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A spiritual sequel to Planescape Torment

"Rumours have been swirling for years about a possible sequel to Black Isle’s legendary and powerful roleplaying game Planescape: Torment, but the closure of the original studio and the jealous guarding of the Planescape rights by owners Wizards of the Coast seemed to have put paid to any comeback. But with original Interplay boss Brian Fargo very much back in the RPG business with current studio inXile’s wildly successful Wasteland 2 crowdfunding, everything changes. He and his team have come up with a way to make a new Torment game: this is really happening." [more inside]
posted by Paragon on Jan 9, 2013 - 17 comments

Is the Steam Box here?

Valve and Xi3 team up to bring the Piston to CES.
posted by Artw on Jan 8, 2013 - 112 comments

The Physics of Bad Piggies

The physics of Bad Piggies:  Scale, mass, scale again,  balloons and friction
posted by Artw on Jan 7, 2013 - 11 comments

Mastaba Snoopy

An Unknown Alien Being acquires a child's forgotten book and mistakenly believes that it depicts proper protocol for interaction with the human world.
The book is a collection of Peanuts comics.
Woodsnoopy 45 stares into your open heart. Her yellow head squirms and pukes up feathers.
It makes you uncomfortable when she looks at you. She makes a demand.
Her demands come often and always create uncomfortably simultaneous feelings of resentment and obedience.
ACQUIRE NICKELS
That is the territory of the Lucy faction. They are the ones who gather nickels. Woodsnoopy 45 is overstepping her boundaries.
Being a mere Woodsnoopy 799, however, you can do naught but obey."
MASTABA SNOOPY
posted by JHarris on Jan 6, 2013 - 31 comments

We're talking classics, here

The Best of Keith Apicary
posted by Blazecock Pileon on Dec 27, 2012 - 7 comments

THANKS A MILLION. PRESS START TO REPLAY

For Zelda Day, some points of interest regarding Zelda II, the black sheep of the Legend of Zelda series of video games:
posted by JHarris on Dec 26, 2012 - 62 comments

After Sandy Hook And Virginia Tech, I’m Done With Violent Video Games

Jeremy Norman, an avid gamer for nearly 30 years, says violent games may have had nothing to do with shooting tragedies, but they no longer "provide an entertaining release." Norman was a reporter during the Virginia Tech shootings and now has children a few years younger than the ones killed in Newtown. "I don't want to explain to my son why daddy is shooting the guys on the television. Why that's okay, but when it happens in real life, people cry."
posted by winecork on Dec 20, 2012 - 181 comments

The Board Games Women Make

Ever played Monopoly? Then you've played a board game that was designed by a woman (it was, under its original title, "The Landlord's Game," the creation of Elizabeth Magie). Want to play more board games designed by women? Let's go! [more inside]
posted by ocherdraco on Dec 16, 2012 - 24 comments

Silence! Game Designer Derek Smart's Name Must Only Be Spoken in Hushed Tones!

GameSpy's long-defunct Daily Victim was a daily first-person essay and illustration (by Dave "Fargo" Kosak, now of Blizzard Entertainment, and Michael "Gabe" Krahulik, then and still of Penny Arcade) which paid humorous tribute to the various individuals one meets online. Users would vote 1-5 on each one, and on the weekend, the top-voted Victim would get an additional essay and a properly colored and shaded image, often feeding into an ever-growing continuity. This website presents an archive of the complete series, along with some explanatory articles, all long gone from Gamespy's website, and in so doing provides a glimpse into the internet culture of a decade ago. [more inside]
posted by Pope Guilty on Dec 13, 2012 - 11 comments

Who spilled Hot Coffee?

Both characters remained fully clothed and there were no genital shots. But this was still the most explicit sexual content Wildenborg had seen in a video game. “It was at this point I decided to release the patch to the public,” he says. “I tossed the name 'Hot Coffee' on the file, based on the fact that the girlfriends would ask CJ in for some 'coffee' as a euphemism for sex. Hot Coffee was the first modification for San Andreas.” - The history of Grand Theft Auto's infamous "Hot Coffee" mod.
posted by Artw on Dec 9, 2012 - 37 comments

defective yeti's good gift games guides

Matthew Baldwin (MeFi's Own* Defective Yeti*): " ...That’s why I come armed to every social engagement with board games, to help facilitate that whole human interaction thing that people thought was important before smartphones gave us an excuse to avoid eye contact with others. It’s also why I give games as gifts—and why, for more than a decade, I have been helping others do likewise. And so, my annual Good Gift Game guide, showcasing those board and card games from the last year or so that are easy to learn and teach, fun and engrossing to play, and that can be completed in 90 minutes or less." (additional notes & more games for the 2012 guide) [more inside]
posted by flex on Dec 4, 2012 - 55 comments

The Video Games Women Make

"The experiences of women may not be easy to portray in the aggressive world of videogames. If such a game is made - and I hope it is - it will be because its creators demanded to be heard. It will be created because women made it." (Source)
While the vast majority of video game titles are designed primarily by men, women have been a part of video game development since the earliest arcades. Here are some of their games: [more inside]
posted by subject_verb_remainder on Dec 1, 2012 - 40 comments

Still humble?

