8 posts tagged with Pixar and disney. (View popular tags)
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The real world location behind “Up’s” Paradise Falls. But could that house really fly?
posted by Artw on Jun 2, 2009 - 54 comments

People have been trying to make the appearance of three-dimensional movement almost as far back as the first movie cameras. The very first efforts used stereoscopy (more pre-vious-ly), which wasn't functional for theater-settings. In 1915, the first public test of 3D film was deemed unsuccessful, as images presented with green/red lenses detracted from the plot, but that didn't stop people from trying to make 3D films. Polarized glasses are another inexpensive method of simulated 3D, while shutterglasses are a more costly method. Up to 1998 or so, there were approximately 187 3D movies made, not counting porn, cartoons and shorts (which bring the 1998 total to 263). 2009 is supposedly the year that 3D movies really take off, as it has been reported that 3D films are expected to gross over $1bn (£700m) at the box office next year, a five-fold increase on their $200m haul in 2008. There are some really big titles coming, including the "3D drug trip" that is Avatar, and all of the announced future Pixar releases will get the Digital Disney 3-D treatment. But 3D isn't limited to the big screen and big companies. The next format war could be over 3D TV. And now the independent production company MeniThings has released the feature-length movie, Battle for Terra. [via mefi projects, and a bit more on the movie after the jump] [more inside]
posted by filthy light thief on May 8, 2009 - 56 comments

Behind Pixar’s string of hit movies, says the studio’s president, is a peer-driven process for solving problems. How Pixar Fosters Collective Creativity (alternate print link for those having trouble with the first link), by the co-founder of Pixar and the president of Pixar and Disney Animation Studios Ed Catmull. [more inside]
posted by netbros on Sep 1, 2008 - 24 comments

While the latest Pixar/Disney animated film, Wall-E (teasers, trailers and clips) debuted as the No. 1 movie this past weekend and has been met with critical acclaim, including a 97% "Fresh Rating" at RottenTomatoes and a 93% ranking by critics and 90% by viewers at MetaCritic, the film has outraged the radical right. "[M]y kids were bombarded with leftist propaganda about the evils of mankind..." "...I will do my part to avoid future environmental armageddon by boycotting any and all WALL-E merchandise and I hope others join my crusade." "I agree that the Malthusian fear mongering was annoying."* [more inside]
posted by ericb on Jul 1, 2008 - 252 comments

In 1983, John Lassetter and Chris Wedge created some test footage that integrated CGI and traditional animation [YouTube] for Disney. The work it was based on? Where The Wild Things Are. The movie was never made and Lassetter left to start Pixar, which redefined how animated movies were created. Curious to see the shorts that led to Toy Story and its followers? Pixar's put all their short films online.
posted by beaucoupkevin on Dec 13, 2006 - 20 comments

Disney eats crow. Disney, whose former CEO Michael Eisner rejected the idea of Disney being hired to market Pixar's movies, who insisted on owning their sequel rights, and who apparently hoped Finding Nemo would flop so that he could get better negotiating terms with Pixar, is now in talks for buying Pixar outright for approximately $6.7 billion in stock. Steve Jobs gets his revenge... again. How much revenge? 50.1% of $6.7 billion dollars, apparently.
posted by insomnia_lj on Jan 19, 2006 - 51 comments

Pixar Dumps Disney: "It is impossible to know how bad this is for Disney." On the other hand: Disney can begin creating sequels to all of Pixar's films, something it could not do under its current arrangement and is almost certain to exploit. On the third hand: One film executive suggested that Mr. Jobs could now be considered a candidate to run Disney if indeed Mr. Eisner ever left.
posted by alms on Jan 29, 2004 - 26 comments

It's the plot, stupid. USA Today runs their usual insightful commentary about the upcoming release of Lilo and Stitch. It obsesses over the absence of CGI graphics pointing to Atlantis as evidence for the failure of traditional animation to draw box office. Funny me, I thought that Atlantis bombed because of a plot better left in 50s serial format, a cast of sterotypes rather than characters, and no sense of humor beyind dirty French jokes repeated over and over again. And is huge success of Pixar due to their pioneering animation, or their brilliant comic talent? What causes FX myopia anyway? Granted I can understand why fanboys obsess over the wrong things in a movie. Do the studios set it up by trying to hype each new summer release as the next big technical development (while the artistic development gets trumped by Waking Life and Insomnia?)
posted by KirkJobSluder on Jun 18, 2002 - 7 comments