9 posts tagged with Marketing and games. (View popular tags)
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Crowd and Funding on Internet

Ben Kuchera, a video games journalist who has written for Wired, Ars Technica, and now the Penny Arcade Report, discusses the seedy underbelly of Kickstarter promotion.
posted by gilrain on Aug 27, 2012 - 72 comments

 

Facebook. Privacy. Again.

The Wall Street Journal's What They Know blog is charged with determining what information marketers are capable of learning about internet users through tracking technology. This weekend, they took aim at Facebook, after their investigation discovered that many popular apps on the social-networking site, including those by Zynga, have been transmitting identifying information in the form of User ID's to dozens of advertising and Internet tracking companies, even if a user has enabled strict privacy settings. Additional analysis. Response post on Facebook's Developer Blog. Forbes' blogger Kashmir Hill asks if the WSJ is overreacting, and Techcrunch notes that the severity and risks of UID transferral are still being debated.
posted by zarq on Oct 18, 2010 - 56 comments

Halp your Queen's boobs, My Lord!

The downward spiral that is Evony, a web based multi-player game, advertising. Also: The Best Worst Ads by 1UP and fake in-game ads by Something Awful.
posted by Foci for Analysis on Jul 11, 2009 - 41 comments

STOP DOCTOR MORBIS BEFORE ITS TO LATE FOR THE CHEETAHMEN.

Combining incredible hubris with deep incompetence, Active Enterprises was probably the worst game company of all time. They released precisely two games in the early 1990s. The first was the insanely horrible Action 52, (retail price: $200), which was designed to take advantage of a "silent wave of anti, far-eastern [sic] made products," and featured an unwinnable contest. More amazing, however, was the sequel to the 52nd game in their Action 52 cartridge, Cheetahmen II. Never quite the breakout hit that Active intended, perhaps because it was crippled with bizarre bugs and middle school art, the world never got to see the second issue of the Cheetahmen comic book, nor the planned set of action figures, nor their Action Gamemaster console.
posted by blahblahblah on Jan 19, 2007 - 26 comments

A different Burger Time

Not your older brother's Burger Time. Burger King is developing three XBox videogames starring its eponymous mascot. And not just any games: they'll be modeled after such titles as Halo, Mortal Kombat and Need for Speed. But, you know, with fast food. Confirmation of the plans came in the form of a lawsuit threatened against Kotaku, the blog that broke the story.
posted by me3dia on Apr 17, 2006 - 31 comments

Grand theft in progress?

"What's most shocking about Grand Theft Auto isn't embedded sex scenes. It's the financial chicanery of the game's maker." Fortune's Bethany McLean - one of the few journalists to question Enron's stock price in early 2001 - has just taken a good look at Take Two Interactive, and she doesn't like what she sees. Four CEOs since 2002, execs dumping stock in recent months, fraudulent "parking transactions" that dramatically overstated earnings...and yet its stock price has remained bouyant. "How, in an era when investors are supposedly obsessed with corporate governance, are this firm's troubles so easily overlooked?"
posted by mediareport on Aug 17, 2005 - 12 comments

Bungie's up to its old tricks...

More viral marketing? Move over, BK chicken. I love bees is teh rox0r.
posted by cohappy on Aug 2, 2004 - 7 comments

This game fucking sucks

Game PR Catchphrases: What They Really Mean

Quote: “Downloadable content available through our website!"
Indicates: There's going to be new levels, new maps, new everything after the game is out, making the purchase fully worth your $50.
True Meaning: We'll fix the game breaking bug about 3 weeks after the game's out, hope you guys aren't on 56K because it'll be a 186 MB patch. Also, hopefully this game will have some devoted mod/map makers, because the publisher isn't going to release shit. But there are some cool wallpapers to download!
by Corin Tuckers Stalker and Ryan "OMGWTFBBQ" Adams, from Something awful
posted by bob sarabia on Jun 26, 2004 - 13 comments

As noted earlier this month, there are slew of websites connected to Spielberg’s AI. As it turns out, they are all part of an intricate game that stands to last long after the movie comes out. That game is called “movie marketing,” albiet terribly engrossing marketing.
posted by capt.crackpipe on Apr 30, 2001 - 7 comments

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