24 posts tagged with PC and mac.
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Evolution of the PC, 2004-2014

A Decade of Computer Design [SL-Engadget]
posted by modernnomad on Jul 5, 2014 - 62 comments

Let The Healing Begin

Comic Sans, redesigned. Introducing Comic Neue
posted by The Whelk on Apr 7, 2014 - 56 comments

Mountains of Post-Mortem-ness

"Last April, I began working on a game. In October, I released it. This is the story of Eldritch." David Pitman tells the story of developing and selling the roguelike/FPS Eldritch, described as equal parts Lovecraft and Minecraft. Includes lots of lovely sales figures.
posted by Artw on Jan 7, 2014 - 22 comments

Permadeath. Puzzles. Portals. Pong

2x0ng (and its predecessor, Xong) is a hybrid roguelikes that has the appearance, sound and mechanics of Atari age games. Levels are randomly generated, and the rules are up to you to discover. Here is a video review for your elucidation. Available for PC, Mac and Linux.
posted by boo_radley on Apr 9, 2013 - 6 comments

EPIC RAP BATTLES OF HISTORY! ...RHAOMI! ...VERSUS... RHYTHM! ...BEGIN!!!

Since it debuted on the blue in '11 // Epic Rap Battles of History preppin' // to score itself more than a billion views // and become TopDog of the pack YouTube
Made by NicePeter and EpicLloyd // (two improv comics by Maker employed) // The series pits icons of legend renowned // in a slick-wit freestyle rap throwdown
With snappier writing, and better FX // online celebs (and Google Ad checks) // The Epic Rap crew's halfway done with the brew // that is Epic Rap Battles of History Part Deux
The midseason's close? It comes out today. // In one corner: Santa Claus, fresh from his sleigh
And his prophet o' doom? "He ain't Mayan," ERBoH sez.
It's Snoop Dogg -- Snoop Lion -- as mothafuckin' Moses
[WHO WON?][WHO'S NEXT?][more inside]
posted by Rhaomi on Dec 10, 2012 - 27 comments

The best free games from across the web

For about three years, the A.V. Club ran Sawbuck Gamer, a regular column reviewing the week's most notable free and cheap games across all platforms, from web games to handhelds to console downloadables. It's a treasure trove of content, especially since more literary sister site The Gameological Society took the helm, and it's publicized great desktop projects like the luscious platformer Frogatto (previously), feature-rich Super Mario Bros. X (previously), the evocative faux-web Digital: A Love Story (previously), interactive fiction gem Rover's Day Off, and the hyperkinetic RunMan: Race Around the World (previously). But if you're in the mood for something more immediate, why not start with a list of all the original column's free A-rated online titles? [more inside]
posted by Rhaomi on Oct 24, 2012 - 20 comments

Writing machines

Previously the Guardian has done a series on Writer's Rooms, now they have started on Writer's Desktops - "where writers show us around their working lives by revealing what's on their computer desktops" (Previously)
posted by fearfulsymmetry on Jan 19, 2012 - 10 comments

Space Quest II! Starring Sludge Vohaul (The Alien MORE Hideous than Your Aunt Hildegard)!

16-bit color schemes, in a classic retro VGA interface! New soundtracks and voiceovers! No typing required! Infamous Adventures resurrects and lovingly remakes Sierra Games from the 1980's: Space Quest II: Vohaul's Revenge and Kings Quest III. SQ2 was released yesterday after more than five years in production, and comes complete with a cheesy trailer. Available for download for PC and Mac, but be forewarned, the game is a total memory hog, and uses up a whole meg of RAM.
posted by zarq on Dec 31, 2011 - 12 comments

You Can Make Video Games

The Super Friendship Club is an effort by Stephen “Increpare” Lavelle (previously), Terry Cavvvvvvanagh (previously, with Stephen Lavelle), Jonas Kyratzes (previously, with Terry Cavanagh), Jasper Byrne (previously), Ian Snyder (previously), and several others, to provide another place for game developers to make games. It aims to be a focussed alternative to TIGSource Forums, Indiegamer, and others by avoiding more general discussion boards and topics.

Every other month, thematic pageants are held where entrants are encouraged to make a game and share their progress. The first pageant, “Justice,” was held in July and yielded these (including [previously]).
posted by stance on Aug 14, 2011 - 11 comments

When We Were Young

An oldie but a goodie: David Bennabaum on learning how to program and be a sys admin at his high school in his youth.
posted by reenum on Aug 12, 2011 - 18 comments

Over 70 Billion Gold Rings Served

Twenty years ago today, the gaming world saw the launch of a truly landmark title: Sonic the Hedgehog. Developed as a vehicle for a new Sega mascot, the fluid, vibrant, cheery-tuned wonderland swiftly became the company's flagship product, inspiring over the ensuing decades an increasingly convoluted universe of TV shows, comic books, and dozens of games on a variety of systems (all documented in this frighteningly comprehensive TVTropes portal). And while in recent years the series has turned out more and more mediocre 3D and RPG efforts, the original games remain crown jewels of the 16-bit era. So why not kick off this anniversary by replaying the titles that started it all for free in your browser: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994), Sonic & Knuckles (1994). Or click inside for music, remakes, and other fun stuff! [more inside]
posted by Rhaomi on Jun 23, 2011 - 71 comments

