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Thanks for your non-purchase of the Mumble Indie Bungle!

Mumble Indie Bungle. "The idea for the collection, in keeping with the titles, is that it’s meant to be this set of crappy indie games that someone perhaps bought for you, mistaking them for the originals," blogged Pippin Barr at the outset of his latest project. Now you can play such not-hits as Gurney (not Journey), Proteas (not Proteus), World of Glue (not World of Goo), Spy Parity (not Spy Party) and 30 Flights of Loathing (as opposed to Loving). Don't want to commit to playing these "games" yourself? Just watch this playthrough. (Previously and previouslier.) [more inside]
posted by grabbingsand on Apr 12, 2013 - 8 comments

What does oil represent? Us. Gamers.

Let's look at the evolution of gaming, from a business perspective, using oil.
posted by Smart Dalek on Apr 12, 2013 - 12 comments

Permadeath. Puzzles. Portals. Pong

2x0ng (and its predecessor, Xong) is a hybrid roguelikes that has the appearance, sound and mechanics of Atari age games. Levels are randomly generated, and the rules are up to you to discover. Here is a video review for your elucidation. Available for PC, Mac and Linux.
posted by boo_radley on Apr 9, 2013 - 6 comments

A Quantum Leap in games reviewing

"This week, I'm a ..." Christopher Livingston (aka notmydesk) plays mundane PC simulations so you don't have to! Read, heart-in-mouth, as he masters the art of Being a Wolf in WolfQuest, treats objects like women as a furniture-fixated Hugh Hefner in Playboy: the Mansion, makes a thrilling escape from the life of a simple cruise ship captain in Ship Simulator: Extremes, disappoints the masses in Circus World, and performs routine adminstrative tasks and dates a cartoon lawyer in the frankly terrifying-sounding Love & Order. [more inside]
posted by Sonny Jim on Apr 6, 2013 - 27 comments

Mundane simulation

German Truck Simulator. Bus Driver. U-Boat Simulator. Ski Region Simulator. London Underground Simulator. Street Cleaning Simulator. Who's buying all these niche simulation games, anyway? We found out
posted by Pope Guilty on Mar 24, 2013 - 59 comments

"Pop Culture Often Mocks My Faith, But Fallout Treated It Right."

Skip Cameron, a Mormon, writes for Kotaku on the respectful treatment of Mormons and Mormonism in Fallout: New Vegas.
posted by Pope Guilty on Mar 6, 2013 - 81 comments

Durango Unchained

The Australian Raid On SuperDaE And How A Prank Over The Next Xbox Ended In Corporate Espionage
posted by Charlemagne In Sweatpants on Feb 21, 2013 - 43 comments

Another Day, Another Press Conference Without Women

Another Day, Another Press Conference. Yesterday's Playstation 4 announcement was perhaps most notable in what it didn't include: any female presenters. Also discussed by Kotaku and The Verge. (The Verge also notes similar trends in press events from Nintendo, EA, HTC, and Apple.)
posted by kmz on Feb 21, 2013 - 86 comments

"The vigilante myth at its most naked and vicious"

"In its original form, Double Dragon is, if nothing else, a game in which Lynyrd Skynyrd fights to rescue America from The Ramones, The Village People, and Grandmaster Flash." - Dan Whitehead of the Gameological Society on Double Dragon and how gaming reflects a culture's changing relationship with the urban landscape.
posted by EatTheWeak on Feb 21, 2013 - 56 comments

Myths are in our video games

The Death of Romance in the Shadow of the Colossus reads the acclaimed PS2 game as a myth about the rise and fall of the European Romantic movement.
posted by Charlemagne In Sweatpants on Feb 18, 2013 - 28 comments

Eternal Arcanum

Chris Avellone, a writer and designer who worked on Fallout 2, Fallout New Vegas, Planescape Torment and Neverwinter Nights, plays and comments on the steampunk RPG Arcanum to celebrate raising almost 4 million dollars toward his upcoming RPG, Project Eternity
posted by Charlemagne In Sweatpants on Feb 15, 2013 - 41 comments

Playing To Lose

How competitive Tetris winners approach an unwinnable game.
posted by Chrysostom on Feb 12, 2013 - 41 comments

Peddling the jump-shoot-dodge cycle.

Flash Friday: Intrusion is a 2008 run'n'gun side-scrolling flash game by Russian developer Aleksey Abramenko. Try the demo of Intrusion 2, his 2012 follow-up, finally out after three years of development.
posted by cthuljew on Feb 8, 2013 - 4 comments

New from VIDEO Magazine, it's Electronic Games!

