Half-Life – Singularity Collapse, Another fan film based off of the Half-Life Universe, with plentiful special effects and action. Interesting how people continue to make films and be inspired by the world of a game from several years ago.
posted by Kaatridge
on Jul 14, 2011 -
26 comments
The biggest literary influence on my approach to game design, however, was one of the writers I worshipped as a teenager: Alice Sheldon, aka James Tiptree, Jr. Tiptree had one particular recommendation for starting a story: “Start from the end and preferably 5,000 feet underground on a dark day and then don’t tell them.” This is precisely how we begin Half-Life. It was a deliberate antidote to the many game openings that involved pages and pages of backstory presented in scrolling text. - An
interview with Marc Laidlaw, writer for the Half Life series.
posted by Artw
on Oct 13, 2010 -
65 comments
Ten years ago Valve released
Half Life, to the delight of gamers,
modders,
critics and people who hate cut scenes. Marc Laidlaw, writer for Valve,
talks about the genesis of
scientist turned crowbar wielding survivor, Gordon Freeman. Somehow avoided playing it in all these years? You can
buy it on Steam for less than a dollar until midnight November 21st.
posted by Artw
on Nov 20, 2008 -
86 comments
GMod meets Jackass, meets MTV, meets Nintendo, meets celebrity gossip, meets LOTR.
(single-link, youtube, loud music, flashing graphics, 8minutes 30, epic awesomeness), [via b3ta]
posted by NinjaTadpole
on Jun 12, 2007 -
37 comments
Yoga Death Match - "I've just finished making a video about the similarities between the ancient Hindu art of spiritual discipline and the rather more modern art of online gaming."
{a short mov by Jim Monroe}
posted by dobbs
on May 19, 2005 -
12 comments
Half-Life 2 Panoramics - "
Generally, before releasing games, publishers and developers give game portals some screenshots where you can see the graphic features of the in-development game, and perhaps some game action. I wanted to go further and highlight the architectural and photographic aspects of the game, which I'll demonstrate with QTVR images shot during game play, the first time (that I'm aware of) that this has been done."
Read the full article. (
via)
posted by lemonfridge
on May 19, 2005 -
34 comments
Fans of first-person shooter games are flocking to
Natural Selection (
review 1,
review 2), the Marines vs Aliens modification that uses the engine of
Half-Life. It is a stunning game and focuses greatly on cooperation with your team (it currently is only playable through network). The designers are still working out
balancing the strengths and abilities between human and xenomorph but the anxiety of trying to defend the marine base while the mammoth-sized aliens are battering the door down is a delight to all of us who always wanted to be like
Drake, Vasquez and Hicks (and
Hudson). Download it
here (reg req'd) and find games to join over at
Gamespy (their
Arcade download makes it super-easy). Note: you
do need to have a retail version of Half-Life to play the game.
posted by ao4047
on Nov 18, 2002 -
33 comments