For one reason or another, no one has done a thorough evaluation of rock-paper-scissors. That is, until recently: Zhijian Wang and a group at Zhejiang University in China carried out a study with 360 students recruited from the University. The students were split into 60 groups of six players, and each group played 300 rounds of Rock-Paper-Scissors, with an additional financial incentive to the winners of each group. Winners stuck with with their selected action, while losers cycled through actions (rock, paper, scissors). No word on how well this works with expanded versions of the game (previously).
Your brother sighs and takes his pipe out of his jacket. "It's good to be home," he says, and fills the bowl. "A light?" You[more inside]
put your hand out.snap your fingers. There's the sharp stab familiar pricklecomfortable ache in your wrist, among the bones. A flame leaps from your fingertips.
Untold Riches: An Analysis Of Portal’s Level Design, from RPS, who have been looking at level design in their Level With Me series of interviews. Meanwhile Valve will be announcing something Monday morning - probably not Half Life 3.
Gaming made me - RPS writer Patricia Hernandez on how Fallout 2 shaped her world view, her politics and her sexuality.
Day Z is the best thing I’ve played so far this year. On my first go, I bled to death in the dark, alone on a forest trail. [more inside]
I love rules. Not following them, of course – that’s for other people. I love writing them. And since I’m the best qualified to decide how everyone else is allowed to behave, it’s only appropriate that I be in charge of everything. So it is that I have been making clear the Rules For Games, both for developers and for players...
Thursday flash fun: Hue Shift - an addictive endless action platformer. You are controlling a pixel that can shift its color to red, green and blue. Climb as high as you can by matching your hue to the color of the platforms. Beware, only platforms with your color are solid! (via Rock, Paper, Shotgun)
Solium Infernum, the most recent release from indie game designer Vic Davies (and one of Eurogamer's Games of 2009), is a turn-based wargame in which the players, as members of Hell's aristocracy, vie for control of Satan's recently vacated throne employing diplomatic measures and demonic armies. Over the last couple of weeks the boys at Rock, Paper, Shotgun have posted epic turn by turn battle reports of a month-long play-by-email game undertaken by two of their own and four acquaintances, two of whom have written up their own reports. Without fail the accounts are full of twists and turns, blunders and screwups, conniving, back-stabbing and all sorts of bastardry that make them fine examples of game writing as well as gripping page-turners. [more inside]
The Yahoo! 2008 World Rock Paper Scissors (RPS) Championships will be held in Toronto, Ontario on October 25. First prize: $10,000. Norway has publicly stated that they aim for a Norwegian world champion by 2010. RPS trading cards can be found here. Graham Walker, co-founder of the World Rock Paper Scissors Society, discusses the sport on CBC here. Amusing posters and other kitsch. [more inside]