The Humble Indie Bundle made its name by offering pay-what-you-want pricing for DRM-free, cross-platform collections of independent games, but the latest bundle merits a double-take: it's Windows-only, requires Steam activation, and features seven titles by major publisher THQ. The Bundle has already experimented with music and ebooks, and a past indie bundle included the EA-published Shank. But despite promises that indie games are still "a core of our business," is the latest foray into AAA gaming a step in the wrong direction?
posted by Tubalcain on Nov 29, 2012 - 89 comments

My looks are often commented on long before the work I've done.

Women in the gaming industry have taken to twitter to talk about the sexism they've faced under the hashtag #1reasonwhy [more inside]
posted by dinty_moore on Nov 27, 2012 - 139 comments

Beyond the Vault

Gaming made me - RPS writer Patricia Hernandez on how Fallout 2 shaped her world view, her politics and her sexuality.
posted by Artw on Nov 23, 2012 - 88 comments

Dad's favorite pastime shouldn't treat girls like second-class citizens

"Why did small business owner and gamer dad Mike Hoye spend the last few weeks hand-tweaking the text in The Legend of Zelda: The Wind Waker so that the main character was referred to as a girl instead of a boy? As he put it, 'I’m not having my daughter growing up thinking girls don’t get to be the hero.'"
posted by hot soup on Nov 8, 2012 - 67 comments

The best free games from across the web

For about three years, the A.V. Club ran Sawbuck Gamer, a regular column reviewing the week's most notable free and cheap games across all platforms, from web games to handhelds to console downloadables. It's a treasure trove of content, especially since more literary sister site The Gameological Society took the helm, and it's publicized great desktop projects like the luscious platformer Frogatto (previously), feature-rich Super Mario Bros. X (previously), the evocative faux-web Digital: A Love Story (previously), interactive fiction gem Rover's Day Off, and the hyperkinetic RunMan: Race Around the World (previously). But if you're in the mood for something more immediate, why not start with a list of all the original column's free A-rated online titles? [more inside]
posted by Rhaomi on Oct 24, 2012 - 20 comments

The Last Thing You'll Ever Desire

Derek Smart has been making games for over 20 years. He sold his first games in plastic baggies at hobby stores. Yet his longevity is somewhat of an anachronism. Many gamers today don't even know who is is, in spite of the fact that his games have sold well enough to keep his company in business since 1992. And the games themselves, well they're mostly terrible. Especially his first, Battlecruiser 3000AD. The Verge takes an in-depth look at the hotheaded perfectionist millionaire game developer whose impenetrable, terminally overhyped games sparked one of the most legendary flamewars in internet history.
posted by Rhaomi on Oct 23, 2012 - 35 comments

harsh realm

HelixSnake is not very good at Skate 3.
posted by theodolite on Oct 19, 2012 - 28 comments

League of Legends Season 2 Championship

With 32 million active players per month, League of Legends, the world's most played video game, just finished it's second World Championship with teams from the US, Russia, Korea, Taiwan and Europe competing for a $2 million dollar prize pool. The tournament was filled with stadium sized crowds, nonstop action, major upsets, even controversy. [more inside]
posted by roaring beast on Oct 15, 2012 - 44 comments

Epic Campaign

Meet the Green Candidate. Is Maine ready to elect America's first Orc Assassin Rogue senator?
posted by roger ackroyd on Oct 4, 2012 - 55 comments

Dark Engine 2.0?

Like Thief or System Shock 2 but have trouble running them on a modern computer?
A user over at the French-language Ariane Thief forums has uploaded a pair of unofficial patches that not only allow the games to run well on modern hardware, but also update the games' underlying Dark Engine to greatly improve graphics.
So far, Kotaku has a short write-up on the patch but otherwise this is still breaking news. Dedicated Thief fans at TTLG are currently putting the release through its paces to see what the updated engine is capable of.

