2 posts tagged with NES by Pope Guilty.
Displaying 1 through 2 of 2.
Douglas Crockford, who oversaw the porting of Maniac Mansion to the NES, would like for you to know how the game changed in the porting process and why.
posted by Pope Guilty
on Oct 8, 2009 -
59 comments
Thanks to the LUA scripting support in NES emulator FCEUX, you can do things like drag and drop enemies and powerups, alter gravity, give mario a jetpack, or make him shoot magic missiles. Super Mario Brothers not your thing? Perhaps you'd rather just have it play Pinball for you.
posted by Pope Guilty
on Mar 20, 2009 -
14 comments