If you enjoy playing Dungeons & Dragons or similar fantasy RPGs, or if you just like reading in-depth analysis of fictional worlds, then the
Tome of Awesome [pdf] is for you.
[more inside]
posted by jedicus
on Jan 12, 2012 -
50 comments
The Digital Antiquarian discusses
ludic narrative
and has been filling in by bits and pieces an amazing history of
recreational computing and adventure gaming.
The Rise of Experiential Games traces the development of Wargames from H.G. Wells' (!) wargame for toy soldiers,
Little Wars, to Avalon Hill's Squad Leader; he discusses the development of
Dungeons and Dragons (part
2,
3) led to
the first CRPGs on
PLATO. He'll tell you things you didn't know about
Oregon Trail (part
2,
3,
4,
5,
postscript, the
1975 source code!),
Hunt the Wumpus (
part 2),
Colossal Cave Adventure (part
2,
3,
4,
5),
Eliza (part
2,
3),
Scott Adams' games (part
2,
3,
4,
5), the
TRS-80 (part
2,
3), the
2 adventuring cultures of university minicomputers and home PCs, and their
unlikely bridging. [more inside]
posted by Zed
on Sep 11, 2011 -
18 comments
RPG's as an art form (via Something Awful) " I've also been encountering different variations of the same monsters; for example, I was walking in these hills and was attacked by a slime with Ray Bans and a fedora. Another time it was a slime with a fake beard and glasses. I think whoever is producing these things, either the Dragonlord or some bored wizard, just ran out of ideas and are dressing them up to fool adventurers such as myself. I'm harder to trick than that, you sly devils.
"
posted by sourbrew
on Jul 31, 2004 -
7 comments
'A Tale in the Desert' seems to be shaping up into a rather interesting game.
Not just another MMORPG, it's based upon the ancient Egyptian 'Seven Disciplines of Man'. From the FAQ:
It contains no combat: no monsters, no player-killers, no swords or armor. Your character advances by completing, participating in, or leading large projects. Negotiation and politics play a very large role. The game has a plot that unfolds in response to player actions, and when the story is over, the game ends.
posted by GriffX
on Jul 16, 2002 -
1 comment
Considering marriage? Now, with the RPG
You Stupid Bitch! you can experience the bliss of marriage (or, as the author of the game puts it, "the struggles between two manipulative vipers") with only your imagination and some old D&D dice. In a more literary mood? Try the
Wuthering Heights RPG. [Original link via
Portal of Evil.]
posted by arco
on Sep 29, 2001 -
1 comment
Steve Jackson Games , the makers of such fine pen-and-paper RPGs as
Gurps, has been running
a blog since 1994. I've been reading it since 1996, and I just now realized: it was the first blog I've ever read. In addition to release information, they also post game industry news, personal stories, and even
the Illuminated Site of the Week, all with intimacy and personality we've come to expect from blogs.
posted by tweebiscuit
on May 22, 2001 -
11 comments