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The newly launched Atari.com includes the Atari Arcade, wherein you may play Adventure, Asteroids, Battlezone, Crystal Castles, Lunar Lander and Yars' Revenge in your browser.
posted by jbickers on Nov 23, 2009 - 37 comments

Destructoid has posted a full video play-through of the controversial "No Russian" level from the newly released Modern Warfare 2 (warning: possibly disturbing). The level, in which the player is asked to infiltrate a Russian terrorist group and, as a result, take part in a terrorist attack on civilians, has divided gamers and journalists. [more inside]
posted by jbickers on Nov 10, 2009 - 230 comments

Os Gameboys are a band from Brazil who play only music from classic videogames. They are really, really good. (via waxy: "the best live Mario cover I've ever seen")
posted by joshwa on Oct 27, 2009 - 26 comments

2D BOY made around $100,000 in a week. That’s $50,000 each for writing a blog post about a game they finished a year ago. By letting people pay whatever they wanted. 2D Boy stirred up a lot of discussion (previously) about game piracy when they used online scoreboard data to estimate an 82% piracy rate for their fantastic indie game World of Goo (previously). For World of Goo's first birthday, they decided to try the Radiohead model and let people buy the game for any price they choose. Now they've released extensive data about the results. Short version? "A huge success," even though the most commonly chosen price was only a penny. [more inside]
posted by straight on Oct 20, 2009 - 64 comments

Hell is Other People [more inside]
posted by flatluigi on Oct 19, 2009 - 61 comments

"So why bring up this sore spot in 2009, roughly 16 years after the Jaguar's ill-fated launch? Because as an artifact of video game history, the Jaguar speaks volumes about where we've been, where we are, and where we're going." Linking the past, present, and future: The Atari Jaguar as console artifact [more inside]
posted by joedan on Oct 10, 2009 - 33 comments

"Demon's Souls, an Atlus-published action-RPG out this week on the PS3, is way too hard for you. We say this without knowing a thing about your skills and with no equivocation." Demon's Souls was released this week in North America, and its reviewers are coming to terms with its staggering difficulty level. [more inside]
posted by Prospero on Oct 8, 2009 - 59 comments

Douglas Crockford, who oversaw the porting of Maniac Mansion to the NES, would like for you to know how the game changed in the porting process and why.
posted by Pope Guilty on Oct 8, 2009 - 59 comments

Robert Yang on the homophobic response to his Half-Life 2 mod Handle With Care.
posted by Artw on Oct 6, 2009 - 145 comments

Korsakovia is a Half Life 2 mod from research driven developer The Chinese Room. It melds the abstract driven story of their previous mod, Dear Esther (previously), with more traditional gameplay. The end result is an equally distinctive horror FPS with minimal narrative cues. [more inside]
posted by The Devil Tesla on Sep 25, 2009 - 16 comments

"Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the player's computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted." via
posted by Plutor on Sep 23, 2009 - 105 comments

DRM as a cloud of poison gas. Run an illegally-downloaded prerelease version of the video game Batman: Arkham Asylum and Batman always dies in a vat of poison gas. Run the legit version once it gets released and (apparently) there won’t even be any poison gas. (Game developers: “[Y]ou have encountered... a hook in the copy protection, to catch out people who try and download cracked versions of the game for free. It’s not a bug in the game’s code, it’s a bug in your moral code.”)
posted by joeclark on Sep 13, 2009 - 326 comments

Zombies Vs Beatles (slyt)
posted by Artw on Sep 12, 2009 - 30 comments

78641 is a "hit Esperanto interactive simulator" now available in English - a surreal freeware adventure game in which you play a frying pan named Dougo Beaches who deals with car trouble. There is time traveling. And don't worry, the Ethiopian children who drew the artwork were "paid in candy / peanut substance." Video trailer. Windows only. [more inside]
posted by jbickers on Aug 27, 2009 - 13 comments