I'll trade you three Creepers for a Herobrine card

Minecraft mastermind Markus "Notch" Persson has officially announced his company's next project: a hybrid online board game/trading card system called Scrolls. Spearheaded by Mojang co-founder Jakob Porser (interview) and with backstory penned by Penny Arcade wordsmith Jerry "Tycho" Holkins, the game will consist of turn-based battles between collectible "scrolls," illustrated character cards strategically deployed on an abstract gaming grid. In an interesting inversion of the Minecraft model, the game itself will be free, while updates in the form of additional scroll packs will cost a nominal fee -- a business model gaming analyst Sean Maelstrom decries as "snake oil." Mojang, for their part, is unafraid and even eager to target an untested slice of the gaming market, and is angling to get their playable prototype of Scrolls ready for a possible Alpha release this summer.
posted by Rhaomi on Mar 2, 2011 - 128 comments

The Post That Cannot Possibly Go Wrong

Halfway through the third book of the Hitchhiker's Guide series, there is a throwaway reference to a doomed starship, one whose incredible splendor was matched only by the cosmic absurdity of its maiden-day annihilation. But the story didn't end there. Unbeknownst to many fans, this small piece of Adamsian lore was the inspiration for an ambitious and richly-detailed side-story: a 1998 computer adventure game called Starship Titanic. Designed by Douglas Adams himself, the game set players loose in the infamous vessel, challenging them with a maddening mystery laced with the devilish wit of the novels. The game was laden with extra content, including an in-depth strategy guide, a (mediocre) tie-in novel by Terry Jones, a whimsical First Class In-Flight Magazine, and even a pair of 3D glasses for one of the more inventive puzzles. Key to solving these puzzles was the game's groundbreaking communications system -- players interacted with the ship's robotic crew through a natural language parsing engine called SpookiTalk, whose 10,000+ lines of conversational dialogue spawned 16 hours of audio recorded by professional voice actors, including John Cleese, Terry Jones, and even Douglas Adams himself in several cameos (spoiler cameo). Want to experience the voyage for yourself? Then watch this narrated video playthrough (intro (ads) - 1 2 3 4 5 6 7 8 9? 10 11 12 13) ...or click inside for a information on how to run the game for free on Windows, Mac, and Linux (along with a bunch of other goodies!). [more inside]
posted by Rhaomi on Dec 22, 2010 - 109 comments

Strange Adventures in Infinite Space

Strange Adventures in Infinite Space is a game of space exploration that can be played in under twenty minutes. Its adjustable difficulty and random maps make it very replayable, and for the first time ever, it's completely free. PC and Mac versions are available. [more inside]
posted by CrunchyFrog on Sep 29, 2009 - 37 comments

Mac Vs PC

Mac Vs. PC. Inspired by Transformers, this short visual effects piece shows us what would happen if our home computers could turn into robots and started beating each other up.
posted by Effigy2000 on Dec 22, 2008 - 48 comments

Chromatron - a game about reflections

Chromatron 1, 2, 3 and 4 just became freeware. In these little standalone puzzle games for PC and Mac, you align splitters, benders, and mirrors to direct colored laserbeams into like-colored targets. Enjoyably difficult, and an example of great game design. [more inside]
posted by ikkyu2 on Nov 28, 2007 - 20 comments

Store-wide Freak Out

Hobo Expert, MeFite, Daily Show Resident Expert, and reluctant celebrity John Hodgman's recent appearance on This American Life is truly inspired stuff. "He tells the story of what happens when celebrity hunts you down and finds you...on your living room couch, pushing 40, and a couple sizes larger than you want to be." Apparently Bill Gates isn't a fan. His loss.
posted by chuckdarwin on Apr 25, 2007 - 60 comments

Tha Japanese Tradition

Comedy duo, Ramenz (ラーメンズ), aka Kobayashi Kentaro and Katagiri Jin, also known as the Japanese versions of Mac and PC, have recently done a number of shorts collectively called "The Japanese Tradition." Apparently, these tongue-in-cheek pseudo-instructional vids about famous aspects of Japanese culture (Tea, Chopsticks, Sushi, Origami, Apology, Onigiri, and Relationships) have been fooling a lot of non-natives into thinking they are actual guides. (YouTube, each approx 4-6 min).
posted by ikahime on Mar 29, 2007 - 35 comments

Mac VS PC

Mac VS PC And this time PC is the cool guy and Mac is the stooge! Gems like "Mac works for PC", "PC gets the girl." and "Mac may be cool but PC has the money." (Quicktime links)
posted by tatnasty on Mar 3, 2007 - 79 comments

Switch! (or: another Mac parody site)

More Mac Mockery

Simple short Switch parody ads from oldeenglish.org, both funny and unlikely to cause a PFM*.

*Platform Flame War
posted by zardoz on May 24, 2005 - 25 comments

finally

Copy your iPod contents to your PC! Mac users have been swearing by such products as iPodRip or iPod Access but now we in the majority can "backup" our tunes from our lil device onto our ibm-compatibles. take that shelbyville!
posted by tsarfan on Nov 15, 2004 - 23 comments

Adobe's Mac Support Wavering?

A study posted at Adobe's website describes how traditionally Mac-centric tasks (rendering using After Effects, Illustrator & Photoshop) are all faster on a PC. These kinds of studies are a dime a dozen; what's interesting isn't which platform is faster, but that Adobe would host a page proclaiming the PC is the "preferred" platform for such tasks. Given the notoriously fickle folks at Quark, I would have pegged Adobe as the biggest Mac boosters in the third party software market. Are times changing?
posted by jonson on Mar 26, 2003 - 49 comments

PC users are eeeevil!

PC users are eeeevil! Kind of amusing story from Wired about how an observant viewer of 24 noticed that the bad guys use PCs, while the good guys use Macs.
posted by apollonia6 on Mar 3, 2002 - 40 comments

Fakeintosh

Fakeintosh - Have you ever wanted to run Mac OS 8 on your PC, but couldn't? Well now you can with this flash animation. I'm amazed at how detailed it is.
posted by bytecode on Aug 23, 2001 - 14 comments

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