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4 posts tagged with Jasonrohrer. (View popular tags)
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Your home is your castle.

The Castle Doctrine is the new "home invasion MMO" from cult game designer Jason Rohrer (previously: Sleep is Death, Passage, Chain World). It portrays a rather bleak world in which you must place traps to defend your home, family and life savings from an onslaught of burglars. At the same time, you must invade other players' homes to steal their life savings, in order to buy more expensive traps and tools. The more money you gain, the more attractive target your home is, so you better be clever in rigging up those traps. It's fiendish, brilliant, and currently open for public alpha at 50% of the full price. Rock Paper Shotgun has some early impressions: Part 1, Part 2.
posted by naju on Mar 13, 2013 - 101 comments

"We become like gods to those who come after us."

In March, indie game designer Jason Rohrer (previously) created a video game, called Chain World, intended to evoke feelings of the sacred and spiritual. The game gains its aura from its uniqueness: there is only one copy, and an individual can only play it once. Then, Chain World ended up on eBay, and everything changed. [more inside]
posted by a sourceless light on Sep 9, 2011 - 63 comments

Sleep is a compelling narrative experience

Jason Rohrer's Sleep is Death (discussed previously) has been awake since Friday, and one thing is certain: This is not a game. It's improv theatre. And though it costs $14 to participate, sitting in the audience is free.
posted by The Winsome Parker Lewis on Apr 19, 2010 - 12 comments

Sleep is Death

Sleep is Death is the new two-player game being released by Jason Roher, known for his thought-provoking arthouse games such as Passage. [more inside]
posted by Mr.Encyclopedia on Mar 5, 2010 - 26 comments

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