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4 posts tagged with SNES and mario. (View popular tags)
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Thank you Mario! But our princess is in another… SYSTEM FAILURE

In Super Mario World, if you make the right series of moves with the right game objects, you can cause the game to execute arbitrary code. A particularly delightful use of this feature was recently shown by Masterjun, a tool-assisted speedrun enthusiast. He unveiled the speedrun to the world using an unmodified game cartridge and a Super Nintendo Entertainment System with eight controllers connected through a multitap system at the Awesome Games Done Quick 2014 event. Hack A Day explains the technique. Masterjun explains it in more detail.
posted by grouse on Jan 13, 2014 - 47 comments

Still waiting for a minimal score run on Mario Golf

Super Mario World Minimal Score Run (half-hour SLYT, NES version previously) [more inside]
posted by radwolf76 on Feb 15, 2012 - 26 comments

The History of the Super Mario Franchise.

With the release of Super Mario Galaxy on Wii, now is a perfect time to look back at the History of the Super Mario Brothers.
posted by Effigy2000 on Nov 9, 2007 - 30 comments

Useless/Amazing Nintendo Tool/Toys

Metroid Cubed...Squared! It was linked a couple years ago, but since then the site has undergone a major overhaul and added a bunch of cool stuff. [Flash Warning] In addition to the now classic voxel 2.5D conversion of Metroid (playable and interesting), there is now a robust Metroid world-editor, a Marble Madness-like prototype using the voxel engine, a StarFox level editor and model viewer (Spoiler: gfx not as good as you remember), and numerous others worth checking out: Hyrule Planetoids (comme Le Petit Prince) and a OpenGL Zelda room viewer, a Mario 64 Explorer, and numerous Super Mario Bros demos. It's all quite useless/amazing.
posted by BlackLeotardFront on Jan 13, 2007 - 8 comments

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