"The average video gamer is not the stereotypical adolescent locked to a computer screen 24/7."* According to the Centers for Disease Control and Prevention, Emory University and Andrews University: "A new study [PDF] says the average age of video-game players in the United States is 35 [PDF], and oh, by the way: They're overweight and tend to be depressed." [more inside]
posted by ericb on Aug 18, 2009 - 63 comments

Sonic Adventures An astonishingly thorough history of Sonic The Hedgehog taking in the games, animated series and more. [more inside]
posted by feelinglistless on Aug 16, 2009 - 25 comments

Hulk-Margaret smash stupid Sony. Girls not stupid lilac people. Girls strong and awesome! AAAAARRRRR! Hulk-Marg like gems. Hulk-Marg like gem sweaters (previously). But Hulk-Marg no like pandering only to gem interests. Hulk-Marg well-rounded, has many interests and layers. Hulk-Marg give example: SMASHING. Let Hulk-Marg find PowerPoint and laser pointer. Hulk-Marg has PowerPoint here somewhere. Ahem. Hulk-Marg found PowerPoint. Made slides. [via mefi projects] [more inside]
posted by filthy light thief on Aug 12, 2009 - 53 comments

"That was one of the most memorable scenes for me. Namely because his expression made it look like he wasn’t terrified of the fact he was hanging, but what was watching him hang." System Shock 2, the highly influential sci-fi horror game, was released 10 years ago today. [more inside]
posted by Askiba on Aug 10, 2009 - 84 comments

Ethnography of Rock Band Bar Night. The Rock Band video game (and the similar Guitar Hero) are more than video games where players try to earn points and some are exploring the deeper meaning of such games. [more inside]
posted by k8t on Aug 10, 2009 - 16 comments

"And much like Christmas, originally about the birth of a religious savior-figure named Jesus, is now about buying things for people and hoping that they buy more things for you, much how Easter, originally about the death of a religious savior-figure named Jesus, is now about receiving rabbit- or egg-shaped chocolates, now and forever Obon is about collecting all of the Pokemon." Japan, trains, marketing, pachinko, hordes of stamp-seeking children.
posted by silby on Aug 7, 2009 - 34 comments

A couple of professors, in collaboration with two upcoming IEEE conferences, have organized a Mario A.I. Competition (via), inviting programmers to create controllers for a modified version of Infinite Mario Brothers (previously). One contender has stepped up and posted a demo of his controller in action. [more inside]
posted by tybeet on Aug 6, 2009 - 42 comments

I know from playing the video games of that era that tiny sprites can be very powerful. Maybe it’s because we can project a lot of emotion onto them, or maybe because they’re small and they have big eyes and big heads like children. I don’t know. The Adventures of Ledo & Ix, along with an interview with the filmmaker. (via)
posted by The Devil Tesla on Jul 28, 2009 - 16 comments

Takeshi no Chōsenjō: it came before the endurance test that is Desert Bus, and served as an inspiration for Janey Thompson's Marathon. In English it is known as Takeshi's Challenge. Released in December 1986 for the Famicom system, the game mechanisms include use of the Famicom microphone to sing karaoke for an hour. And that's after you drink to the point of blacking out, divorce your wife, quit your job, and learn to hang glide AND learn the Hintoba language, amongst other things. All of this takes place in lands populated with nothing but people that want to beat you to death. Of course, you can skip that all and complete the game in a mere 4 minutes by simply walking off the edge of existence, and magically ending at the final treasure room. [more inside]
posted by filthy light thief on Jul 25, 2009 - 42 comments

Electronic Arts, the video game publisher that is no stranger to either controversy, is sponsoring a contest for its upcoming release of Dante's Inferno (Previously). The contest, taking place at this weekend's Comic-Con, requires entrants to "commit acts of lust" and take a photo of said act with an EA (or other company's) booth babes, post the photos on Twitter or Facebook, and repeat the process as many times as possible for additional chances to win. The prize is listed in part as "Dinner and a sinful night with two hot girls". [more inside]
posted by cmgonzalez on Jul 24, 2009 - 136 comments

