boy. You can keep your portable games device warm with a
Zelda cosy. You can knit up a
Pacman scarf or a Space Invaders
bag or
socks if you're feeling retro. Or you can make a
pocket ninja, an
invincibility star to get you through the afternoon, a
maqgnetic Katamari ball to spring-clean that desk, or a friendly
companion cube. (and if you're too cack-handed to knit, you can sew a friendly cube with the pattern
here and tutorial
here!)
posted by mippy
on Jan 4, 2009 -
13 comments