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	<title>MetaFilter posts tagged with PennyArcade and games</title>
	<link>http://www.metafilter.com/tags/PennyArcade+games</link>
	<description>Posts tagged with 'PennyArcade' and 'games' at MetaFilter.</description>
	<pubDate>Wed, 21 May 2008 14:40:02 -0800</pubDate> <lastBuildDate>Wed, 21 May 2008 14:40:02 -0800</lastBuildDate>

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		<title>On the Rain-Slick Precipace of Darkness</title>
		<link>http://www.metafilter.com/71856/On%2Dthe%2DRainSlick%2DPrecipace%2Dof%2DDarkness</link>
		<description>&lt;a href="http://www.playgreenhouse.com/game/HOTHG-000001-01/"&gt;The first video game&lt;/a&gt; based on the internet&apos;s most prominent gaming comic, &lt;a href=&quot;http://penny-arcade.com/&quot;&gt;Penny Arcade&lt;/a&gt; is released today. After nearly a decade of being a juggernaut of criticism and foul language to the game industry, the duo behind Penny Arcade put their money where their newsposts are; will their game be any good? I don&apos;t know yet, as I&apos;m stuck at school all day.

On the Rain-Slick Precipice of Darkness, developed by independent game studio &lt;a href=&quot;http://www.hotheadgames.com/blog/&quot;&gt;Hothead Games&lt;/a&gt;, is a 1920s style pulp adventure with steampunk and Lovecraftian elements, mixed with the gameplay elements of a traditional turn-based Japanese console RPG and Penny Arcade&apos;s typical brand of humor. The Penny Arcade team divided their work on the game very much like their work on the comic; Gabe (Mike Krahulik) did the art design, and Tycho (Jerry Holkins) wrote the story and script (and each and every description of everything, as I understand it). While I imagine if you&apos;re a fan of Penny Arcade you already know about this and whether you want to buy it or not, I thought I&apos;d throw it up anyway. It&apos;s available by download for PC, Mac, and Linux, for $20. Also available on X-box Live Arcade. </description>
		<guid isPermaLink="false">tag:metafilter.com,2008:site.71856</guid>
		<pubDate>Wed, 21 May 2008 14:40:02 -0800</pubDate>
		<category>gameindustry</category>
		<category>games</category>
		<category>HotheadGames</category>
		<category>independantgames</category>
		<category>PennyArcade</category>
		<category>videogames</category>
		<category>webcomics</category>
		<dc:creator>Caduceus</dc:creator>
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		<title>It&apos;s always funny until you&apos;re the one being made fun of</title>
		<link>http://www.metafilter.com/69821/Its%2Dalways%2Dfunny%2Duntil%2Dyoure%2Dthe%2Done%2Dbeing%2Dmade%2Dfun%2Dof</link>
		<description> &lt;em&gt;&quot;We need to make a comic so I can eat lunch.&quot;&lt;/em&gt; You&apos;re in your office sitting at your desk. There&apos;s a hot mic in the room. It&apos;s 45 minutes &apos;till lunch, your tummy&apos;s grumbling and you still have to write a comic. Fortunately your best friend -- who is also the co-founder of your decade-old business empire -- is sitting at his desk a few feet away. You are &quot;Gabe&quot; or &quot;Tycho&quot; of Penny Arcade, and the next 45 minutes will be captured on tape and published for all the world to hear as a podcast. But only if it&apos;s good.  &quot;&lt;a href=&quot;http://feeds.penny-arcade.com/padlc&quot;&gt;Downloadable Content, The Penny Arcade Podcast&lt;/a&gt;&quot; is practically a documentary on collaboratively authoring webcomics. The most recent episode is a particularly good example of that. The March 7th episode, &quot;&lt;a href=&quot;http://feeds.penny-arcade.com/~r/padlc/~3/248980348/Our%20Crucial%20Pamphlet.mp3&quot;&gt;Our Crucial Pamphlet&lt;/a&gt;&quot; [MP3], typifies the process. 