NEW from VIDEO Magazine, arising out of its popular "Arcade Alley" column, it's ELECTRONIC GAMES Magazine!(page of PDF links) Brought to you by editors Frank Laney Jr. and Bill Kunkel, and filled with all the latest news on programmable home console games, computer games (with special coverage for the new ATARI 800 system), stand-alone electronic devices and arcade gaming. [more inside]
posted by JHarris on Feb 7, 2013 - 37 comments

LA Noire Gag Reel

La Noire Gag Reel || Previously || More Info About the Tech
posted by lemuring on Feb 4, 2013 - 12 comments

Return To Knytt

Knytt Underground is the latest indie platformer by developer Nifflas. If its anything like the other Knytt games, Knytt and Knytt Stories, its a gentle Metroidvania that emphasizes exploration and movement over combat. Knytt Underground is out for the PC and, unlike his other games, for the PS3 and Vita.
posted by Charlemagne In Sweatpants on Jan 31, 2013 - 17 comments

The Core of FATE

The Fantastic Adventures in Tabletop Entertainment (FATE) system has produced notable games ranging from the pulp themed Spirit of the Century, to the hard science fiction Diaspora, to the adaptation of the urban fantasy series Dresdin Files, and the high fantasy Legends of Anglierre. However, there's never been a basic, official version of the 3rd. edition core system. Until now. [more inside]
posted by happyroach on Jan 29, 2013 - 18 comments

A German take on IRL Gaming

Camover is a new game from Germany.

The rules are simple: First, organize a crew starting with "Command", "Brigade" or "Cell", followed by the name of a historical figure. ("Van Der Lubbe") is one of many currently in use.) Next: Destroy as many CCTV cameras as possible! [more inside]
posted by dunkadunc on Jan 28, 2013 - 45 comments

Saving Zelda

Second Quest is a fully funded Kickstarter comic by David Hellman (the artist of Braid) and Tevis Thompson that attempts to put the criticisms of modern Zelda games in Tevis' essay Saving Zelda (previously) into comic book form. As Tim Rogers says, "People are willing to pay money to make a comic book about Zelda‘s pedantry exist. What a weird time."
posted by Charlemagne In Sweatpants on Jan 21, 2013 - 71 comments

The sky above the port was the color of Metafilter

Back in 2000, R. Talsorian Games released on their website a series of overviews of what they considered to be classic Cyberpunk movies, along with notes on incorporating their characters and ideas into games. [more inside]
posted by Pope Guilty on Jan 17, 2013 - 111 comments

"Sweagledactyl": swan stuffed in giant eagle inside a pterodactyl

Courtesy of that saint of old school gaming and dark god of the underworld Jason Sholtis, who runs the awesome, previously-posted blog The Dungeon Dozen, it's a new adventure to run using the game system of your choice: THE SECRET PARTY-HOUSE OF THE HILL GIANT PLAYBOY (PDF viewer w/ available download). Looting, slaying, and party crashing beckon to the bold!
Also from Sholtis: the one-page dungeon FLESH FOR THE WITCH QUEEN. (PDF viewer with download) [more inside]
posted by JHarris on Jan 13, 2013 - 12 comments

A spiritual sequel to Planescape Torment

"Rumours have been swirling for years about a possible sequel to Black Isle’s legendary and powerful roleplaying game Planescape: Torment, but the closure of the original studio and the jealous guarding of the Planescape rights by owners Wizards of the Coast seemed to have put paid to any comeback. But with original Interplay boss Brian Fargo very much back in the RPG business with current studio inXile’s wildly successful Wasteland 2 crowdfunding, everything changes. He and his team have come up with a way to make a new Torment game: this is really happening." [more inside]
posted by Paragon on Jan 9, 2013 - 17 comments

Is the Steam Box here?

Valve and Xi3 team up to bring the Piston to CES.
posted by Artw on Jan 8, 2013 - 112 comments

The Physics of Bad Piggies

The physics of Bad Piggies:  Scale, mass, scale again,  balloons and friction
posted by Artw on Jan 7, 2013 - 11 comments

Mastaba Snoopy

An Unknown Alien Being acquires a child's forgotten book and mistakenly believes that it depicts proper protocol for interaction with the human world.
The book is a collection of Peanuts comics.
Woodsnoopy 45 stares into your open heart. Her yellow head squirms and pukes up feathers.
It makes you uncomfortable when she looks at you. She makes a demand.
Her demands come often and always create uncomfortably simultaneous feelings of resentment and obedience.
ACQUIRE NICKELS
That is the territory of the Lucy faction. They are the ones who gather nickels. Woodsnoopy 45 is overstepping her boundaries.
Being a mere Woodsnoopy 799, however, you can do naught but obey."
MASTABA SNOOPY
posted by JHarris on Jan 6, 2013 - 31 comments

We're talking classics, here

The Best of Keith Apicary
posted by Blazecock Pileon on Dec 27, 2012 - 7 comments

THANKS A MILLION. PRESS START TO REPLAY

For Zelda Day, some points of interest regarding Zelda II, the black sheep of the Legend of Zelda series of video games:
posted by JHarris on Dec 26, 2012 - 62 comments

