Despite a customer base that crosses many demographics
, a large part of the video game industry has remained resolutely focused on appealing and marketing to male players in the 18-24 age group. It wasn't always this way. Although early coin-op and console game development was male-dominated, titles in the 1970s were either marketed for entire families or for adults in bars and later arcades. What changed? Polygon investigates
posted by figurant
on Dec 4, 2013 -
I write about Super Mario Bros. 2 a lot, I realize, especially considering that the game is now twenty-five years old. I suppose that results from the combination of it being especially surreal, even by Super Mario standards, and me having encountered it at the perfect age to be asking “Hey, why is that?” I actually still ask “Why is that?” fairly often. One of the things that had always bugged me about the game is its level structure. Super Mario Bros. makes sense: four sets of levels each composing a world, and eight world altogether. It’s all tidy and even. Super Mario Bros. 2 isn’t so easy: It has seven worlds, but an irregular number of stages.
“Hey, why is that?” [more inside]
posted by timshel
on Nov 23, 2013 -
In 1975, the blockbuster movie Jaws
was released. The series culminated in 1987 with a fourth movie, Jaws: The Revenge
. The NES game Jaws
(online) was released that same year, incorporating elements of both the original and fourth movie. But you probably don't know about the game that Mirrorsoft commissioned in 1984 from the husband-and-wife coding team, Dave & Sara Crud. They made a ZX Spectrum movie tie-in for the original film, only for rights holders to back out and leave it unreleased for nearly three decades ... UNTIL NOW!
Or at least that's the backstory MeFite malevolent
wrote. [via mefi projects
] [more inside]
posted by filthy light thief
on Sep 21, 2013 -
Because New Leaf’s tanning doesn’t seem to happen in real time, and because it seems to take days instead of hours now, trying to get a particular mid-level skin tone is more precarious than maintaining a pale complexion. Not only is the outcome hard to predict, but someone who wants the default skin to stay only has to bring a parasol around with them in the summer sun. They literally have access to tools and methods I don’t. It is very hard not to just write “DO YOU GET IT?” over and over again. I don’t have a tanning booth, or tanning lotion. I certainly don’t have a way to lock in my current tan level.
The other implication is that it might be the case that tanning is a disincentive to overplaying. I hadn’t realized it until my friend with the cobblestone roads pointed it out. Let’s say, hypothetically, that you’ve kept your game running for five straight hours for some odd reason. You might notice that your town’s other villagers will greet you with an admonishment. You look tired they say, you should take a rest. You should stop playing. There is a strange, formal parallel between this directive and tanning. Both come only after hours of uninterrupted play. The same activity results in both outcomes. Coupled with the fact that players are outfitted with ways to prevent, but not cause tanning, it’s hard not to draw some connections.
My argument isn’t that Nintendo has gone out of its way to be racist, it’s that the question of race seems to have never been brought up to begin with, and that has its own problems.
Me, On The Screen: Race in Animal Crossing: New Leaf
posted by timshel
on Jun 18, 2013 -
MOOOOOOM, WE'RE BOOOORED
Didn't I buy you that Mario Kart game for your Wii, like, two years ago? Five?
YEAH, BUT WE'RE BOOOOOORED
But kids, didn't it include something like thirty tracks?
YEAH, BUT WE'RE TIIIIIRED OF THOOOOOSE
Well, I didn't want to do this so early in the year, but I've got a Christmas present for you that I've been holding on to. You know how you've been saying how you wanted 184 new tracks for Mario Kart Wii?
YEAH! WE WERE REALLY SPECIFIC ABOUT THAT NUMBER
Well, bust out that Mario Kart Wii disc and an SD card, because Merry Christmas
posted by DoctorFedora
on May 14, 2013 -
The actors would shove each day's new pages aside unread. Hoskins and Leguizamo swilled scotch together between takes, leading to an on-set accident in which Leguizamo drunkenly crashed a truck and Hoskins broke his hand... When Stayton told Hopper the directors declined to speak to him for the story, the actor responded, "That's the only intelligent thing I've heard that they've really actually done."
