Super Mario Bros. Crossover 2.0 is out! An expansion on the original game, which let you play as various NES characters transplanted into Super Mario Bros., but using the rules and abilities of those characters from their original games, version 2 offers more special abilities, more characters, and your choice of audiovisual "skins" based on four Mario games from the NES, SNES, and Gameboy, along with one based on
Demon Returns. There's even
instructions for playing with a gamepad!
For more information, see the
Super Mario Bros. Crossover Wiki or watch the exciting
Super Mario Bros. Crossover trailer! [
Previously]
posted by Pope Guilty
on Feb 12, 2012 -
14 comments
THE HISTORY (AND MYSTERY!) behind
Action 52 and
Cheetahmen, FINALLY REVEALED! And, if you have five hundred bucks to spare, NES cartridges of the newly unearthed(?)
CHEETAHMEN: THE CREATION is available for sale! VINCE PERRI AT HIS DESIGN BEST, the web site proclaims, though it's unclear what this is expected to mean to us!
posted by DoctorFedora
on Feb 7, 2012 -
15 comments
The Earthbound Journal is the
Mother of all fan projects; a labour of love that took journalist Armand Kossayan over 150 hours to complete. And it's amazing. Armand describes it as "a retelling of the game’s plot from the point of view of primarily Paula and Jeff, with some smaller parts from Ness and Poo." Did I mention it's free. Go get it!
posted by Effigy2000
on Feb 2, 2012 -
12 comments
Pokemon:
Game Freak and Nintendo's series of cartoony monster-training RPGs that kicked off huge crazes among the kids of both Japan and the U.S. In these games, children take up the calling of "Pokemon trainers," capturing the titular animals and then keeping them as pets or fighting them against either wild pokemon or those of other trainers.
Nobunaga's Ambition:
An even-longer-running classic series of historical strategy/simulation games produced by Koei. Noted for their realistic approach, their difficulty, and a high level of dryness. You grow rice, distribute it to your population to keep them happy, send out spies, guard against assassins, raise and train a military, and ultimately attempt to unite feudal-era Japan.
And now...
Pokemon + Nobunaga's Ambition, a Real Thing that will Soon Exist.
posted by JHarris
on Jan 1, 2012 -
26 comments
Here is a video playthrough of The Legend of Zelda without a sword. It is possible to get right up to the last boss without one, although it requires knowing a
lot of tricks. That is exactly what mev1978 does in his playthrough, without dying. And then he does it again in the second quest.
First quest (1:61:31) -
Second quest (1:13:18)
[more inside]
posted by JHarris
on Dec 26, 2011 -
33 comments
So. While hunting for a
live performance of
a song from the
Beatmania IIDX series, a totally sweet primarily-piano piece known for its near-impossibility to play as a video game, much less on real instruments, I stumbled upon
this incredible version, performed by
the phenomenal TeppeikunViolin and his lovely pianist assistant.
Of course, it turns out that beyond just having RIDICULOUS chops on the violin, he's also a nerd in the best sense. Not only has he done a
great violin cover of the
internet sensation "Bad Apple!!", he's also done
a cover of the music from the original Legend of Zelda that must be seen, a
cover of Super Mario Bros. that makes subtle reference in the background, as any good Japanese Nintendo fan should, to
"Kintamario," and a little something he calls
"Tetris being played on a Game Boy with a dying battery" that absolutely must be seen to be believed.
posted by DoctorFedora
on Oct 26, 2011 -
4 comments
Robin Williams and his daughter Zelda are in
two commercials promoting the re-release of
The Legend of Zelda, Ocarina of Time for the Nintendo 3DS.
Zelda William's name is not coincidental, as she was named after the video game princess.
posted by SpacemanStix
on Jul 19, 2011 -
70 comments
Vs. Airman is kind of mind-blowing the first time you see it. It is not a PC or flash game, but a romhack that can run on a real NES. But which game is it a hack of?
[more inside]
posted by JHarris
on Apr 5, 2011 -
17 comments
In the mid-1990s, a man named George Wood created a TV show called
Flights of Fantasy on a Maryland public-access channel. The show was was dedicated to videogames, and gained quite a few detractors; Wood was not known for his playing skills, research, or good taste, and the production was rather cheap. He would also tend to go off-topic, sometimes markedly so.
It had a small following, being a local public-access show, but would have been lost forever had Wood not joined a video gaming association called NAViGaTR, who archived the entire series, edited each episode, and put them online as
Gaming in the Clinton Years.
posted by Anatoly Pisarenko
on Mar 21, 2011 -
12 comments
BS Zelda Retrospective (SLYT). In honor of Zelda's 25th anniversary this month, this is an interesting look at the live-broadcast
Satellaview games in the Zelda series, which had some compelling and strange tweaks to the Zelda formula. The beginning is an introduction to the service, and the fun bit begins at
8:50.
posted by BlackLeotardFront
on Feb 23, 2011 -
13 comments
Trash cans, landfills, and incinerators. Erasure, deletion, and obsolescence. These words could describe what has happened to the various building blocks of the video game industry in countries around the world. These building blocks consist of video game source code, the actual computer hardware used to create a particular video game, level layout diagrams, character designs, production documents, marketing material, and more.
These are just some elements of game creation that are gone -- never to be seen again. These elements make up the home console, handheld, PC and arcade games we've played. The only remnant of a particular game may be its name, or its final published version, since the possibility exists that no other physical copy of its creation remains.