It starts with an informal brainstorming session to discover topics for the day&apos;s comic (and associated essay/blog post). The brainstorming is frequently interrupted by digressions. A short list of choices is produced. A topic is chosen and the layout, dialog, and action is discussed. The &lt;a href=&quot;http://www.penny-arcade.com/comic/2008/03/07&quot;&gt;final comic&lt;/a&gt; is written out (dialog and description) panel by panel. One participant is the writer and one the artist, but you won&apos;t be able to tell who is who; no strong division of labor is evident in the give and take.  Finally, the written description is read aloud, declared good and the recording ends. It&apos;s lunchtime.

The March 3rd episode, entitled &quot;&lt;a href=&quot;http://feeds.penny-arcade.com/~r/padlc/~3/245642865/PON%20PON%20PATA%20PON.mp3&quot;&gt;PON PON PATA PON&lt;/a&gt;&quot; [MP3], diverges from the pattern. But only in that the &lt;a href=&quot;http://www.penny-arcade.com/comic/2008/03/03&quot;&gt;final comic&lt;/a&gt; is a Hitchcock-influenced horror scene with no dialog. We hear Tycho and Gabe remove lines of dialog one by one until only the action remains. 

The &quot;pennyarcade&quot; tag is &lt;a href=&quot;http://www.metafilter.com/tags/pennyarcade&quot;&gt;alive and well&lt;/a&gt; here at MetaFilter, but the podcast has not yet been discussed. &lt;small&gt;This is only my second post to the Blue, so criticism is welcome.&lt;/small&gt; </description>
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		<pubDate>Tue, 11 Mar 2008 20:20:14 -0800</pubDate>
		<category>collaboration</category>
		<category>comics</category>
		<category>content</category>
		<category>creative</category>
		<category>downloadable</category>
		<category>games</category>
		<category>journalism</category>
		<category>pennyarcade</category>
		<category>podcast</category>
		<category>webcomics</category>
		<dc:creator>sdodd</dc:creator>
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      <item>
		<title>Child&apos;s play screwed over by media.</title>
		<link>http://www.metafilter.com/30551/Childs%2Dplay%2Dscrewed%2Dover%2Dby%2Dmedia</link>
		<description>&lt;a href="http://www.wilwheaton.net/mt/archives/001479.php#001479"&gt;Wil Wheaton sums it up best&lt;/a&gt; -- Penny Arcade&apos;s &lt;a  _top href=&quot;http://www.metafilter.com/mefi/29843&quot;&gt;Child&apos;s Play&lt;/a&gt;, &lt;a  _top href=&quot;http://www.metafilter.com/mefi/29843&quot;&gt;as posted previously&lt;/a&gt;, has been completely ignored by the media, despite donating over US$200,000 worth or toys and cash to a local children&apos;s hospital.  11,100 news items on violence in video games, 3 news items on video gamers opening their hearts and wallets.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2004:site.30551</guid>
		<pubDate>Mon, 05 Jan 2004 00:05:27 -0800</pubDate>
		<category>bias</category>
		<category>charity</category>
		<category>children</category>
		<category>Child&apos;sPlay</category>
		<category>games</category>
		<category>gaming</category>
		<category>hospitals</category>
		<category>media</category>
		<category>PennyArcade</category>
		<category>sick</category>
		<category>WilWheaton</category>
		<dc:creator>krisjohn</dc:creator>
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		<title>Won&apos;t somebody think of the children?!</title>
		<link>http://www.metafilter.com/29843/Wont%2Dsomebody%2Dthink%2Dof%2Dthe%2Dchildren</link>
		<description>&lt;a href="http://www.penny-arcade.com/childsplay.php3"&gt;Child&apos;s Play&lt;/a&gt; - Penny Arcade, the popular gaming web comic, is looking to reverse some of the stigma that comes with playing games, by asking the community to send games to children at the &lt;a href=&quot;http://www.seattlechildrens.org/&quot;&gt;Seattle Children&#8217;s Hospital&lt;/a&gt;.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2003:site.29843</guid>
		<pubDate>Wed, 26 Nov 2003 09:55:17 -0800</pubDate>
		<category>brokenlink</category>
		<category>charity</category>
		<category>Child&apos;sPlay</category>
		<category>comics</category>
		<category>donations</category>
		<category>games</category>
		<category>gaming</category>
		<category>hospital</category>
		<category>kids</category>
		<category>PennyArcade</category>
		<category>Seattle</category>
		<category>sick</category>
		<category>webcomic</category>
		<dc:creator>Orange Goblin</dc:creator>
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