Arounder has an ongoing collection of high-quality full screen Quicktime VR panoramas of European cities, focusing on famous artistic and cultural landmarks (in Rome, Florence, Köln, Barcelona, Cyprus), with interactive maps and travel information. A collaboration with national tourist offices by Swiss company Vrway Communication, which also publishes Vrmag, a bi-monthly review of panorama photography, and the FullscreenQTVR directory in collaboration with the well-known panoramas.dk (previously mentioned on metafilter: 1, 2, 3, 4, 5).
500 panoramic views of parks in 'quality' order. [QTVR] Here are the full screen VRs. All by Erik Goetze.
The Louvre 360 by Virtual Sweden(?) has panoramic photos of the museum. Press 'SHIFT' to zoom in, 'CTRL' to zoom out. Panorama-o-Rama.
Half-Life 2 Panoramics - "Generally, before releasing games, publishers and developers give game portals some screenshots where you can see the graphic features of the in-development game, and perhaps some game action. I wanted to go further and highlight the architectural and photographic aspects of the game, which I'll demonstrate with QTVR images shot during game play, the first time (that I'm aware of) that this has been done." Read the full article. (via)
Apollo 11 - 17 Mission Panoramas - Hans Nyberg treats us with a stunning full-screen use of QTVR, taking high-resolution scans of Apollo 11, 12 and 17 panoramic photographs, stitching them together for a full 360° view. [from Slashdot]
360-degree video appears to be just like QuickTime VR, only it moves. There's a trippy demo over at Atom Films that uses the technology to put you in an old-folks home. But the downside to 360-video? Lower framerates, and the need for a special camera.