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8 posts tagged with SLYT and videogames. (View popular tags)
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Objects in your crosshairs are exactly the size that they appear to be

This tech demo video from Pillow Castle Games (of Carnegie Mellon) showcases an innovative first person puzzler using the optical illusion of forced perspective.
posted by codacorolla on Jan 9, 2014 - 17 comments

No thanks, I use video games to escape my reality

Are your "friends" pushing illegal marijuana cigarettes? Don't let drugs get in the way of your dream car! Keep sober with these snappy comebacks to narcotics. [SLYT Australian PSA]
posted by porn in the woods on Oct 21, 2013 - 39 comments

Billions and Billions of Path Traces

The Physics of Light and Rendering is a talk given at QuakeCon 2013 by John Carmack, co-creator of Doom, Quake, and many other games at id Software and beyond. It provides a detailed but surprisingly understandable history of 3D rendering techniques, their advantages and tradeoffs, and how they have been used in games and movies. (SLYT, 1:32:01, via)
posted by cthuljew on Oct 17, 2013 - 9 comments

Dibs!

The Glitch [slyt]
posted by cthuljew on Dec 17, 2012 - 17 comments

Dragons, huh?

From The Nerdist - COPS: Skyrim
posted by yellowbinder on Aug 22, 2012 - 50 comments

Go right, my child.

Go right. [SLYT] [via]
posted by d1rge on Apr 30, 2012 - 19 comments

Satisfyingly difficult versus satisfyingly long

In 1987 the first Castlevania was released. It was followed by Simon's Quest in 1988. The difference between the two games is stark. Although they both have the same basic plot lines (kill Dracula) and setting, Simon's Quest introduced an open world and RPG elements, giving eventual rise to the genre known as "Metroidvania". Sequelitis looks at the difference between these design decisions and shows that maybe Metroidvanias aren't quite as much fun as you might remember.
posted by codacorolla on Nov 3, 2011 - 66 comments

Vegeta answers back with stack after stack!!

wow, high level play´╗┐ from both players here, really close. the cookie chains were knit tight, like yarn in a yoshi sweater. on the sweater, yoshi is eating a cookie. absent-mindedness or perhaps careful alteration of the "Yoshi Eats Cookie Sweater" pattern makes yoshi take on a more pensive expression, looking at the viewer with a pensiveness that reflects the lives of the men lost in gycl06, like a puddle of water in a battlefield, opaque with blood and mud, its glory hours long passed. A video, with commentary, of the Yoshi Cookie Eastern Conference Finals. SLYT.
posted by codacorolla on May 22, 2011 - 41 comments

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