732 posts tagged with Gaming.
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"Fighting with the same two hundred people we’ve known all our lives"

Meridian 59 is one of the longest running original online role-playing games. Launched in 1996, the game was a commercial venture until 2009 and the game files were open sourced in 2012. The once massively multiplayer online game now is rarely hosting more than twenty people at a time, the last survivors of Meridian 59. [via]
posted by jessamyn on Oct 23, 2016 - 9 comments

"the naive approach is often to use a Gaussian blur"

Have you ever wondered what your graphics card is doing every time it displays one frame of a game? Turns out quite a lot. [more inside]
posted by selfnoise on Sep 10, 2016 - 32 comments

Let’s have another round tonight

Video games, of course, are lousy with taverns, and in taverns you will invariably encounter bards. Some are kind of lousy, some are really quite good, some won't stop singing about you, and a few might even be trying to kill you. If there's no bard around, you can make some music yourself! Grab a guitar (or a lute I guess) and a few of your friends. Sure, a few murder ballads might be nice while you drain a pint, but don't forget you can also sing while you work!
posted by selfnoise on Sep 9, 2016 - 12 comments

Violent fighting to come again!

Now is a great time to get into 2D fighting games, with major recent releases like Street Fighter V and The King of Fighters XIV. It's not immediately obvious that, at their heart, they're about controlling space, so it's easy for beginners to not even understand even the basic gameplan. This series of tutorial videos for Street Fighter will teach you the fundamentals of how the genre works. Feeling a little more ambitious? Want something a little faster, looser, and more exciting than Street Fighter? Why not check out DandyJ's Beginner's Incomplete Guide to KOF (and part 2) and learn the fundamentals of King of Fighters, a series that, by the video's own admission, you probably aren't familiar with if you're from an English-speaking country.
posted by DoctorFedora on Sep 7, 2016 - 16 comments

“I don't want to spend a ton of money on a game that's bad...”

The State of PC Piracy in 2016 [PC Gamer] “Piracy seems like it should be so simple, right? Stealing games is wrong. The end. But piracy is one of the most charged, complex, and divisive debates in gaming. Follow a piracy discussion long enough and it will spiral through issues as complicated as international economic policy, the concept of 'ownership' for digital property, game preservation, and the principle of the PC as an unrestricted technology platform. Piracy in 2016, the age of digital distribution, indie gaming, and Steam’s dominance, is a different animal from the PC piracy of 1990 or 2000 or 2010. Unlicensed software distribution is just as illegal as it was when Don’t Copy That Floppy was a meaningful anti-piracy strategy, but our own understanding of the crime and its motivations haven’t kept pace with technology.” [more inside]
posted by Fizz on Sep 6, 2016 - 72 comments

Sierra Gets Creative

Jimmy Maher of The Digital Antiquarian tells the story of Sierra Entertainment's gamble on the MS-DOS/IMB platform shaped PC gaming as we know it: from creating the first game with a cinematic score (and later helping to make the Sound Blaster a standard feature of home PCs); to pioneering the genre of adventure games with rich storytelling; to a female-friendly marketing and design strategy that was decades ahead of its time.
posted by overeducated_alligator on Aug 30, 2016 - 60 comments

Madam you have got to be joking. You cannot contain the Boris.

NO BS, JUST SHOOTING - DOOM overview is a heartfelt game review from Life of Boris. Boris will inform you about many aspects of Slav life, including How to squat like slav and Why Slavs wear Adidas. Also Russian language. [more inside]
posted by Johnny Wallflower on Aug 10, 2016 - 11 comments

Another #$%# Pidgey?!

It's been a month since Pokemon GO was first unleashed in a few countries. Now with most of the world going outside, the servers somewhat stable, yet tracking eliminated and a bug that make the game harder, how's your Pokedex coming along?
posted by Brandon Blatcher on Aug 7, 2016 - 510 comments

“Time to save the city.”

Batman: The Telltale Series [YouTube] [Trailer]
posted by Fizz on Jul 19, 2016 - 23 comments

The Nintendo Entertainment System is coming back to stores

Nintendo has shocked the gaming community by announcing the Nintendo Entertainment System: NES Classic Edition, a "new" version of its legendary NES hardware which will cost $59.99 in the US. It connects to your TV via HDMI and comes with that classic NES pad, which can also be used with your Wii or Wii U. [more inside]
posted by porn in the woods on Jul 14, 2016 - 142 comments


Skyrim Remastered [The Verge] Nearly five years after it first came out, Bethesda's The Elder Scrolls V: Skyrim continues to have a very impressive fan base that keeps the game pretty through HD mods. Now it's Bethesda's turn: at its E3 press conference, the company has announced a remastered version of Skyrim coming to PC, Xbox One, and PlayStation 4. [more inside]
posted by Fizz on Jun 26, 2016 - 56 comments

"I don't wanna talk about this. I'm gonna talk about this."

