It's On The Ceiling! Roll d12:
1. d100 Swords of Damocles
2. City of the Intellectual Bats
3. Manhole-like trap door to maintenance level
4. Tapestry of webs depicting events in spider history
5. Stalactite pueblo dwellers: evil dungeon fairies
6. Adventurers impaled on barbed spikes
7. The furniture: nailed up by prankster
8. Alarming amount of dripping water and muddy seepage
9. Pulsating illumination from strange glass tubes in metal fixtures
10. Shriekers!
11. Eyes (d1000)
12. Hand-chiseled diagram of dungeon level
This and many other useful tables for DM improvisation at
The Dungeon Dozen. New table every day!
posted by JHarris
on Feb 3, 2012 -
22 comments
IRL : "You do anything long enough to escape the habit of living until the escape becomes the habit." A short film by a recovering WoW addict.
posted by crunchland
on Jan 31, 2012 -
35 comments
If you enjoy playing Dungeons & Dragons or similar fantasy RPGs, or if you just like reading in-depth analysis of fictional worlds, then the
Tome of Awesome [pdf] is for you.
[more inside]
posted by jedicus
on Jan 12, 2012 -
50 comments
You are in a warm, dark, comfortable place. This has been your place since you became aware that you are alive. It's almost time to enter a different world now.
In 1986, Activision published a roleplaying computer game called
Alter Ego. Unlike the action and fantasy titles that ruled the day, this game simulated the course of a single ordinary life. Beginning at birth, players navigated a series of vignettes: learning to crawl, reacting to strangers, getting a first haircut. The outcome of each scenario subtly influenced one's path, and with every choice players slowly progressed through infancy, childhood, adolescence, adulthood, and old age.
Graphically minimalist -- one's lifestream is represented by simple icons, and the scenarios are all text -- the game was nevertheless engaging, describing the world in a playful, good-natured tone tinged by darkness and melancholy. And it had quite a pedigree; developer and psychology PhD
Peter Favaro interviewed hundreds of people on their most memorable life experiences to generate the game's 1,200 pages of material. Unfortunately for Dr. Favaro, the game didn't sell very well. But it lives on through the web --
PlayAlterEgo.com offers a full copy of the game free to play in your browser, and the same port is available as a $5 app for
iPhone and
Android.
More: Port discussion group -
Wishlist -
Vintage review - Original game manual (
text or
scans)
posted by Rhaomi
on Dec 31, 2010 -
46 comments
I have been working on and off for about 2 years building our "D&D ROOM" to hold most of our collection and give us a cool place to play...
posted by Joe Beese
on Feb 24, 2010 -
61 comments
Wisconsin inmate loses battle to play Dungeons and Dragons in jail. News
article and 7th Circuit Court of Appeals
opinion.
posted by seliopou
on Jan 26, 2010 -
182 comments
Although it's commonplace nowadays to assume that J.R.R. Tolkien's The Lord of the Rings was the primary source of inspiration for Dave Arneson and Gary Gygax when they created the world's first tabletop roleplaying game, Dungeons & Dragons, a careful examination of the game suggests otherwise... James Maliszewski on
The Books That Founded D&D. Some
disagreement.
posted by Artw
on Nov 24, 2009 -
109 comments
Steve Jackson Games , the makers of such fine pen-and-paper RPGs as
Gurps, has been running
a blog since 1994. I've been reading it since 1996, and I just now realized: it was the first blog I've ever read. In addition to release information, they also post game industry news, personal stories, and even
the Illuminated Site of the Week, all with intimacy and personality we've come to expect from blogs.
posted by tweebiscuit
on May 22, 2001 -
11 comments