39 posts tagged with VideoGames and Art. (View popular tags)
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8-bitscapes : Artist Jamie Sneddon and photographer Kevin Rozario-Johnson take cityscapes and add in elements from classic videogames with delightful results. [more inside]
posted by quin on May 16, 2012 - 21 comments

Context Free Patent Art
posted by curse on Apr 22, 2012 - 24 comments

Arkham City Art Direction And Semiotics part 1, part 2, part 3.
posted by Artw on Apr 12, 2012 - 9 comments

The Most Dangerous Gamer The Atlantic profiles game developer Jon Blow, most famous for creating the acclaimed and philosophical Braid, now working on "puzzle-exploration" game The Witness. Blow aims to make The Witness a groundbreaking piece of interactive art—a sort of Citizen Kane of video games...“Things are pared down to the basic acts of movement and observation until those senses become refined,” he told me. “The further you go into the game, the more it’s not even about the thinking mind anymore—it becomes about the intuitive mind.” (previously, previously)
posted by shivohum on Apr 11, 2012 - 74 comments

Jim Rossignol, of Rock, Paper, Shotgun, explores the strange beauty at the edges and behind the scenes of video games. The article uses images from artist Robert Overweg. [more inside]
posted by gilrain on Mar 23, 2012 - 17 comments

The Smithsonian American Art Museum has just opened a new exhibition The Art of Video Games. If you're in DC, it's up until the end of September and then will be traveling to other museums.
posted by Taken Outtacontext on Mar 20, 2012 - 35 comments

When kevin wins, the planet loses! is a tumblr that collects pixel art from a variety of videogames to showcase the beautiful work that lies in the background of the action. [more inside]
posted by codacorolla on Mar 9, 2012 - 15 comments

Adam Adamowicz, concept artist behind the hugely popular video games Fallout 3 and The Elder Scrolls: Skyrim, passed away this week after a long struggle with cancer.
posted by restless_nomad on Feb 11, 2012 - 37 comments

Loudly and with much smashing, FilmCritHulk has become a major presence in the world of online film criticism with his semiotical essays on storytelling, cinematic principles, and media theory. Starting first on his personal blog, Hulk now writes for Badass Digest [previously] (the lifestyle blog corner of the Alamo Drafthouse empire [previously, previously]) [more inside]
posted by kcalder on Jan 26, 2012 - 24 comments

"Menagerie" is a series of 10 polygonal animal paintings by Laura Bifano, inspired by her love of nature and classic 8-bit video games. [Via]
posted by homunculus on Sep 22, 2011 - 21 comments

Metro 2033: Multimedia Online Fiction. Cruel but beautiful Russian shooter Metro 2033 and its upcoming sequel, Metro: Last Light are arguably two of the most polished games to come out of a country better known for the buggy, idiosyncratic work of GSC Game World and Ice-Pick Lodge. Less well-known is the games' source material, a self-published, soundtrack-backed online novel of the same name (warning: Russian).
posted by Tubalcain on Jul 12, 2011 - 18 comments

I Draw Nintendo! A Nintendo fanart blog by Zac Gorman.
posted by chunking express on Jun 26, 2011 - 16 comments

The National Endowment for the Arts' new Arts in Media Guidelines now include video games as an art form eligible for federal grants. [more inside]
posted by jedicus on May 17, 2011 - 41 comments

Sword & Sworcery EP is "a brave experiment in I/O cinema with an archetypical video game aesthetic." To put it more simply, it's an arthouse adventure game with unique pixel graphics, available for iPad, iPhone, and iPod touch. Featuring music by Jim Guthrie, S&S is inspired by the Legend of Zelda, Carl Jung, Tim Schafer, and David Lynch. Trailer. [more inside]
posted by JimBennett on May 6, 2011 - 64 comments

"The first Gallery dedicated to artists lying behind cinema, comics, video games masterpieces… and who creat [sic], to entertain, the most significant icons of our time." The gallery has previously featured exhibitions from webcomic artist Scott Campbell, H.R. Giger, propaganda-style Futurama posters, Superman penciller Tim Sale, sketches from Star Wars: The Clone Wars, and filmmaker Sylvain Chomet. [more inside]
posted by kagredon on Apr 30, 2011 - 5 comments

All your art are belong to us. Previously, Rogert Ebert said that video games can never be art. And previously, some disagreed. In a recent opinion piece, game developer Brian Moriarty discusses the debate, and fires a fresh salvo. The piece is long winded, examining art, medium, games, and industry. He seems to conclude that games are not Art, but lengthily addresses what may be the more important question: Could they be?
posted by Stagger Lee on Mar 16, 2011 - 133 comments

ionustron makes the most amazing video-game-inspired figurines out of twist-ties.
posted by luvcraft on Mar 14, 2011 - 12 comments

Why the Supreme Court should rule that violent video games are free speech
posted by Artw on Nov 1, 2010 - 193 comments

The Sacrifice! Valve Software releases a 4-part comic that chronicles what happens to Francis, Louis, Zoey, and Bill at the end of the original Left 4 Dead. [more inside]
posted by kbanas on Sep 22, 2010 - 15 comments

The Art of Videogames, a Smithsonian American Art Museum exhibit set to open in March 2012, has been featured on CNN today. But you don't have to wait until 2012 to get your fix of gaming history. CNN has let the cat out of the scanner: our very own Jason Scott (jscott) has finished GET LAMP. It's now shipping! [more inside]
posted by honest knave on Aug 19, 2010 - 17 comments

Roger Ebert backpedals on his previous conviction that games can not be art. [more inside]
posted by Herschel on Jul 1, 2010 - 205 comments

