Twenty years ago today, the gaming world saw the launch of a truly landmark title:
Sonic the Hedgehog. Developed as a vehicle for a new Sega mascot, the fluid, vibrant, cheery-tuned wonderland swiftly became the company's flagship product, inspiring over the ensuing decades
an increasingly convoluted universe of TV shows,
comic books, and dozens of games on a variety of systems (all documented in
this frighteningly comprehensive TVTropes portal). And while in recent years the series has turned out
more and more mediocre 3D and RPG efforts, the original games remain crown jewels of the 16-bit era. So why not kick off this anniversary by replaying the titles that started it all for free in your browser:
Sonic the Hedgehog (1991),
Sonic the Hedgehog 2 (1992),
Sonic the Hedgehog 3 (1994),
Sonic & Knuckles (1994). Or click inside for music, remakes, and other fun stuff!
[more inside]
posted by Rhaomi
on Jun 23, 2011 -
71 comments
In the mid-1990s, a man named George Wood created a TV show called
Flights of Fantasy on a Maryland public-access channel. The show was was dedicated to videogames, and gained quite a few detractors; Wood was not known for his playing skills, research, or good taste, and the production was rather cheap. He would also tend to go off-topic, sometimes markedly so.
It had a small following, being a local public-access show, but would have been lost forever had Wood not joined a video gaming association called NAViGaTR, who archived the entire series, edited each episode, and put them online as
Gaming in the Clinton Years.
posted by Anatoly Pisarenko
on Mar 21, 2011 -
12 comments
Animator OrinCreed said
I Dream In Retro is "based heavily on a dream I had that was caused by a long day of playing NES, SNES, and Genesis. In the dream I was moving through different levels from many games. In each level the music was wrong and my sprite (while fitting the bit style) didn't quite work with the game. During the dream I was abusing a cheat ability to use different weapons from pretty much any game I wanted at any time. The game itself behaved as it should, with my actions being the only aberration." The result was this loving tribute and mash-up of video game titles.
posted by ShawnStruck
on Jun 16, 2010 -
21 comments
Sure, you've played
Final Fantasy VII, but what about
Final Fantasy Extreme? You've played
EarthBound, but what about
Earth Bound (two words). You know all about
Dragon Quest VIII, but are you familiar with
Dragon Quest: Young Yangus and the Mystery Dungeon? There's a whole world of forgotten, canceled games out there just waiting to be discovered. Let 1UP's Jeremy Parish and Frank Cifaldi be your guides in an exploration of
The Best Games That Never Were.
(Previously)
posted by Servo5678
on May 27, 2010 -
30 comments
TheSmartAss.info's suite of Java emulators allows smooth, in-browser playback of literally
thousands of old-school video games:
517 Atari titles,
148 for DOS,
636 Game Boy games (and
410 for Game Boy Color),
2,019 (!) NES titles,
238 GameGear games,
802 Sega Genesis titles, and
284 for the Sega Master System. Highlights include
Space Invaders,
Frogger,
Galaga,
Pitfall!,
Super Mario Bros.,
The Legend of Zelda,
Metroid,
SimCity,
Zero Wing,
Duke Nukem,
Sonic the Hedgehog,
Aladdin,
Earthworm Jim,
Pokemon, and
Metal Gear Solid. Use
the search function to find your favorites! You can also register an account to save games on emulators that support it. Make sure to check the purple bar below each game for control info and links to alternate emulators in case the default one is buggy or slow.
posted by Rhaomi
on Nov 30, 2009 -
54 comments
In 1953 a student named
Stanley Miller did an experiment showing that the simple chemicals present on the early Earth could give rise to the basic building blocks of life. Miller filled a flask with water, methane, hydrogen and ammonia—the main ingredients in the primordial soup. Then he zapped the brew with electricity to simulate lightning, and, voila, he created amino acids, crucial for life. Now, scientists have reanalyzed this classic experiment, and found that
the results were even more remarkable than Miller had realized.
posted by Mr_Zero
on Oct 17, 2008 -
49 comments
Because spaceflight, in and of itself, is just way to easy. On 08 August 2001, NASA launched
Genesis. It was a spacecraft that would spend 1125 days in space, including 884 days collecting 0.4 milligrams of solar particles. At that point, it would launch a 500 lbs return vehicle that would travel 600 mph back to earth. When it enters the atmosphere, at approximately 11:55am EST on Wednesday of this week, it will be going close to twenty-five
thousand mph. Oddly enough, this is the easy part of the mission.
Because then, two minutes later, NASA is going to catch it. In mid-air. With a helicopter. Really.
posted by NotMyselfRightNow
on Sep 7, 2004 -
32 comments