In 1990, the first BattleTech center opened in Chicago in the US. The centers were based around networked play of the BattleTech (related to the Battletech RPG) and Red Planet combat and racing games via immerse pods. BattleTech enthusiasts have gone so far as to purchase new and decommissioned pods to set up their own centers. Occasionally, pods go on tour.
posted by Imhotep is Invisible on Jul 23, 2009 - 71 comments

This summer, do your gaming in the backyard! Kotaku editor Brian Crecente adapts your favorite videogames for play outdoors! Get your friends together for a game of Katamari Stick-With-Me, Super Hopscotch Brothers, Metal Gear Sneak-and-Hide, and more!
posted by EatTheWeak on Jul 23, 2009 - 16 comments

Final Fantasy IV remix project. This week the videogame music rearrangement site, OCRemix.org, released a new project covering Nobuo Uematsu's soundtrack to FFIV (originally FFII in the US). FFIV's was the first game soundtrack I fell in love with, back in 2nd grade. Maybe you feel the same. [more inside]
posted by grobstein on Jul 22, 2009 - 19 comments

System and method for creating exalted video games and virtual realities. This patent application, describing a new genre of "exalted video games," starts simple -- with a woman quoting Lenin -- and spirals out into a rambling tome on arts and economics over the course of 100 pages, from Aristotle to Clint Eastwood. It's easy to write off physicist/poet/entrepreneur Dr. Elliot McGuckin as a standard Internet crackpot -- except that he's also a professor at Pepperdine University, received a $125,000 grant from the Kaufmann Foundation, and teaches a class that was written up in the NYT. [more inside]
posted by waxpancake on Jul 15, 2009 - 68 comments

Living with First-Person Shooter Disease (SLYT)
posted by Cool Papa Bell on Jul 13, 2009 - 86 comments

Flash Friday Funtime: Steamshovel Harry [more inside]
posted by Potomac Avenue on Jul 10, 2009 - 92 comments

The 2009 Super Mario Marathon will kick off this Friday as three gamers from Lafayette, Indiana jump their way through 25 years of Mario games to benefit the Child's Play Charity. The marathon will be broadcast live online and you can track their level progress at the site. Viewers of the event will have the opportunity to win some Mario-themed prizes. If old-school RPGs are more your thing, the Final Fantasy Marathon, also live online, also with prizes, will be kicking off July 17 to benefit ACT Today.
posted by Otis on Jul 8, 2009 - 12 comments

"It's a secret to everybody" -- an unbelievably comprehensive blog post about the etymologies of the names of famous (and not-so-famous) video game characters.
posted by empath on Jun 20, 2009 - 26 comments

Bank insider steals 200 billion - a director in EBank in Eve Online has stolen 200 billion ISK (approximately 10% of deposits), engaging in real money trading to fence his loot. Equivalent to ~US$12,000, the theft has left Ebank with concerns over liquidity, security, auditor failure, and a run on the bank by investors. Unlike the real world, there is no government bail-out.
posted by Argyle on Jun 15, 2009 - 93 comments

Editor Marty Halpern looks back at the career of George Alec Effinger (part 1, part 2, part 3), a prolific author best known for his work set in the Budayeen, a walled city in a future Islamic state, teeming with gangsters, hustlers and transsexual prostitutes, many of them habitual users of plug in personality modules. The noirish tone and exotic technology of the Marîd Audran books (When Gravity Fails, A Fire In The Sun, The Exile Kiss) made Effinger one of the leading lights in the cyberpunk movie, and spawned a videogame - a rare attempt at a graphical adventure from Infocom - and an RPG setting. Sadly Effinger faded from prominence after that, and he suffered from a number of health and financial setbacks before passing away in 2002. His work has had somewhat of a resurgence in popularity of late, with the Marîd Audran books coming back into print in 2007, a long with a collection containing The Wolves of Memory, Effinger's personal favourite amongst his novels.
posted by Artw on Jun 9, 2009 - 32 comments

