The app market is becoming a mature, developed industry, with vastly increased commoditization compared to its early days. Competition is ubiquitous, relentless, and often shameless, even in categories that were previously under-the-radar niches. Standing out requires more effort than ever, yet profits are harder to come by than ever. Full-time iOS indie developers — people who make the majority of their income from sales of their apps, rather than consulting or other related work — are increasingly rare.
: Marco Arment (creator of Instapaper and early Tumblr CTO) wonders if the heyday for app makers is over even when Apple and Google have paid out a combined $15B
to developers in the last 12 months.
posted by gwint
on Jul 29, 2014 -
: Apple, IBM in massive enterprise hardware, software partnership
Tech behemoths Apple and IBM announced a partnership Tuesday that could make Apple—traditionally a consumer brand—a major player in the business market.
IBM said it would create a class of more than 100 business applications exclusively for iPhones and iPads to run on Apple's iOS platform. In return, IBM will sell Apple's products with 100 industry-specific apps to its clients worldwide. [more inside]
posted by Herodios
on Jul 16, 2014 -
In March 2012, legendary animator Glen Keane
sent out a letter to his colleagues at Walt Disney Animation Studios that outlined his resignation
from the House of Mouse, where he'd worked for over 38 years on beloved Disney characters like Ariel, Aladdin, Pocahontas, Tarzan, and the Beast. His departure left many Disney fans wondering what was going to happen to the great master, whom many believe is one of the greatest character animators alive today, and for a while it seemed that his retirement might be permanent.
Last week, however, Keane debuted his first hand-drawn animated short, Duet
, which he produced with Google's Advanced Technology and Projects group in San Francisco.
As you might expect, it's an absolutely breathtaking artistic and technical achievement
. And it hasn't even been released in its final interactive mobile format yet. [more inside]
posted by Hermione Granger
on Jul 4, 2014 -
John Chen's Plan to Save Blackberry Over all, Chen wants BlackBerry to transform itself from being a “mobile technology company” that pushes handset sales to “a mobile solution company” that takes a broader approach to serving the mobile computing needs of its customers. Remaining in the handset business is important—for now, at least. “I think devices are still one component of the solution,” Chen says. “The question is, Do we need to be in the device business? That remains to be seen.”
posted by modernnomad
on Feb 24, 2014 -
Thomas Baekdal writes on How In-app Purchases Have Destroyed The [Game] Industry
We have reached a point in which mobile games couldn't even be said to be a game anymore. Playing a game means that you have fun. It doesn't mean that you sit around and wait for the game to annoy you for so long that you decide to pay credits to speed it up. And for an old geezer like me who remember the glory days of gaming back in the 1990s, it's just unbearable to watch.
Drew Crawford answers
See, in the in-app purchase model actually predates phones. It predates video game consoles. It goes all the way back to the arcade, where millions of consumers were happy to pay a whole quarter ... to pay for just a few minutes.
posted by frimble
on Feb 4, 2014 -
The Year of the Crush: How the Radically Unfair Candy Crush Saga Took Over Our Lives
We are clearly drawn to structured entanglements with chance. We use rules and money to define the stakes, and we use cards or dice or candies not as generators but as channelers — mediums — of the chance we believe is already out there, secretly running the show. Despite whatever other beliefs we have about fate or God or a deterministic universe, we often act as if luck is quite real in our daily lives. Candy Crush Saga has capitalized on this to become the mobile game of the year. Not the best, nor the worst, but the mobile game that dominated the charts, that succeeded at free-to-play in a way that will be studied for years, that penetrated the wider culture and came to stand in for all of addictive, time-wasting mobile gaming in 2013. And yet Candy Crush is not simply game of the year in the way that Stalin was once Time’s Person of the Year. It’s a genuinely compelling game that fully commits to radical unfairness. In fact, this is the primary source of its appeal.
