If you enjoy games like Myst and Riven, take a crack at
Cageling. It's a good thing your prison is a luxurious rococo palazzo, because you'll probably be there for a while.
[more inside]
posted by Quietgal
on Dec 3, 2010 -
26 comments
A lion stalks the plains. It spots an antelope. His lunch, it would seem, is assured, except for one thing. This antelope... can
TRANSFORM!
It's another incredibly bizarre and awesome EYEZMAZE game. Click on the various parts of the antelope to make things happen, until he's safe from the predator's attack. [more inside]
posted by JHarris
on May 21, 2010 -
42 comments
OH! DANGO! JAM Incredible little Japanese game, Tamagotchi + Pokemon + awesome music = great happy fun time. Z is attack, X is magic, C is defend, and spacebar is special move. Don't forget to save often using end -> data regist. [
via]
posted by knowles
on Jul 25, 2007 -
13 comments
Rose and Camellia. Flash Friday. It's in Japanese, so I don't know which girl is Rose and which is Camellia. But I do know this -- they resolve their problems by slapping each other. Instructions are in Japanese as well, but it's pretty simple: Click "attack" and run your mouse over your opponent's face to slap, click "evasion" and run your mouse over yourself to dodge a slap.
posted by Astro Zombie
on Jul 20, 2007 -
16 comments
Katatsumuri (Escargone) (mirror
here, in case you don't want to sit through a commercial), a Super Mario-ish Flash game from Japan, except instead of an Italian plumber, you are a snail. With a mustache. From the fine folks at
SKT.
Left click to jump, left click and hold to climb walls, reach the end-of-level ring before the time runs out. Watch the animation before each level to see what new obstacles and enemies are in store.
posted by Gator
on Jul 22, 2006 -
8 comments
Here we GROW again... A little late for Flash Friday perhaps, but... for those of you who
remember and enjoyed GROW from the fine Flash folks at
Eyezmaze. (Sort of like
Orisinal with fewer, but deeper, things.)
The new game is exactly like the old game, if a little easier in that there's only eight things to place instead of twelve. But there's a weird RPG sequence afterwards, beyond your control, where the fate of a little demon-slaying dude is influenced by your planet's configuration.
posted by JHarris
on Jul 23, 2005 -
31 comments