Sure you consider yourself a retro 8-bit gaming geek, but have you played Udon Boy in Ramen Land, or Kung Fu Psycho Rider? Don't feel bad, they're from Japanese culture store Meteor's annual Famicase, an exhibition of imaginary games.
posted by artifarce on Jun 5, 2009 - 7 comments

The Memory Card, dissecting great moments in the history of gaming, including the return of Baby Metroid, instinctual player-choices in Ico, Lucca's family history in Crono-Trigger, and even soaking the damn letter in StarTropics.
posted by Navelgazer on Jun 5, 2009 - 57 comments

Dear Esther is a Halflife 2 mod. It could be viewed as an enigmatic, emblematic simulated afterlife, a Hebridean theme park or just a very slow shooter with with a laudable lack of any guns or enemies. Whichever you pick it's hard to deny that this interactive ghost story is Art. Or is it? [more inside]
posted by Sebmojo on May 28, 2009 - 67 comments

Lots of video game cross stitch designs.
posted by mippy on May 22, 2009 - 9 comments

SF author and mefite Charlie Stross speaks about video games in 20 years. [more inside]
posted by nushustu on May 18, 2009 - 80 comments

It was announced on April 28th, 1997. The plan was to use the cutting edge Quake 2 engine. Its gameplay trailer was shown in 1998. The plan was to use the cutting edge Unreal engine. Its gameplay trailer was shown in 2001. The plan was to use the cutting edge Meqon physics engine. The plan was to a use custom, cutting edge engine. The plan was not to use the cutting edge Doom 3 engine. The plan was to use a heavily-modified Unreal engine. Its gameplay trailer was shown in 2007. The plans didn't pan out. But some other stuff happened on the way.
posted by duende on May 7, 2009 - 94 comments

Reinier van der Ende, an x-ray technician at the largest hospital in the northern part of the Netherlands, decided to combine his work with one of his hobbies and proceeded to x-ray his collection of video game consoles, peripherals and game cartridges. Here are the fruits of his labour. [more inside]
posted by Effigy2000 on May 2, 2009 - 20 comments

Touch screen. Awesome graphics. Online community. No, I'm not talking about the latest handheld device to hit the market, I'm talking about Control Data's PLATO system. [more inside]
posted by WolfDaddy on Apr 27, 2009 - 31 comments

Lunar Lander 3D in 5k
posted by gwint on Apr 25, 2009 - 39 comments

There's something in the sea... and it has a big drill for an arm.
posted by Artw on Apr 20, 2009 - 74 comments

Welcome to Sarien.net, the portal for reliving the classic Sierra On-Line adventure games. With its focus on instant fun and a unique multiplayer experience, Sarien.net hopes to win new gamers' hearts and promote the adventure game genre. Available currently: Leisure Suit Larry 1, Police Quest 1, and Space Quest 1.
posted by spec80 on Apr 20, 2009 - 58 comments

At GDC this year, Heather Chaplin to game developers: "You're a bunch of f***ing adolescents." Chaplin, co-author of the book Smartbomb, spoke at the Game Developers Conference during a panel called the Rant Session. [more inside]
posted by shmegegge on Apr 8, 2009 - 249 comments

A visit to id Software, 1993. A must watch for anyone who's ever played Doom.
posted by WolfDaddy on Apr 6, 2009 - 49 comments

"My boss told me not to work on it, because it was impossible to do on the Atari 2600 console, which had only 1/8 K of RAM and 4K of ROM." But creating the world's first video game easter egg might not even be Warren Robinett's most remarkable achievement. [more inside]
posted by jbickers on Apr 3, 2009 - 37 comments

Home of the Underdogs (previously, previouslier) has been resurrected -- and enhanced with community-driven features (user comments, user added reviews, user ratings, etc.) -- by Lord_Pall. That is all. [via mefi projects]
posted by cog_nate on Mar 26, 2009 - 55 comments

Beta-registration has already started for Onlive, a revolutionary cloud-gaming service that promises to put an end to costly PC hardware upgrades, videogame piracy and the entire console industy and game retail sectors. There's just one small problem: it can't possibly work.
posted by permafrost on Mar 26, 2009 - 65 comments

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