cactus (aka Jonatan Söderström) is a prolific independent videogame developer. His games are known for playing against genre expectations and their surreal storytelling qualities (as in David Lynch surreal). His latest effort (a collaboration with
his brother and
FUCKING WEREWOLF ASSO) is called
KEYBOARD DRUMSET FUCKING WEREWOLF. It's about an eskimo that that turns into a werewolf and the events that follow. Sound weird? It is. Available in pc and mac flavours.
posted by pancreas
on Nov 5, 2011 -
22 comments
Terraria is a recently announced game that is currently in closed alpha. It is similar in play style to the Internet favorite
Minecraft (
previously, and
previously-er, and
previously-er), except it operates in a 2D, sidescrolling world. Players harvest resources to craft items and structures to defend themselves against enemies. A teaser trailer is available
here, and a more extensive gameplay trailer is available
here. The developers are currently uploading "let's play" videos on to their youtube account:
part one here, and
part two here.
[more inside]
posted by codacorolla
on Apr 23, 2011 -
46 comments
Hydorah is a delicious shump inspired by the likes of
"Gradius, Castlevania or R-Type, but also from other classics treated worse by the time: Turrican, Enforcer, Space Manbow, Hellfire, Guardian, Hydefos, Armalyte and many others...". Also,
"There is a single dificulty level, based on the 80's standards." Translation: try not to cry on your keyboard.
[Windows] [via Destructoid]
posted by threetoed
on Jun 7, 2010 -
35 comments
Do you enjoy classic 2D platformers? Then boy, are you in luck! The
indie game community is thriving, and a good majority of its games are exactly that. I've spent many hours playing these unique, beautiful, and often exceptional projects, and there's quite a few - more than I can count on my fingers! - that could stand toe-to-toe with the finest contemporary games. Inside is a list of some of the greatest indie platformers, based on community recommendations and my own experience. Enjoy!
[more inside]
posted by archagon
on Jun 24, 2008 -
48 comments
Why aren't there any
indie video games: "Indie rock fans may prefer somewhat muddy sound over some lushly orchestrated, producer-massaged score; indie film fans may prefer quirky, low-budget titles over big-budget special FX extravaganzas; but in gaming, we have no indie aesthetic, no group of people (of any size at least) who prize independent vision and creativity over production values."
posted by JPowers
on May 26, 2006 -
29 comments