Vi Hart on shootings, stalkings, and Internetting While Female
posted by eviemath on Jun 20, 2016 - 34 comments

The Crucible needs your prowess!

"Who me? But I can only dance! And throw trip mines..." (SLYT.) [more inside]
posted by lonefrontranger on May 26, 2016 - 4 comments

(Oh yeah!) I heard there was a secret chord

Did you ever realize that the word "Hallelujah" has the same syllable count and stress pattern as "Waluigi?"
SO!: It's a Cold and a Broken Waluigi - And here, with adjusted lyrics (but without the voice) [more inside]
posted by JHarris on May 25, 2016 - 28 comments

Cheers, Luv! The Cavalry's Here!

Overwatch goes online May 24, 8AM KST. Releasing its first brand-new universe in almost two decades, Blizzard is launching a new game today. Borrowing and polishing gameplay and design elements from classic team shooters such as Team Fortress and Titanfall, Overwatch is one of the most eagerly anticipated games of 2016. [more inside]
posted by qcubed on May 23, 2016 - 104 comments

Uncharted 4: lessons on how to create the future of interactive cinema

While a technical analysis can show you why it looks so good, its storytelling ambitions are also innovative. It was strongly influenced by film, yet some feel that AAA games are already better than blockbuster films. Some find them so immersive, they don't want to finish. [more inside]
posted by heatvision on May 20, 2016 - 48 comments

Also a stealth documentary on young white people fashion in the 90s

It's 1996 and you've been hired as a game tester by Sega's Test Department. How will you get acquainted with the corporate culture? Lucky for you, Sega has commissioned a "trainumentary": This is SEGA TEST
posted by Pope Guilty on May 20, 2016 - 20 comments


One of the most infamously bad NES licensed games ever released, Friday the 13th is known for its obtuseness and difficulty. Still, there's many who see an interesting design buried beneath Pack-In Software's incompetence, even inspiring an action figure based on its odd Jason Voorhees sprite, and it's for those people that YouTube filmmakers TripleZeroFilms created a 50-page, full-color, illustrated strategy guide (with its own trailer video!) for this unpolished gem in the extremely rough. [more inside]
posted by Pope Guilty on May 13, 2016 - 11 comments

With a name like that, of course he became a game maker.

Based originally on a description in a story by Andy Looney, the game of Icehouse was a board game without a board, played in real time without turns with a set of colored pyramids in three sizes. It still has its fans, and you can find some pretty detailed fan stuff out there on the internet regarding the game of Icehouse. Over the years, though, people found ways to use such enticingly generic game pieces for far, far more… [more inside]
posted by DoctorFedora on May 13, 2016 - 10 comments

Why are we here? Because we're here.

Perhaps you've heard of the recent release of the 120-sided die, which is certainly impressive in its way but not really that… weird. If you're really looking to stand out, why not order yourself some 34-sided dice?
posted by DoctorFedora on May 11, 2016 - 57 comments

At least there will be something VERY distracting come November

As if strategy gamers didn't have enough devouring their free time between Stellaris and XCOM 2, Firaxis have just announced Civilization 6. [more inside]
posted by selfnoise on May 11, 2016 - 103 comments

Superheated water is dangerous enough in a non-toxic form TBQH

Steam's turned toxic, and Valve doesn't care. A tale of community vs. technological moderation. [more inside]
posted by selfnoise on May 6, 2016 - 57 comments

Or, disdyakis triacontahedron

Introducing the d120 [more inside]
posted by ChurchHatesTucker on Apr 30, 2016 - 34 comments

When Dungeons & Dragons Set Off a ‘Moral Panic’

Not everyone has smiled benignly upon D&D. That is reflected in this offering from Retro Report, a series of video documentaries examining major news stories of the past
posted by bq on Apr 21, 2016 - 125 comments

Games over

Big Play Films, the YouTube channel of PBF’s Nicholas Gurewitch (pre vi ous ly) has released a new video, “Mushroom Kingdom of Heaven.” [more inside]
posted by little onion on Apr 18, 2016 - 4 comments

Supper Mario Broth

Supper Mario Broth is a wonderfully obsessive blog devoted to all sorts of Super Mario Brothers minutia. Really, you are not prepared for this. Things like.... [more inside]
posted by JHarris on Apr 18, 2016 - 18 comments

Curbing toxic game culture

League of Legends has 67 million players and grossed an estimated US$1.25 billion in revenue last year. But it also has a reputation for toxic in-game behaviour, which its parent company, Riot Games in Los Angeles, California, sees as an obstacle to attracting and retaining players. So the company has hired a team of researchers to study the social — and antisocial — interactions between its users.
posted by latkes on Apr 13, 2016 - 47 comments