After Sandy Hook And Virginia Tech, I’m Done With Violent Video Games

Jeremy Norman, an avid gamer for nearly 30 years, says violent games may have had nothing to do with shooting tragedies, but they no longer "provide an entertaining release." Norman was a reporter during the Virginia Tech shootings and now has children a few years younger than the ones killed in Newtown. "I don't want to explain to my son why daddy is shooting the guys on the television. Why that's okay, but when it happens in real life, people cry."
posted by winecork on Dec 20, 2012 - 181 comments

The Board Games Women Make

Ever played Monopoly? Then you've played a board game that was designed by a woman (it was, under its original title, "The Landlord's Game," the creation of Elizabeth Magie). Want to play more board games designed by women? Let's go! [more inside]
posted by ocherdraco on Dec 16, 2012 - 24 comments

Silence! Game Designer Derek Smart's Name Must Only Be Spoken in Hushed Tones!

GameSpy's long-defunct Daily Victim was a daily first-person essay and illustration (by Dave "Fargo" Kosak, now of Blizzard Entertainment, and Michael "Gabe" Krahulik, then and still of Penny Arcade) which paid humorous tribute to the various individuals one meets online. Users would vote 1-5 on each one, and on the weekend, the top-voted Victim would get an additional essay and a properly colored and shaded image, often feeding into an ever-growing continuity. This website presents an archive of the complete series, along with some explanatory articles, all long gone from Gamespy's website, and in so doing provides a glimpse into the internet culture of a decade ago. [more inside]
posted by Pope Guilty on Dec 13, 2012 - 11 comments

Who spilled Hot Coffee?

Both characters remained fully clothed and there were no genital shots. But this was still the most explicit sexual content Wildenborg had seen in a video game. “It was at this point I decided to release the patch to the public,” he says. “I tossed the name 'Hot Coffee' on the file, based on the fact that the girlfriends would ask CJ in for some 'coffee' as a euphemism for sex. Hot Coffee was the first modification for San Andreas.” - The history of Grand Theft Auto's infamous "Hot Coffee" mod.
posted by Artw on Dec 9, 2012 - 37 comments

defective yeti's good gift games guides

Matthew Baldwin (MeFi's Own* Defective Yeti*): " ...That’s why I come armed to every social engagement with board games, to help facilitate that whole human interaction thing that people thought was important before smartphones gave us an excuse to avoid eye contact with others. It’s also why I give games as gifts—and why, for more than a decade, I have been helping others do likewise. And so, my annual Good Gift Game guide, showcasing those board and card games from the last year or so that are easy to learn and teach, fun and engrossing to play, and that can be completed in 90 minutes or less." (additional notes & more games for the 2012 guide) [more inside]
posted by flex on Dec 4, 2012 - 55 comments

The Video Games Women Make

"The experiences of women may not be easy to portray in the aggressive world of videogames. If such a game is made - and I hope it is - it will be because its creators demanded to be heard. It will be created because women made it." (Source)
While the vast majority of video game titles are designed primarily by men, women have been a part of video game development since the earliest arcades. Here are some of their games: [more inside]
posted by subject_verb_remainder on Dec 1, 2012 - 40 comments

Still humble?

The Humble Indie Bundle made its name by offering pay-what-you-want pricing for DRM-free, cross-platform collections of independent games, but the latest bundle merits a double-take: it's Windows-only, requires Steam activation, and features seven titles by major publisher THQ. The Bundle has already experimented with music and ebooks, and a past indie bundle included the EA-published Shank. But despite promises that indie games are still "a core of our business," is the latest foray into AAA gaming a step in the wrong direction?
posted by Tubalcain on Nov 29, 2012 - 89 comments

My looks are often commented on long before the work I've done.

Women in the gaming industry have taken to twitter to talk about the sexism they've faced under the hashtag #1reasonwhy [more inside]
posted by dinty_moore on Nov 27, 2012 - 139 comments

Beyond the Vault

Gaming made me - RPS writer Patricia Hernandez on how Fallout 2 shaped her world view, her politics and her sexuality.
posted by Artw on Nov 23, 2012 - 88 comments

Dad's favorite pastime shouldn't treat girls like second-class citizens

"Why did small business owner and gamer dad Mike Hoye spend the last few weeks hand-tweaking the text in The Legend of Zelda: The Wind Waker so that the main character was referred to as a girl instead of a boy? As he put it, 'I’m not having my daughter growing up thinking girls don’t get to be the hero.'"
posted by hot soup on Nov 8, 2012 - 67 comments

