"I just felt suddenly like I had to write and say craft is the enemy!
You could labor your whole life perfecting your “craft,” struggling to draw better, hoping one day to have the skills to produce a truly great comic. If this is how you’re thinking, you will never produce this great comic, this powerful work of art, that you dream of. There’s nothing wrong with trying to draw well, but that is not of primary importance." -- Back in 1996 a young James Kochalka
made a name for himself by writing a screed against craftmanship to The Comic Journal
's letterpage. Now the whole exchange, including responses by Jim Woodring
and Scott McCloud
, is online at the Journal's website.
posted by MartinWisse
on Jun 6, 2013 -
"Since their birth early in the century, comic books had been regarded as a kind of junior magazine and allowed to occupy space on the shelves or spinner racks of newsstands, grocery stores, drugstores, dime stores, and sometimes even bookstores. They caught on quickly and, initially, more than earned their place in those venues, but after the 1940s, the comics industry experienced more downs than ups. The Marvel-led resurgence of the 1960s had foundered by the 1970s to the point where extinction seemed like a real possibility. Comics retailer (and former distributor) Steve Schanes put it succinctly: 'Comics were on their last breath. They couldn’t have lasted another four years.'"
Part One: Fine Young Cannibals: How Phil Seuling and a Generation of Teenage Entrepreneurs Created the Direct Market and Changed the Face of Comics [more inside]
posted by Alvy Ampersand
on Feb 21, 2010 -