Pac-Man's creator, Toru Iwatani shares some of the original concept art and Pac-Man Design Sketches from 1979.
posted by ShawnStruck on Jun 23, 2010 - 20 comments

User-submitted inspiration for comics and art: Poorly-drawn cartoons inspired by actual spam subject lines (prev), and more refined comics from "normal" text spam text. Cartoons drawn from titles sent to one Sam Brown (pseudonym of Adam Culbert). Artists send artwork, someone else adds the text. Submit a video game title and description and get the box art made for you, courtesy of MeFi's own cheap paper [via mefi projects].
posted by filthy light thief on May 26, 2010 - 21 comments

Movie critic Roger Ebert has previously said that he doesn't think video games can be art, an opinion at odds with the gaming community. In a recent blog post, Ebert clarifies his position. [more inside]
posted by hellojed on Apr 16, 2010 - 215 comments

Korsakovia is a Half Life 2 mod from research driven developer The Chinese Room. It melds the abstract driven story of their previous mod, Dear Esther (previously), with more traditional gameplay. The end result is an equally distinctive horror FPS with minimal narrative cues. [more inside]
posted by The Devil Tesla on Sep 25, 2009 - 16 comments

Dear Esther is a Halflife 2 mod. It could be viewed as an enigmatic, emblematic simulated afterlife, a Hebridean theme park or just a very slow shooter with with a laudable lack of any guns or enemies. Whichever you pick it's hard to deny that this interactive ghost story is Art. Or is it? [more inside]
posted by Sebmojo on May 28, 2009 - 67 comments

Modern video game covers reimagined as Classic Books.
posted by ColdChef on Feb 4, 2009 - 30 comments

Great Art of your favorite 8-bit characters If you are a fan of retro arcade and 8-bit classic video games check out this interpretation of some of the greatest rivalries in old style gaming. How many can you name?
posted by metaboy on Aug 15, 2008 - 34 comments

It's been almost a year since Roger Ebert responded to Clive Barker on the debate over whether games can truly be "art." In support of Mr. Barker's position, here are some of the most artistic moments from games in recent years - the tragic, the trippy, the Saturday mornings, the darkly comic, the downs and the ups, and the rare phyrric victory. [more inside]
posted by Navelgazer on Jun 23, 2008 - 126 comments

Do you like video games? Art about video games? Comics about video games? If yes, Lifemeter may be for YOU! [more inside]
posted by piratebowling on Mar 16, 2008 - 8 comments

With the wild success of the Guitar Hero series, using video game controllers shaped like guitars is nothing new. However, the duo at Modal Kombat actually use guitars as video game controllers. They won't reveal all of their tricks, but you can read a bit about their technology here and at this interview with Urban Guitar. The results are awfully impressive. View the original Modal Kombat here, and their newest installment, the admittedly trippy GuitarKart here. via
posted by Ufez Jones on Dec 3, 2007 - 5 comments

Super Columbine Massacre RPG (previously discussed here) has been dropped from the Slamdance games festival, after being selected as a finalist by the jury. The festival's organizer cites "moral obligations." In response, at least 6 of the 14 other finalists and one of the festival's sponsors have withdrawn in protest. Ongoing coverage can be found at watercoolergames (1 2). Art games and game arts are proliferating in the videogame era. For those with an interest in this subject, the beautiful new Italian volume GameScenes: Art in the Age of Videogames is a must-read.
posted by jcruelty on Jan 10, 2007 - 25 comments

I am 8 bit is a celebration of the pixelated graphics of 80s videogames, at LA's Gallery Nineteen Eighty Eight. A hundred artists have produced paintings, sculptures and designs inspired by the two-dimensional imagery of the pre-PlayStation era. The exhibition runs from April 19 until May 20. More information, including highlights from the gallery, appear at Game Informer. It remains to be seen if the other ninety-nine artists can match the quality of Sean Clarity's exceptional reworking of the cover to NES classic Excitebike.
posted by nthdegx on Apr 3, 2005 - 18 comments

Who is "Invader"? We may never know but what is known is the artist has installed more than 600 mosaics in Paris. His influence has spread to other places such as New York and Los Angeles and some have been chronicling the invasion. [quicktime may be req. for some sites]
posted by squeak on Feb 10, 2005 - 26 comments

The Arcade Flyer Archive. A to Z.
posted by nthdegx on Jul 15, 2004 - 3 comments

A massive archive of Commodore 64 game covers. An extensive archive of C64 magazine Zapp64 covers, features, reviews and editorials. SLAY radio (C64 remixes - very cheesy).
posted by nthdegx on Jan 12, 2004 - 6 comments

September 12: A Toy World
"September 12 is a free Shockwave game where players try to solve the terrorist problem - a sort of editorial cartoon rendered in simple simulation." It's not really much of a simulation, and the 'argument' is simplistic to the point of inanity. But as a new medium, interesting. (via gamegirladvance)
posted by jcruelty on Oct 2, 2003 - 18 comments

Tarkovsky's Stalker coming as video game in 2003. I always wondered how long it would take for a more artistically-informed bunch to come to the $18B/year video game market (bigger than Hollywood). Will our generation have its video-game counterparts to Faulkner and Fitzgerald? A David Foster Wallace or Don Delillo authored game? Are there other video games that can stand up as "Art?"
posted by minnesotaj on Dec 3, 2002 - 65 comments

When will (or will) computer games begin to constitute art? And particularly, highbrow art? I've heard Myst described as the first "literary" computer game; I've played a few games with language well in the foreground, but is there anything out there that truly transcends the basic dorkiness of the medium? I don't imagine the mainstream industry would be cranking out challenging intellectual fare, but surely it exists somewhere?
posted by scissorfish on Sep 2, 2001 - 48 comments

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