As a community of video game developers, publishers, and players, we must begin asking ourselves some difficult but inevitable questions. Some believe there is no point in preserving a video game, arguing that games are short-term entertainment, while others disagree with this statement entirely, believing the industry is in a preservation crisis.
Where Games Go To Sleep: The Game Preservation Crisis [more inside]
posted by timshel
on Feb 9, 2011 -
44 comments
Two brothers pull off the heist of the century when they steal money from a criminal kingpin. The kingpin retaliates by abducting one brother's girlfriend. Now the brothers and their two close allies must team up and rescue her, deal out some pain, and get away with their lives. You may think this sounds vaguely familiar, but you've never seen Nintendo's classic
Super Mario Bros. depicted like this. Presenting
The Brothers Mario [SLYT; contains strong language and scenes of violence; rated M-for-Mature].
posted by Servo5678
on Dec 16, 2010 -
35 comments
There are generally two approaches to thinking about games: narratology and ludology. The first emphasizes story, the second play. The next time I played Super Mario, on the Wii (you can order all the vintage games), I found myself in a narratological mode. Mario reminded me of K. and his pursuit of the barmaid Frieda, in Kafka’s “The Castle,” and of the kind of lost-loved-one dreams that “The Castle” both mimics and instigates.
The New Yorker profiles the father of modern video games, Shigeru Miyamoto. (
via Kotaku)
posted by incomple
on Dec 13, 2010 -
37 comments
Chrontendo is a video podcast in which a guy systematically described and discusses
every Famicom/NES game released. Currently up to 33 episodes and counting, and covering hundreds of games.
[more inside]
posted by JHarris
on Nov 1, 2010 -
23 comments
September 13, 2010 marks
the 25th anniversary of the
original Japanese release of Super Mario Bros, featuring the return of
everyone's favorite sailor,
Popeye. That's not right, he's the
Italian carpenter, Mario. Wait, now
he's a plumber with a brother (named
Luigi Mario), and they're not normal, they're super! And they're fighting to save
Princess Peach Toadstool from
an angry ox king, who became the stubborn but cute turtle Bowser.
[more inside]
posted by filthy light thief
on Sep 13, 2010 -
58 comments
Only in Japan, Real Men Go to a Hotel With Virtual Girlfriends: Dating-Simulation Game a Last Resort For Honeymoon Town and Its Lonely Guests. "Some devoted fans will go so far as to pay twice the rate—most hotels in Japan charge per guest not per room—to indulge the fantasy that they are not there alone. A night's stay, at most, can cost $500 though many rooms are cheaper.
In Atami, the Love Plus+ fans—mostly men in their twenties and thirties—stand out. Unlike the deeply tanned beach crowd wearing very little, they are often pasty and overdressed for the heat in heavy jeans and button-down shirts."
[more inside]
posted by Fizz
on Sep 5, 2010 -
49 comments
Animator OrinCreed said
I Dream In Retro is "based heavily on a dream I had that was caused by a long day of playing NES, SNES, and Genesis. In the dream I was moving through different levels from many games. In each level the music was wrong and my sprite (while fitting the bit style) didn't quite work with the game. During the dream I was abusing a cheat ability to use different weapons from pretty much any game I wanted at any time. The game itself behaved as it should, with my actions being the only aberration." The result was this loving tribute and mash-up of video game titles.
posted by ShawnStruck
on Jun 16, 2010 -
21 comments
Sure, you've played
Final Fantasy VII, but what about
Final Fantasy Extreme? You've played
EarthBound, but what about
Earth Bound (two words). You know all about
Dragon Quest VIII, but are you familiar with
Dragon Quest: Young Yangus and the Mystery Dungeon? There's a whole world of forgotten, canceled games out there just waiting to be discovered. Let 1UP's Jeremy Parish and Frank Cifaldi be your guides in an exploration of
The Best Games That Never Were.
(Previously)
posted by Servo5678
on May 27, 2010 -
30 comments
Platypus Comix has compiled images from around the Internet of
prototype game consoles and peripherals spanning from the original NES all the way to the Sony PlayStation 3. You'll see the NES's tape recorder, a touch pad for the Sega Genesis, the infamous Nintendo PlayStation, a PlayStation Portable you can clip to your backpack ("...or whatever reckless thing they thought you'd try."), a Wii controller with just one large button, and the embarrassing PS3 "serect" button.
[more inside]
posted by Servo5678
on Apr 14, 2010 -
38 comments
TheSmartAss.info's suite of Java emulators allows smooth, in-browser playback of literally
thousands of old-school video games:
517 Atari titles,
148 for DOS,
636 Game Boy games (and
410 for Game Boy Color),
2,019 (!) NES titles,
238 GameGear games,
802 Sega Genesis titles, and
284 for the Sega Master System. Highlights include
Space Invaders,
Frogger,
Galaga,
Pitfall!,
Super Mario Bros.,
The Legend of Zelda,
Metroid,
SimCity,
Zero Wing,
Duke Nukem,
Sonic the Hedgehog,
Aladdin,
Earthworm Jim,
Pokemon, and
Metal Gear Solid. Use
the search function to find your favorites! You can also register an account to save games on emulators that support it. Make sure to check the purple bar below each game for control info and links to alternate emulators in case the default one is buggy or slow.
posted by Rhaomi
on Nov 30, 2009 -
54 comments