The Legend of Zelda universe
is complex, even if you focus only on the canonical material
. Fans have been trying to create a timeline for the stories, but in 2009, Nintendo shot down those attempts
, specifically in response to a split timeline series
. Still, fans were not satisfied. For instance, in 2012, a fan named Zach played all the canonical titles in a month
and wrote a 55 page paper
(PDF; page 56 is just a short list word frequencies) on the topic. The only problem was that Nintendo released Hyrule Historia
) in late 2011, complete
with an official timeline
. Fans made a humorous translation of the timeline
, and had some criticisms for the official history
. [more inside]
posted by filthy light thief
on Jun 25, 2013 -
My Son’s Zelda Nursery:
"This is what has been keeping me busy for the past 3 months. As soon as I found out we were having a boy I knew I wanted his room to inspire adventure, creativity, and exploration. Having a place to like that to grow up in would be amazing!" [via] [more inside]
posted by Fizz
on Jun 18, 2012 -
Super Mario Bros. Crossover 2.0
is out! An expansion on the original game, which let you play as various NES characters transplanted into Super Mario Bros., but using the rules and abilities of those characters from their original games, version 2 offers more special abilities, more characters, and your choice of audiovisual "skins" based on four Mario games from the NES, SNES, and Gameboy, along with one based on Demon Returns
. There's even instructions for playing with a gamepad!
For more information, see the Super Mario Bros. Crossover Wiki
or watch the exciting Super Mario Bros. Crossover trailer!
posted by Pope Guilty
on Feb 12, 2012 -
Here is a video playthrough of The Legend of Zelda without a sword. It is possible to get right up to the last boss without one, although it requires knowing a lot
of tricks. That is exactly what mev1978 does in his playthrough, without dying. And then he does it again in the second quest. First quest
(1:61:31) - Second quest
(1:13:18) [more inside]
posted by JHarris
on Dec 26, 2011 -
There are generally two approaches to thinking about games: narratology and ludology. The first emphasizes story, the second play. The next time I played Super Mario, on the Wii (you can order all the vintage games), I found myself in a narratological mode. Mario reminded me of K. and his pursuit of the barmaid Frieda, in Kafka’s “The Castle,” and of the kind of lost-loved-one dreams that “The Castle” both mimics and instigates.
The New Yorker profiles the father of modern video games, Shigeru Miyamoto.
posted by incomple
on Dec 13, 2010 -
Hip Hop Zelda.
It's a booty call from Hyrule, a love letter in rhyme to your childhood featuring some of the best independent and mainstream Hip Hop artists. MF Doom, Edan and Aesop Rock get tossed together with Dr. Dre, Common, and Jay Z in this surprisingly compelling mashup of old Legend of Zelda tunes. If the TriForce Rules Everything Around You, hit up the link above to stream the album, or download it for free here. [more inside]
posted by shmegegge
on Mar 17, 2009 -