The best free games from across the web

For about three years, the A.V. Club ran Sawbuck Gamer, a regular column reviewing the week's most notable free and cheap games across all platforms, from web games to handhelds to console downloadables. It's a treasure trove of content, especially since more literary sister site The Gameological Society took the helm, and it's publicized great desktop projects like the luscious platformer Frogatto (previously), feature-rich Super Mario Bros. X (previously), the evocative faux-web Digital: A Love Story (previously), interactive fiction gem Rover's Day Off, and the hyperkinetic RunMan: Race Around the World (previously). But if you're in the mood for something more immediate, why not start with a list of all the original column's free A-rated online titles? [more inside]
posted by Rhaomi on Oct 24, 2012 - 20 comments

The Last Thing You'll Ever Desire

Derek Smart has been making games for over 20 years. He sold his first games in plastic baggies at hobby stores. Yet his longevity is somewhat of an anachronism. Many gamers today don't even know who is is, in spite of the fact that his games have sold well enough to keep his company in business since 1992. And the games themselves, well they're mostly terrible. Especially his first, Battlecruiser 3000AD. The Verge takes an in-depth look at the hotheaded perfectionist millionaire game developer whose impenetrable, terminally overhyped games sparked one of the most legendary flamewars in internet history.
posted by Rhaomi on Oct 23, 2012 - 35 comments

harsh realm

HelixSnake is not very good at Skate 3.
posted by theodolite on Oct 19, 2012 - 28 comments

League of Legends Season 2 Championship

With 32 million active players per month, League of Legends, the world's most played video game, just finished it's second World Championship with teams from the US, Russia, Korea, Taiwan and Europe competing for a $2 million dollar prize pool. The tournament was filled with stadium sized crowds, nonstop action, major upsets, even controversy. [more inside]
posted by roaring beast on Oct 15, 2012 - 44 comments

Epic Campaign

Meet the Green Candidate. Is Maine ready to elect America's first Orc Assassin Rogue senator?
posted by roger ackroyd on Oct 4, 2012 - 55 comments

Dark Engine 2.0?

Like Thief or System Shock 2 but have trouble running them on a modern computer?
A user over at the French-language Ariane Thief forums has uploaded a pair of unofficial patches that not only allow the games to run well on modern hardware, but also update the games' underlying Dark Engine to greatly improve graphics.
So far, Kotaku has a short write-up on the patch but otherwise this is still breaking news. Dedicated Thief fans at TTLG are currently putting the release through its paces to see what the updated engine is capable of.

Thief 2 v.1.19 patch (apparently also supports Thief 1) - Thief 2 HD Patched Demo
System Shock 2 patch - SS2 HD Patched Demo

(Thiefy stuff previously, previouslier.)
posted by dunkadunc on Sep 25, 2012 - 65 comments

The Study of Cartridge Blowing

Did Blowing into Nintendo Cartridges Really Help? Mental_Floss takes a look at what a daily blow does to an NES cartridge.
posted by hot_monster on Sep 24, 2012 - 55 comments

Anacreon: Reconstruction 4021

Got a few hours to kill and want to spend a little time in gaming history? Don't have anything else to do until 2013? Check out Anacreon: Reconstruction 4021 (wiki) (previously), one of the earliest 4X games ever made, dating to 1987-88. The original version was DOS-based, but the creator, George Moromisato, released a Windows version in 2004 which has significant updates. [more inside]
posted by valkyryn on Sep 12, 2012 - 11 comments

The Extraordinary Quest to Put All the Super Mario Games On One Timeline

Stephen Totilo of Kotaku tries to determine the correct chronology for all the games in the Super Mario canon.
posted by reenum on Sep 9, 2012 - 23 comments

Will Gaymercon Help or Hurt Gaming's Gay Community?

Will next year's convention create a safe atmosphere for gay gamers, or will it simply push them further outside the medium's mainstream? Announced earlier this year, "Gaymercon is the first gaming and tech convention with a focus on LGBT geek culture." [more inside]
posted by Tevin on Aug 31, 2012 - 124 comments

Paradise by the console lights

OnLive Lost: As founder and CEO Steve Perlman departs, The Verge looks at how OnLive failed and what remains of the revolutionary, restructured cloud-based gaming company. [more inside]
posted by 2bucksplus on Aug 28, 2012 - 22 comments

Dred Reckoning

I’m about to tell you a story about videogames, kitchens, and internet forums that has a happy ending. Stop laughing, I’m serious. - A woman gamer declares Gaslamp Games's Dungeons of Dredmor forums awesome.
posted by Artw on Aug 27, 2012 - 77 comments

We don't need your braaaaaaains

Fans of flora versus undead violence rejoice! Plants versus Zombies 2 has been announced for Spring 2013. However all is not well at PopCap games, with a recent layoff of 50 employees, or 10% of its staff, citing the increased popularity of Free-to-play, social and mobile games. Somewhat stickily amongst those reported laid off was Plants vs. Zombies creator George Fan.
posted by Artw on Aug 23, 2012 - 27 comments

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