6 posts tagged with VideoGame by filthy light thief.
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PETA's latest public target is Super Mario 3D Land, specifically Mario's use of the tanooki suit, which PETA claim signify the wearing of a tanuki skin. To raise awareness, PETA had a little flash game made: Mario Kills Tanooki (warning: cartoon blood and gore), in which you play a skinless Tanuki trying to get your skin back from Mario (YT, 1:19 - slightly stuttery gameplay video). But as this Kotaku article points out, PETA's outrage is "an epic culture misunderstanding," overlooking the long, cultural history of the shape-shifting trickster. Nintendo's quick response: "Mario often takes the appearance of certain animals and objects in his games," that are "lighthearted and whimsical transformations." PETA clarifies: the graphic little game was just a joke.
posted by filthy light thief on Nov 17, 2011 - 67 comments

Game programmer and designer Mike Dailly has been making games since he was 14, back in 1984. It was then that he met David Jones, Russell Kay and Steve Hammond at the Kingsway Amateur Computer Club, a group that gathered at Kingsway Technical College in Dundee, Scotland. These four chaps would go on to form DMA Design, home to Lemmings and Grand Theft Auto, amongst other games. Dailly has been sharing stories and materials from the archives of DMA, including The Complete History of DMA Design, The Complete History of Lemmings (previously), GTA prototypes, graphics and early game design docs (when it was called "Race 'n' Chase"), and more.... [more inside]
posted by filthy light thief on Mar 24, 2011 - 16 comments

Greig Stewart, aka ThereminHero, began posting videos of video game song covers made on the theremin shortly after he started playing the theremin in 2008. That's small beans, as theremin covers (prev), even video game covers, are plentiful. OK, how about performing the vocals in Rock Band on the theremin (plus an OCZ Neural Impulse Actuator for overdrive and hand claps)? Still not impressed, or maybe you're wondering where his computer science background might fit in? Right then, try Theremin Hero Air Guitar! [more inside]
posted by filthy light thief on Jun 10, 2010 - 10 comments

User-submitted inspiration for comics and art: Poorly-drawn cartoons inspired by actual spam subject lines (prev), and more refined comics from "normal" text spam text. Cartoons drawn from titles sent to one Sam Brown (pseudonym of Adam Culbert). Artists send artwork, someone else adds the text. Submit a video game title and description and get the box art made for you, courtesy of MeFi's own cheap paper [via mefi projects].
posted by filthy light thief on May 26, 2010 - 21 comments

Piracy of PC games is nothing new, and has been discussed previously. Due to the high levels of PC game piracy, some development companies have decreased (or eliminated) PC game development, shifting support to console development. But piracy isn't limited to PCs, as modchips and other hacks have allowed users to play pirated and homebrewed games. In the continuing struggle for control, Microsoft banned as many as 1 million modded systems from Xbox Live, resulting in a surge of people reselling Xbox 360s that have been banned from online play (and modders finding a fix for the ban). Some developers have adopted another tactic - increased development of downloadable content (DLC), which has been seen as both good and bad by gamers. John Riccitiello, the head of Electronic Arts, seems to have embraced DLC as a marketing option, in noting that "[people] can steal the disc, but they can't steal the DLC."
posted by filthy light thief on Dec 9, 2009 - 77 comments

Takeshi no Chōsenjō: it came before the endurance test that is Desert Bus, and served as an inspiration for Janey Thompson's Marathon. In English it is known as Takeshi's Challenge. Released in December 1986 for the Famicom system, the game mechanisms include use of the Famicom microphone to sing karaoke for an hour. And that's after you drink to the point of blacking out, divorce your wife, quit your job, and learn to hang glide AND learn the Hintoba language, amongst other things. All of this takes place in lands populated with nothing but people that want to beat you to death. Of course, you can skip that all and complete the game in a mere 4 minutes by simply walking off the edge of existence, and magically ending at the final treasure room. [more inside]
posted by filthy light thief on Jul 25, 2009 - 42 comments

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