I of course had to adopt the dog bc i'm not a monster

Turns out adopting a dog in Skyrim is the hardest quest in the game... [via Alas! A blog] [more inside]
posted by Joe in Australia on Apr 12, 2016 - 21 comments

The Future is Now

Virtual Reality, a tech geek dream for decades, was long hobbled by high latency, clunky hardware, and perennially absurd reports on network news. That all changed in 2011, when Palmer Luckey, then 18, built the first Oculus Rift prototype in his parents' garage with iPhone repair money. Awed by its powerful sense of presence, developer John Carmack became a fan and demoed it at E3. The ensuing Kickstarter campaign shattered all fundraising goals, and Facebook controversially bought the rights for a whopping $2 billion -- alienating erstwhile partner Valve Software, the iconic creators of Half-Life/Portal/Steam. A Cambrian explosion of headsets followed: Morpheus, HoloLens, Google Cardboard, Gear VR. But perhaps most interesting is Valve's own counter-project: a breathtaking "room scale" VR set-up with Tron-like "Chaperone" and tracked motion controls called the HTC Vive. With this week's commercial launch of Rift and Vive bringing us to the threshold of a new interactive medium, look inside for guides, notes, and killer apps for this, the stunning arrival of consumer VR. [more inside]
posted by Rhaomi on Apr 5, 2016 - 127 comments

"Find another hobby or you're going to die."

Tabletop Gaming has a White Male Terrorism Problem (TW: nasty stuff)
posted by Faint of Butt on Apr 3, 2016 - 157 comments

UWP needs some friends these days

Remember when Valve founder Gabe Newell called Windows 8 and its Windows Store a "catastophe" for the industry? Now another founder of a hugely important PC software company has come out against the Windows Store in a Guardian op-ed. [more inside]
posted by selfnoise on Mar 4, 2016 - 25 comments

Finger-lickin' 8-bit

Play ColonelQuest, the 8-bit, "historically accurate" video game based on Colonel Harlan Sanders' mythological life, that is part of its hipster makeover to improve flagging sales.
posted by MoonOrb on Feb 28, 2016 - 25 comments

First, roll for strength, dexterity and continence

AD&DRP: Actually, this is your grandmother's AD&D.
posted by jacquilynne on Feb 21, 2016 - 21 comments

"The sadness of the robot."

The always-excellent Shmuplations has translated a 2011 interview about the creation of classic NES game Rockman, known in the US as Mega Man, and its sequel. It's a great depiction of the creative process relating to game development.
posted by JHarris on Feb 10, 2016 - 27 comments


Colin Hanson, aka Active_ate, goes through the original (fan-translated) version of Final Fantasy V with only a single Time Mage character, and provides complete, exhaustive details of how this feat was achieved: Part 1 - Part 2 - Part 3. From retrogaming enthusiast site Skirmishfrogs. [more inside]
posted by JHarris on Feb 2, 2016 - 16 comments

"Pinball Palace was a small, almost hidden place...

...tucked between the Jerry Lewis Movie theater and a specialty bra shop. From the outside, it looked forbidden and dangerous, two things that combined to point a beckoning finger at me.
Gina opened the door and I followed, knowing that this was exactly the kind of place my parents warned me about."
-- Michele Catalano, on the lost age of pinball.
posted by JHarris on Jan 26, 2016 - 18 comments

Hyper Speed Walking to Parallel Universes via Scuttlebug Raising

Scott Buchanan is a Super Mario 64 challenge runner who can do amazing things in the game while pressing buttons as little as possible. Here's a 25 minute long video of him collecting the Watch for Rolling Rocks in Hazy Maze Cave star while only pressing the A button one half of a time.
posted by Small Dollar on Jan 25, 2016 - 39 comments

Dad, who gamed

John Walker, games writer for Rock Paper Shotgun, eulogizes his father Hugh and reflects on a life spent playing and talking about games together.
posted by cortex on Jan 13, 2016 - 10 comments

Happy Zelda Day!

Zelda Day 2015:
  • If you love the NES original but are sad you know where everything is, try the Zelda Randomizer! (Windows EXE, requires ROM). Tries to guarantee solvable games! YouTube play.
  • Did you know that, in the original releases of N64 Ocarina of Time, if you hold the R button down when you get a certain item, you get a different one instead? Info with more OoT glitches.
  • From Double Fine! Devs Play The Legend of Zelda, four parts: 1 - 2 - 3 - 4
  • Fan animation, "Racing For Rupees".