Thief 2 v.1.19 patch (apparently also supports Thief 1) - Thief 2 HD Patched Demo
System Shock 2 patch - SS2 HD Patched Demo

(Thiefy stuff previously, previouslier.)
posted by dunkadunc on Sep 25, 2012 - 65 comments

The Study of Cartridge Blowing

Did Blowing into Nintendo Cartridges Really Help? Mental_Floss takes a look at what a daily blow does to an NES cartridge.
posted by hot_monster on Sep 24, 2012 - 55 comments

Anacreon: Reconstruction 4021

Got a few hours to kill and want to spend a little time in gaming history? Don't have anything else to do until 2013? Check out Anacreon: Reconstruction 4021 (wiki) (previously), one of the earliest 4X games ever made, dating to 1987-88. The original version was DOS-based, but the creator, George Moromisato, released a Windows version in 2004 which has significant updates. [more inside]
posted by valkyryn on Sep 12, 2012 - 11 comments

The Extraordinary Quest to Put All the Super Mario Games On One Timeline

Stephen Totilo of Kotaku tries to determine the correct chronology for all the games in the Super Mario canon.
posted by reenum on Sep 9, 2012 - 23 comments

Will Gaymercon Help or Hurt Gaming's Gay Community?

Will next year's convention create a safe atmosphere for gay gamers, or will it simply push them further outside the medium's mainstream? Announced earlier this year, "Gaymercon is the first gaming and tech convention with a focus on LGBT geek culture." [more inside]
posted by Tevin on Aug 31, 2012 - 124 comments

Paradise by the console lights

OnLive Lost: As founder and CEO Steve Perlman departs, The Verge looks at how OnLive failed and what remains of the revolutionary, restructured cloud-based gaming company. [more inside]
posted by 2bucksplus on Aug 28, 2012 - 22 comments

Dred Reckoning

I’m about to tell you a story about videogames, kitchens, and internet forums that has a happy ending. Stop laughing, I’m serious. - A woman gamer declares Gaslamp Games's Dungeons of Dredmor forums awesome.
posted by Artw on Aug 27, 2012 - 77 comments

We don't need your braaaaaaains

Fans of flora versus undead violence rejoice! Plants versus Zombies 2 has been announced for Spring 2013. However all is not well at PopCap games, with a recent layoff of 50 employees, or 10% of its staff, citing the increased popularity of Free-to-play, social and mobile games. Somewhat stickily amongst those reported laid off was Plants vs. Zombies creator George Fan.
posted by Artw on Aug 23, 2012 - 27 comments

Shadow of the Bust

Sony is closing its Liverpool Studio, previously known as Psygnosis, developer of the WipeEout and Lemmings games (DHTML version, previously). The studio created games for 28 years, first gaining attention in the Amiga era for it's high production values and stunning box art (more, more ).
posted by Artw on Aug 22, 2012 - 55 comments

Village, village, village, village, village... buy a village. Done.

"You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion!" Dominion is an award winning game that combines the staples of Eurogaming with the addictive nature of collectable card games. [more inside]
posted by codacorolla on Aug 14, 2012 - 153 comments

Eight left...

Trespasser, a hugely ambitious 1998 first-person shooter based on the Jurassic Park franchise, is widely regarded as a disappointing failure, remembered mainly for its pioneering physics system and innovative boob-tattoo-based health bar. With his bourbon-smooth voice and an encyclopedic knowledge of the game's history, bugs, and quirks, "Research Indicates" leads us on a fascinating tour through one of the buggiest games ever commercially released. [more inside]
posted by theodolite on Aug 10, 2012 - 33 comments

What do today's kids make of the Commodore 64?

What do today's kids make of the Commodore 64? BBC News invited Commodore enthusiast Mat Allen to show schoolchildren his carefully preserved computer, at a primary school and secondary school in London.
posted by modernnomad on Aug 1, 2012 - 130 comments

Return to City 17

Half Life 2 Episodes 1 & 2 - a Retrospective
posted by Artw on Jul 22, 2012 - 49 comments

Steam’d penguins

Valve confirms Steam for Linux
posted by Artw on Jul 17, 2012 - 88 comments

Good evening... and EAT LASER DEATH!

Why Alfred Hitchcock would make great games
posted by Artw on Jul 16, 2012 - 28 comments

A link to the past

Seedling - "an incredibly overt love letter to SNES-era Zelda games" (flash) (via RPS)
posted by Artw on Jul 14, 2012 - 16 comments

Pony Gaming Roundup

Shards of Equestria is a set of 270 fan-made Magic: The Gathering cards based off of My Little Pony: Friendship is Magic. (made by MeFi's own XQUZYPHYR, via Projects)
Savage Worlds of My Little Pony (PDF version recommended, requires Savage Worlds game system books) is a roleplaying game based on the show, using Pinnacle Games' Savage Worlds system. Notable for its tenent against violence, which punishes characters who pursue violent solutions to problems.
MLP: Roleplaying is Magic (PDF) is another roleplaying game using a custom system.
MLP: Clash of Realities is a miniatures combat game played on computer. Game system plugin for Lackeyccg. Setup instructions
MLP: Fighting is Magic is a slick-looking, upcoming fan-made fighting game. Demo videos: Applejack test, general demonstration, Fluttershy is not OP
Ponykart is an upcoming, fan-made Mario Kart-style driving game. Demo video.
My Little Investigations is an upcoming, fan-made Phoenix Wright-style investigation adventure game. Playable demo.
Cutie Mark Crusade is also a work in progress, and a more traditional adventure game. Playable demo. Demo video.
[more inside]
posted by JHarris on Jun 16, 2012 - 41 comments