posted by Room 641-A
on Dec 25, 2013 -
Garmin, the well-known navigation company also makes bike computers. Today they unveiled a GPS-enabled bike computer that adds bluetooth to pair with your phone (and piggyback on your network connection). The resulting product video
featuring Garmin's pro team riders is a little Hollywood and a little silly showing riders competing virtually against each other but paints a pretty impressive picture for real-time stats, weather, maps, and data sharing among cyclist friends. More at Wired's Gadget blog
and a complete review at the DC rainmaker
posted by mathowie
on Jan 8, 2013 -
"In 1911, the Saenger Brothers
, Abe and Julian, operators of a drug business at Louisiana and Milam streets, decided to enter the amusement field. They were impressed with [Shreveport movie theatre operator E.V. Richards] and induced him to join them in their new field of endeavor ... In 1912 the Saenger Amusement Company was organized with Saenger Brothers, E.V. Richards and L. M. Ash as the stockholders. Richards continued as manager and an expansion policy was adopted which linked Texarkana
, Monroe and Alexandria with Shreveport
and thus formed the first Saenger chain
of theatres in this area ... The company moved to New Orleans where the Strand Theatre
, a building of magnificent modernity
, was formally opened on July 4, 1917 ... In 1924 the company again inhaled deeply before exhaling a new record of expansion that established branches in 12 southern states. In 1926 and '27 further expansion took the company into Cuba, Jamaica, Panama and Costa Rica. During the expansion peak 320 theatres were involved in the holding company." Sadly, few remain. [more inside]
posted by the man of twists and turns
on Nov 8, 2012 -
Wireless Emergency Alerts
(WEA) are a new service from U.S. weather service and FEMA. Starting in June, they will send a text message with a strange tone to your mobile device if you are in range of a Tornado Warning, Tsunami Warning or other major event (in the U.S. only). Major events include "Presidential Alerts." You do not need to sign up. Washington Post Capital Weather Gang
has a few more details.
posted by LobsterMitten
on May 24, 2012 -
In the silence of connection, people are comforted by being in touch with a lot of people — carefully kept at bay. We can’t get enough of one another if we can use technology to keep one another at distances we can control: not too close, not too far, just right. The flight from conversation.
posted by cashman
on Apr 22, 2012 -
A new initiative recently proposed by the Royal Canadian Mint proposes to create the MintChip, a digital currency that’s similar (to BitCoin), but is backed by the Canadian government.
Aiming to become “the digital equivalent of the coins we use every day,” in the Canadian Mint’s own words, the MintChip will target micro- and nano-transactions conducted both online and offline, whether at the physical point of sale, on mobile devices, or among peers. Via
posted by infini
on Apr 20, 2012 -
"The Secret Gestural Prehistory of Mobile Devices
is cultural anthropology. It seeks to recover those moments of intuitive prehensile dexterity, when the famous and the ordinary alike felt the unconscious desire to occupy their hands for an as yet unknown purpose. Like Roy Neary's obsession with the image of Devil's Tower in Close Encounters of the Third Kind (1977), this gesture was vague, uncanny and compelling. It is the intimation in images of a gestural second nature to come." [more inside]
posted by taz
on Mar 20, 2012 -
Adobe has partnered with Google to develop PPAPI
, codename "Pepper", a modern API for browser plugins. New versions of Adobe Flash will be released only as part of Google Chrome
for the Linux platform. The last version of the Flash plugin for mobile browsers will be 11.1, according to the newest Flash roadmap
, released today.
posted by helicomatic
on Feb 23, 2012 -
The Newspaper Map
: browse thousands of local, regional and national newspapers from around the world, based on geographical location. Filter and translate languages, see newspaper archives back to the early 19th century, and find fourth estate Twitter and YouTube feeds. A mobile version
is also available. via
posted by Bora Horza Gobuchul
on Jun 7, 2011 -
A complete guide to digital security for advocates and human rights defenders (and for you too!). It includes all the info and tools you'll need for anything related to personal digital security.
: Tools and tactics for mobile advocacy.
: Everything you need to make and distribute your own media.
: Set up you NGO using free and open-source software. [more inside]
posted by lemuring
on Feb 28, 2011 -
Inside Google's Age of Augmented Humanity
. Wade Roush of Xconomy interviews Google researchers working on speech recognition
, machine translation
, and computer vision
. [CEO Eric] Schmidt talked about "the age of augmented humanity," a time when computers remember things for us, when they save us from getting lost, lonely, or bored, and when "you really do have all the world's information at your fingertips in any language"—finally fulfilling Bill Gates' famous 1990 forecast. This future, Schmidt says, will soon be accessible to everyone who can afford a smartphone—one billion people now, and as many as four billion by 2020.... It's not that phones themselves are all that powerful, at least compared to laptop or desktop machines. But more and more of them are backed up by broadband networks that, in turn, connect to massively distributed computing clouds (some of which, of course, are operated by Google). "It’s like having a supercomputer in your pocket," Schmidt said in Berlin. "When we do voice translation, when we do picture identification, all [the smartphone] does is send a request to the supercomputers that then do all the work."
posted by russilwvong
on Jan 20, 2011 -
What the Heck is Shadow DOM?
Browser developers realized that coding the appearance and behavior of HTML elements completely by hand is a) hard and b) silly. So they sort of cheated. They created a boundary between what you, the Web developer can reach and what’s considered implementation details, thus inaccessible to you. The browser however, can traipse across this boundary at will.
posted by netbros
on Jan 18, 2011 -