5 posts tagged with Theory and design. (View popular tags)
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Tabletop: Analog Game Design - A commons licenced book containing a series of essays about digital and non-digital games from some esteemed boardgame veterans: "Much has been written about the videogame revolution, [...] In a scant thirty some-odd years, we’ve grown from nothing to one of the world’s largest entertainment forms, grossing tens of billions annually [...] Works that discuss the evolution of the game industry from an historical perspective generally talk about the connection between the pre-digital arcade and the earliest digital games; I’ve even heard some claim that “without the arcade, videogames would not exist.” This is, of course, bosh..." [more inside]
posted by Cogentesque on Aug 24, 2011 - 36 comments

Get palette ideas from sites like GenoPal, generate color schemes with tools like Unsafe Color Match, put a color in and spit a palette out with Color Blender, or sharpen your color theory skills with The Meaning of Colours. These are all from the 50 Best Color Sites for Designers.
posted by netbros on Mar 11, 2010 - 7 comments

Eikongraphia - Browsable architecture design theory thingy.
posted by carter on Feb 26, 2008 - 3 comments

Soft Cinema is a software+video project by media-theorist Lev Manovich, which 'mines the creative possibilities at the intersection of software culture, cinema, and architecture.' While perhaps more intriguing in prospect than in practice, it seems at least a noteworthy attempt at making something new. A DVD version of the project was released earlier this year.
posted by misteraitch on Nov 17, 2005 - 8 comments

Did the Microflat leave you with a bad taste? Does your New York, LA, or Sydney accommodations leave something to be desired? Or do you like something more round? If so, then try the TurnON, the new prototype by Alles Wird Gut. Be the first one on your block to sit in one of these bad boys.
posted by plemeljr on Feb 18, 2002 - 15 comments

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