Hollywood Archaeology: The Super Mario Bros. Movie [more inside]
posted by griphus
on Apr 5, 2013 -
For Zelda Day, some points of interest regarding Zelda II, the black sheep of the Legend of Zelda series of video games:
posted by JHarris
on Dec 26, 2012 -
Super Mario Bros. Special
occupies a strange place in Mario history. It's one of the few Mario games produced for a system other than Nintendo's own, licensed by Hudson Soft for the Japanese
PC-8801 computer system. The system was fairly weak compared to an NES, so it didn't scroll; when Mario gets to the edge of the screen, it flips to the next. The game wasn't always designed with that in mind however, leading to a lot of blind jumps. You can play a hacked version of the original Super Mario Bros. designed to recreate this game using the patch found here
. And here's a video playthrough of the whole game: World 1
, World 2
, World 3
, World 4
, World 5
, World 6
, World 7
, World 8
, Last level & ending
. And here's a trap room in World 4
posted by JHarris
on Aug 14, 2012 -
"Two days ago
I purchased one of only two Nintendo PowerFest 94
cartridges known to exist. The purchase took 74 emails, 27 months, 6 phone calls, 5 failed meeting attempts, 1 sack of cash, and some additional twists and turns to finally complete."
posted by gilrain
on Jul 19, 2012 -
My Son’s Zelda Nursery:
"This is what has been keeping me busy for the past 3 months. As soon as I found out we were having a boy I knew I wanted his room to inspire adventure, creativity, and exploration. Having a place to like that to grow up in would be amazing!" [via] [more inside]
posted by Fizz
on Jun 18, 2012 -
Upgrade Your Nintendo 3DS’s Sound. [SLYT]
"Of the variety of things one might find to complain about in regards to the Nintendo 3DS, the sound doesn’t immediately come to mind. It’s not great sound, mind, but there are a litany of things that are more obvious. Thanks to one intrepid inventor, however, you are now just a series of tubes, clips and metal funnels away from awesome sound. Now, in order to figure out the exact combination of these things you’ll need to translate the instructions from Japanese." [Via].
posted by Fizz
on Jun 17, 2012 -
Do you enjoy the work of independent musicians? Do you like Capcom's Mega Man X series of video games
? Then you'll love OverClocked Remix
's latest album, Maverick Rising
. The free five-disc album features 62 tracks by 49 artists in a collection totaling over 4 1/2 hours of Mega Man X
music remixes spanning 8 of the primary games in the series and a few extra goodies.
posted by Servo5678
on Mar 14, 2012 -
Super Mario Bros. Crossover 2.0
is out! An expansion on the original game, which let you play as various NES characters transplanted into Super Mario Bros., but using the rules and abilities of those characters from their original games, version 2 offers more special abilities, more characters, and your choice of audiovisual "skins" based on four Mario games from the NES, SNES, and Gameboy, along with one based on Demon Returns
. There's even instructions for playing with a gamepad!
For more information, see the Super Mario Bros. Crossover Wiki
or watch the exciting Super Mario Bros. Crossover trailer!
posted by Pope Guilty
on Feb 12, 2012 -
THE HISTORY (AND MYSTERY!)
behind Action 52
, FINALLY REVEALED! And, if you have five hundred bucks to spare, NES cartridges of the newly unearthed(?) CHEETAHMEN: THE CREATION
is available for sale! VINCE PERRI AT HIS DESIGN BEST, the web site proclaims, though it's unclear what this is expected to mean to us!
posted by DoctorFedora
on Feb 7, 2012 -
The Earthbound Journal
is the Mother
of all fan projects; a labour of love that took journalist Armand Kossayan over 150 hours to complete. And it's amazing. Armand describes it as "a retelling of the game’s plot from the point of view of primarily Paula and Jeff, with some smaller parts from Ness and Poo." Did I mention it's free. Go get it!
posted by Effigy2000
on Feb 2, 2012 -