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Zed (2)
If you enjoy playing Dungeons & Dragons or similar fantasy RPGs, or if you just like reading in-depth analysis of fictional worlds, then the Tome of Awesome [pdf] is for you. [more inside]
posted by jedicus on Jan 12, 2012 - 50 comments

You've finally gotten over your geek self-loathing, and you've decided to jump back into playing tabletop, pen-and-paper RPGs. But where to begin? [more inside]
posted by jiawen on Jan 10, 2012 - 51 comments

Fantasy armor and lady bits, from the perspective of an armorer
posted by Artw on Dec 18, 2011 - 88 comments

The Digital Antiquarian discusses ludic narrative and has been filling in by bits and pieces an amazing history of recreational computing and adventure gaming. The Rise of Experiential Games traces the development of Wargames from H.G. Wells' (!) wargame for toy soldiers, Little Wars, to Avalon Hill's Squad Leader; he discusses the development of Dungeons and Dragons (part 2, 3) led to the first CRPGs on PLATO. He'll tell you things you didn't know about Oregon Trail (part 2, 3, 4, 5, postscript, the 1975 source code!), Hunt the Wumpus (part 2), Colossal Cave Adventure (part 2, 3, 4, 5), Eliza (part 2, 3), Scott Adams' games (part 2, 3, 4, 5), the TRS-80 (part 2, 3), the 2 adventuring cultures of university minicomputers and home PCs, and their unlikely bridging. [more inside]
posted by Zed on Sep 11, 2011 - 18 comments

Hite's Law: "All alternate histories produce zeppelins." Kenneth Hite has been featuring alternate Mondays on his livejournal.What if Tewodros II hadn't unified Ethiopia? What if Bonnie Prince Charlie had been worth the powder it would take to blow him out of a cannon barrel? How could Carthage have won the Punic Wars? What if King Kalakaua of Hawai'i had succeeded in forging a Union and Federation of Asiatic Nations and Sovereigns with Japan? How could 20th century North America have ended up ruled by rival warlords? How could things have gone not quite so badly for the Huguenots? What if the Suez Crisis and the invasion of Hungary hadn't been contemporaneous? [more inside]
posted by Zed on Dec 1, 2010 - 30 comments

Tabletop roleplaying has always had a long history of self publishing. The internet has certainly made it easy for people to share their games for free, though admittedly presentation is improving. Beyond the free models, a number of publishers have started coming up with alternative for-profit business models - The Shadow of Yesterday followed the Cory Doctorow model, releasing the whole game for free online, while charging for hardcopies. John Wick's Houses of the Blooded sells very cheap PDFs and full price books. Greg Stolze has led the charge in Ransom Model rpg sales. Following the "Whatever Price You Like" model of World of Goo and other videogames, Bliss Stage & Polaris are doing the same with PDFs. Shock: Human Contact has already pulled in over $7,000 on Kickstarter, before the game has even been published.
posted by yeloson on Nov 23, 2010 - 22 comments

Violence, the RPG. In 1999, Greg Costikyan, designer of Toon, Paranoia, and the Star Wars RPG, released this satirical and profane take on violence in games anonymously. It's now available as a free download. [more inside]
posted by empath on Nov 28, 2008 - 10 comments

Colbertfilter: Stephen waxes nostalgic with the release of Stormreach: DnD Online. Need a glossary? Len Lakofka. Lawful Good. Displacer Beasts. Beholders. GenCon. Mindflayer. Need some new dice? What DnD character are you? Grognards rejoice! You are not alone!
posted by bardic on Mar 5, 2006 - 165 comments

What would happen if you tried to play out RPG cliches in real life? You certainly couldn't do all of them, but there are a few you can try. Not quite as funny as Summoner Geeks, but quite entertaining. "And if one thing should be taken from this experience, above anything else, should the fate of the universe ever be in your hands, only bother to seek the aid of girls under the age of 30."
posted by smith186 on Feb 3, 2006 - 21 comments

RPG's as an art form (via Something Awful) " I've also been encountering different variations of the same monsters; for example, I was walking in these hills and was attacked by a slime with Ray Bans and a fedora. Another time it was a slime with a fake beard and glasses. I think whoever is producing these things, either the Dragonlord or some bored wizard, just ran out of ideas and are dressing them up to fool adventurers such as myself. I'm harder to trick than that, you sly devils. "
posted by sourbrew on Jul 31, 2004 - 7 comments

'A Tale in the Desert' seems to be shaping up into a rather interesting game. Not just another MMORPG, it's based upon the ancient Egyptian 'Seven Disciplines of Man'. From the FAQ:
It contains no combat: no monsters, no player-killers, no swords or armor. Your character advances by completing, participating in, or leading large projects. Negotiation and politics play a very large role. The game has a plot that unfolds in response to player actions, and when the story is over, the game ends.

posted by GriffX on Jul 16, 2002 - 1 comment

Have you heard of the Feminine Empire of Aristasia? It seems to be "an alternative reality that is really lived by girls today." Whether this is fact or elaborate fiction, there is a crowd of websites out there devoted to this subject. There is a glossary, a pinup area of ideal Aristasians, even types of people. Is this Lesbian role playing? Is it real? You be the judge: Google it.
posted by ashbury on May 8, 2002 - 29 comments

Considering marriage? Now, with the RPG You Stupid Bitch! you can experience the bliss of marriage (or, as the author of the game puts it, "the struggles between two manipulative vipers") with only your imagination and some old D&D dice. In a more literary mood? Try the Wuthering Heights RPG. [Original link via Portal of Evil.]
posted by arco on Sep 29, 2001 - 1 comment

Steve Jackson Games , the makers of such fine pen-and-paper RPGs as Gurps, has been running a blog since 1994. I've been reading it since 1996, and I just now realized: it was the first blog I've ever read. In addition to release information, they also post game industry news, personal stories, and even the Illuminated Site of the Week, all with intimacy and personality we've come to expect from blogs.
posted by tweebiscuit on May 22, 2001 - 11 comments

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