Trash cans, landfills, and incinerators. Erasure, deletion, and obsolescence. These words could describe what has happened to the various building blocks of the video game industry in countries around the world. These building blocks consist of video game source code, the actual computer hardware used to create a particular video game, level layout diagrams, character designs, production documents, marketing material, and more.
These are just some elements of game creation that are gone -- never to be seen again. These elements make up the home console, handheld, PC and arcade games we've played. The only remnant of a particular game may be its name, or its final published version, since the possibility exists that no other physical copy of its creation remains.
As a community of video game developers, publishers, and players, we must begin asking ourselves some difficult but inevitable questions. Some believe there is no point in preserving a video game, arguing that games are short-term entertainment, while others disagree with this statement entirely, believing the industry is in a preservation crisis.
Where Games Go To Sleep: The Game Preservation Crisis [more inside]
posted by timshel
on Feb 9, 2011 -
Sure, you've played Final Fantasy VII
, but what about Final Fantasy Extreme
? You've played EarthBound
, but what about Earth Bound
(two words). You know all about Dragon Quest VIII
, but are you familiar with Dragon Quest: Young Yangus and the Mystery Dungeon
? There's a whole world of forgotten, canceled games out there just waiting to be discovered. Let 1UP's Jeremy Parish and Frank Cifaldi be your guides in an exploration of The Best Games That Never Were
posted by Servo5678
on May 27, 2010 -
Platypus Comix has compiled images from around the Internet of prototype game consoles and peripherals
spanning from the original NES all the way to the Sony PlayStation 3. You'll see the NES's tape recorder, a touch pad for the Sega Genesis, the infamous Nintendo PlayStation, a PlayStation Portable you can clip to your backpack ("...or whatever reckless thing they thought you'd try."), a Wii controller with just one large button, and the embarrassing PS3 "serect" button. [more inside]
posted by Servo5678
on Apr 14, 2010 -
An Open Letter to Devs:
"Minigame compilations. How many of these games can we possibly be expected to buy? On my Wii alone, I've already gone through Rayman Raving Rabbids, Super Monkey Ball, Warioware and Sonic, with Mario Party and who knows what else on the horizon. As for the DS, just about every other game I own has some kind of mini-game compilation."
posted by SansPoint
on Apr 6, 2007 -
Pre-empting a similiar expected price cut by Microsoft, PS2 price will be cut by $100.00, while Nintendo refuses to jump into the fray. Sony so far has shipped 30 million PlayStation 2 units worldwide and 7.9 million in the U.S. (@$299=9,000,000,000). With today's price cut Sony hopes to expand its U.S. market base by another 8 or 9 million units. If you've been holding back is this enough incentive to get onboard?
posted by Mack Twain
on May 14, 2002 -