Suffice it to say, Persepolis is quite a work. It’s a testament to the power of the graphic novel. The art’s simple linework helps the story feel unpretentious and direct. Persepolis was adapted as a 2007 French animated film, written and directed by Satrapi and Vincent Paronnaud. Among other honors, it was nominated for an Academy Award. Why would someone want to ban such a book?
posted by Artw
on Mar 16, 2013 -
16% of US science teachers believe human beings have been created by God within the last 10,000 years. 25% of science teachers spend some time teaching about creationism or intelligent design. 12.5% teach it as a "valid, scientific alternative to Darwinian explanations for the origin of species". 2% say they do not cover evolution at all. Teachers who have taken more science courses themselves devote more time to evolution - "This may be because better-prepared teachers are more confident in dealing with students' questions about a sensitive subject."
posted by Artw
on May 19, 2008 -
The Underground History of American Education You aren't compelled to loan your car to anyone who wants it, but you are compelled to surrender your school-age child to strangers who process children for a livelihood.... If I demanded you give up your television to an anonymous, itinerant repairman who needed work you'd think I was crazy; if I came with a policeman who forced you to pay that repairman even after he broke your set, you would be outraged. Why are you so docile when you give up your child to a government agent called a schoolteacher?
posted by anastasiav
on Apr 1, 2005 -
Go to school and do nothing. The Sudbury approach to learning is one in which the kids can do whatever they want. Literally. Want to play games all day? Fine. Want to read comics all day? Fine. Want to watch movies? Fine.
From the FAQ:
What happens if a student doesn't do anything?
It is actually impossible to do nothing. I think what most people are concerned about is students doing what looks like nothing; for example playing video games, playing magic cards, reading all day, etc. The truth is that everything the students do has value. Take video games for example; this "teaches" reading skills, social skills, the ability to concentrate and focus, and, depending on the game, history, strategy, math or science.
Is this a good way to educate kids?
posted by Atom12
on Mar 4, 2004 -