posted by JHarris on Dec 26, 2015 - 32 comments


RetroAchievements provides customized emulators and an account structure to add Achievements to hundreds of old-school video games on the NES, SNES, MegaDrive/Sega Genesis, GameBoy, GameBoy Color, GameBoy Advance, and PC Engine/TurboGrafx-16. Browse the most commonly won achievements, the games with the hardest achievements, and the most popular games. Or if you're more into coding than gaming, you could always just check out the GPL-licensed source code for the emulators.
posted by Pope Guilty on Dec 22, 2015 - 11 comments

You broke my videogames and I like it. -- not_on_display

To avoid spoilers by quoting JHarris from here, "Retro Sabotage is a collection of recreations of classic video games. Or is it?" And they have just released their first content in almost six years to celebrate the 30th anniversary of Space Harrier: To War. Oh, and here's JHarris's hint about Retro Sabotage in general: "If a button needs to be pressed, it's the space bar unless it's explained otherwise." [more inside]
posted by BiggerJ on Dec 17, 2015 - 7 comments

Baby steps in Saudi women's rights and democracy

Today (Dec. 12, 2015) marks a few significant milestones for Saudi Arabia: the third time municipal elections have been held in recent times, and even bigger, the first time women could vote, and stand as candidates, though female candidates had to deal with a number of restrictions and rules not placed on male candidates. Despite these limitations and the low turn-out by women, Hatoon al-Fassi, a Saudi professor and leading women's rights activist, embraces these "baby steps" towards more equal rights and greater democracy. At the same time, the younger generation of Saudi women find more freedom and progress in a new gaming convention for women only.
posted by filthy light thief on Dec 12, 2015 - 17 comments

Just targets.

Uncanny Valley (SLVIMEO) Short film of a possible future path for VR gaming.
posted by bitmage on Dec 10, 2015 - 20 comments

Gaming for Millennials

Gaming for Millennials: "Games such as Mass Effect allow a millennial to spend hours modelling my own face but prettier, something that has become important to me after years of Mad Men era advertising deriding my own self-image in order to have me buy their beauty products in a feeble attempt to feel better. Mass Effect also enables me to go out into a world of arseholes to battle some made-up concepts in order to gain made-up currency, something I imagine Wall Street executives braying over as they have a butler hold their dick at a urinal. What an outlandish idea! How could it be applicable to the real world."
posted by Charlemagne In Sweatpants on Nov 25, 2015 - 45 comments

“...that unique Nintendo brand of faux progressivism.”

Nintendo still won't make Link a girl, but they'll put him in a dress and call him 'Linkle'. [Kill Screen]
There's is no conceivable lore reason for why Link can't be reincarnated as a girl. As the Zelda Wiki states, Link is, "the name shared by the main protagonists of The Legend of Zelda series." There are many different reincarnations and iterations of the Link character, "each possessing the Spirit of the Hero, with some of them being blood related as well," but, most importantly, all Links are connected by the fact that they were "chosen by the Goddesses to protect the land from evil whenever deemed necessary."
[more inside] posted by Fizz on Nov 16, 2015 - 84 comments

Out of Steam?

Arstechnica contrasts gaming performance between SteamOS on Steam Boxes and Windows 10.
posted by juiceCake on Nov 13, 2015 - 64 comments

Gaming tribunals and online community management

In an attempt to curb in-game harassment, online gaming communities have tried to develop a variety of workable solutions. One of the most prominent of these communities has been League of Legends (previously, previously), an extremely popular game that uses a virtual judiciary of gamers' peers, among other tactics, to identify problem players and mete out consequences. Two years ago, the tribunal drew public attention when it chose to expel a professional player from the game for a year (potentially ending his gaming career) for harassing other players. But is it working? Preliminary data indicates that the system is helping.
posted by sciatrix on Nov 12, 2015 - 46 comments

Silenced by SouthWest

On Monday, October 26, SXSW Interactive made the call to cancel two sessions for the 2016 event: "SavePoint: A Discussion on the Gaming Community" and "Level Up: Overcoming Harassment in Games." We had hoped that hosting these two discussions in March 2016 in Austin would lead to a valuable exchange of ideas on this very important topic.

However, in the seven days since announcing these two sessions, SXSW has received numerous threats of on-site violence related to this programming.
[more inside] posted by SansPoint on Oct 26, 2015 - 245 comments

Hideo Kojima Is the Jonathan Franzen of Video Games

Hideo Kojima's new game, Metal Gear Solid V: The Phantom Pain, is the video game analogue of Jonathan Franzen's books: technically dazzling, but built upon a bed of sophmoric ideas.
posted by reenum on Oct 25, 2015 - 74 comments

Really wish I could find a good link for the Titan Sphere

As Valve prepares for the general release of a divisive PC gaming controller (and Microsoft readies their "Elite" version of the popular-on-PC Xbox One Controller), perhaps it's time to revisit the strange history of our attempts to make the ideal dedicated controller for PC games. [more inside]
posted by selfnoise on Oct 24, 2015 - 71 comments

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