Combining incredible hubris with deep incompetence, Active Enterprises
was probably the worst game company of all time. They released precisely two games in the early 1990s. The first was the insanely horrible Action 52
, (retail price: $200), which was designed to take advantage of
a "silent wave of anti, far-eastern [sic] made products," and featured an unwinnable contest
. More amazing, however, was the sequel to the 52nd game in their Action 52 cartridge, Cheetahmen II
. Never quite the breakout hit that Active intended, perhaps because it was crippled with bizarre bugs
and middle school art
, the world never got to see the second issue of the Cheetahmen comic book
, nor the planned set of action figures
, nor their Action Gamemaster
posted by blahblahblah
on Jan 19, 2007 -
Game PR Catchphrases: What They Really Mean Quote:
“Downloadable content available through our website!"
There's going to be new levels, new maps, new everything after the game is out, making the purchase fully worth your $50.
We'll fix the game breaking bug about 3 weeks after the game's out, hope you guys aren't on 56K because it'll be a 186 MB patch. Also, hopefully this game will have some devoted mod/map makers, because the publisher isn't going to release shit. But there are some cool wallpapers to download!
by Corin Tuckers Stalker and Ryan "OMGWTFBBQ" Adams, from Something awful
posted by bob sarabia
on Jun 26, 2004 -
As noted earlier this month
, there are slew of websites connected to Spielberg’s AI. As it turns out, they are all part of an intricate game
that stands to last long after the movie comes out. That game is called “movie marketing,” albiet terribly engrossing marketing.
posted by capt.crackpipe
on Apr 30, 2001 -