Valve Economics: the challenges of virtual economies at Valve

“I’m the president of a videogame company (www.valvesoftware.com).” I thought to myself: Oh, not another “business proposal” from a crackpot… However, something in my head stopped my finger from pressing DEL while my eyes pondered the next line: “We are running into a bunch of problems as we scale up our virtual economies, and as we link economies together. Would you be interested in consulting with us?”
Valve has hired economist Yanis Varoufakis to work on their virtual economies. Valve Economics is Varoufakis's recently launched blog where he explains his background and how he came to work at Valve. [more inside]
posted by Foci for Analysis on Jun 14, 2012 - 56 comments

The Sounds of Gaming

A Brief History of Video Games - A music video made using the audio from games. [slyt]
posted by quin on Jun 14, 2012 - 11 comments

The 1700 year war

I've been playing the same game of Civilization II for almost 10 years. This is the result. (reddit link)
posted by zoo on Jun 12, 2012 - 166 comments

"How will this person prove it?"

In a few weeks, Peter Molyneux (Fable, Black & White) will launch the first of 22 gaming/social media experiments. Curiosity will have one winner, with DLC available for up to £50,000.
posted by yellowbinder on Jun 7, 2012 - 30 comments

Agricola Lite

Flash Friday: Written for Ludlum Dare 23, Super Strict Farmer is a flash game that plays like a light version of the popular Eurogame Agricola. If you have trouble figuring out how to play, the rules are in the comment thread. [more inside]
posted by JHarris on Jun 1, 2012 - 27 comments

The guide to implementing 2d platformers

Having previously been disappointed by the information available on the topic, this is my attempt at categorizing different ways to implement 2D platform games, list their strengths and weaknesses, and discuss some implementation details.
posted by Artw on May 24, 2012 - 33 comments

Taxpayer Entertainment Ltd

Curt Schilling, a former Major League Baseball pitcher, retired with an eye toward making games. His 38 Studios bought Big Huge Games, some big-name talent, and got started with Kingdoms of Amalur... with the help of a $75 million guaranteed loan from the state of Rhode Island (not without controversy). The game was good but not great and sales were likewise good but not great. Not great enough to cover the payments on a $75 million loan, anyway, not to mention payroll, and Rhode Island is likely on the hook.
posted by gilrain on May 18, 2012 - 169 comments

Evil is Back

You may have heard that evil is returning to Sanctuary tonight. Your Diablo 3 launch day preparation guide includes opening cinematics, a cartoon, the story so far, a primer on the new Auction House (now with real money), and build guides for the Demon Hunter, Barbarian, Monk, and Witch Doctor. Since no one at Blizzard beat Diablo 3's Inferno difficulty, death is guaranteed.
posted by Avenger50 on May 14, 2012 - 311 comments

"I always thought that board games were things that adults didn't play."

The Politics of Competitive Board Gaming Amongst Friends is a short documentary by Jay Cheel whose subject is summed up by its title. You can see other short films by Cheel at his website. The main protagonist of the doc, Gerry Eng, a.k.a. Reed Farrington, has been the subject of many Cheel films, such as Cooking with Gerry, Cooking with Gerry #2, Poutine, A Very Gerry X-Mas and Reed's House.
posted by Kattullus on May 10, 2012 - 84 comments

Mega Man Tape

From 1990: A 12 year old, armed with an NES, video camera and VHS recorder, films a walk through on how to beat Mega Man. (SLYT)
posted by reenum on May 9, 2012 - 16 comments

Player of Games

Iain M. Banks talks about his favorite games.
posted by Artw on May 9, 2012 - 72 comments

1920s Gaming and the 1939 World's Fair

"A maverick theater and industrial designer, Norman Bel Geddes is best remembered for creating the undisputed hit of the 1939 New York World’s Fair. Mounted in the midst of the Great Depression, the Fair focused on America’s promise of a utopian tomorrow. Geddes’s Futurama, a piece of “immersion theater,” took six hundred visitors at a time on a swooping, simulated airplane ride across America circa 1960." "The City of Tomorrow, a model of Manhattan that Geddes created, in 1937, to promote Shell Oil Company’s new “motor-digestible” gasoline, is often cited as [Futurama's inspiration.] But Futurama’s beginnings actually harken back much further, to the meticulous, insanely detailed private games he created in the 1920s and early ’30s for the amusement of his friends." [more inside]
posted by zamboni on May 6, 2012 - 15 comments

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